//
// ********************************************************************
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//
// $Id: G4RayTracerX.cc,v 1.5 2006/06/29 21:24:17 gunter Exp $
// GEANT4 tag $Name:  $
//
//
//

#ifdef G4VIS_BUILD_RAYTRACERX_DRIVER

#include "G4RayTracerX.hh"
#include "G4RayTracerFeatures.hh"
#include "G4RayTracerSceneHandler.hh"
#include "G4RayTracerXViewer.hh"

G4RayTracerX::G4RayTracerX():
  G4VGraphicsSystem("RayTracerX",
		    "RayTracerX",
		    RAYTRACER_FEATURES,
		    G4VGraphicsSystem::threeD)
{}

G4RayTracerX::~G4RayTracerX()
{}

G4VSceneHandler* G4RayTracerX::CreateSceneHandler (const G4String& name) {
  G4VSceneHandler* pSceneHandler = new G4RayTracerSceneHandler (*this, name);
  return pSceneHandler;
}

G4VViewer* G4RayTracerX::CreateViewer (G4VSceneHandler& sceneHandler,
				       const G4String& name) {
  G4VViewer* pViewer = new G4RayTracerXViewer (sceneHandler, name);
  if (pViewer) {
    if (pViewer->GetViewId() < 0) {
      G4cout <<
        "G4RayTracerX::CreateViewer: ERROR flagged by negative"
        " view id in G4RayTracerXViewer creation."
        "\n Destroying view and returning null pointer."
             << G4endl;
      delete pViewer;
      pViewer = 0;
    }
  }
  else {
    G4cout <<
      "G4RayTracerX::CreateViewer: ERROR: null pointer on new G4RayTracerXViewer."
           << G4endl;
  }
  return pViewer;
}

#endif
