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// $Id: G4VRML2File.cc,v 1.10 2006/06/29 21:26:09 gunter Exp $
// GEANT4 tag $Name:  $
//
// G4VRML2File.cc
// Satoshi Tanaka & Yasuhide Sawada

#include <stdio.h> // sscanf
#include <stdlib.h> // getenv

#include "G4VSceneHandler.hh"

#include "G4VRML2File.hh"
#include "G4VRML2FileSceneHandler.hh"
#include "G4VRML2FileViewer.hh"

#include "G4FRClient.hh"


G4VRML2File::G4VRML2File() :
	G4VGraphicsSystem("VRML2FILE", "VRML2FILE", G4VGraphicsSystem::threeD)
{
}

G4VRML2File::~G4VRML2File()
{
}


G4VSceneHandler* G4VRML2File::CreateSceneHandler(const G4String& name) 
{
	G4VSceneHandler *p = NULL;

	p = new G4VRML2FileSceneHandler(*this, name);

	return p;
}

G4VViewer* G4VRML2File::CreateViewer(G4VSceneHandler& scene, const G4String& name)
{
	G4VViewer* pView = NULL;

	G4VRML2FileSceneHandler* pScene = (G4VRML2FileSceneHandler*)&scene;
	pView = new G4VRML2FileViewer(*pScene, name);

	return pView;
}
