Changeset 959 for trunk/source/visualization/management
- Timestamp:
- Apr 2, 2009, 3:23:18 PM (17 years ago)
- Location:
- trunk/source/visualization/management/src
- Files:
-
- 2 edited
-
G4VSceneHandler.cc (modified) (4 diffs)
-
G4VViewer.cc (modified) (2 diffs)
Legend:
- Unmodified
- Added
- Removed
-
trunk/source/visualization/management/src/G4VSceneHandler.cc
r948 r959 470 470 471 471 void G4VSceneHandler::ProcessScene (G4VViewer&) { 472 473 #ifdef G4DEBUG_VIS_MANAGEMENT 472 474 printf("G4VSceneHandler::ProcessScene : BEGIN\n"); 475 #endif 473 476 474 477 if (!fpScene) return; … … 482 485 fReadyForTransients = false; 483 486 487 #ifdef G4DEBUG_VIS_MANAGEMENT 484 488 printf("G4VSceneHandler::ProcessScene : Before clear store \n"); 489 #endif 485 490 // Clear stored scene, if any, i.e., display lists, scene graphs. 486 491 ClearStore (); … … 503 508 } 504 509 510 #ifdef G4DEBUG_VIS_MANAGEMENT 505 511 printf("G4VSceneHandler::ProcessScene : begin model\n"); 512 #endif 506 513 BeginModeling (); 507 514 … … 544 551 fReadyForTransients = true; 545 552 553 #ifdef G4DEBUG_VIS_MANAGEMENT 546 554 printf("G4VSceneHandler::ProcessScene : Idle ?\n"); 555 #endif 547 556 // Refresh event from end-of-event model list. Allow only in Idle state... 548 557 G4StateManager* stateManager = G4StateManager::GetStateManager(); 549 558 G4ApplicationState state = stateManager->GetCurrentState(); 550 559 if (state == G4State_Idle) { 560 #ifdef G4DEBUG_VIS_MANAGEMENT 551 561 printf("G4VSceneHandler::ProcessScene : IDLE\n"); 562 #endif 552 563 553 564 visManager->SetEventRefreshing(true); -
trunk/source/visualization/management/src/G4VViewer.cc
r948 r959 111 111 void G4VViewer::ProcessView () 112 112 { 113 #ifdef G4DEBUG_VIS_MANAGEMENT 113 114 printf("G4VViewer::ProcessView\n"); 115 #endif 114 116 115 117 // If ClearStore has been requested, e.g., if the scene has changed, … … 119 121 // DrawView)... 120 122 if (fNeedKernelVisit) { 123 #ifdef G4DEBUG_VIS_MANAGEMENT 121 124 printf("G4VViewer::ProcessView : NeedKernelVisit\n"); 125 #endif 122 126 // Reset flag. This must be done before ProcessScene to prevent 123 127 // recursive calls when recomputing transients...
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