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// $Id: G4RPGNeutronInelastic.hh,v 1.3 2008/05/05 21:21:54 dennis Exp $
// GEANT4 tag $Name: geant4-09-02-ref-02 $
//
// Author: D. H. Wright
// Date:   28 December 2007
//

// Class Description:
// Final state production model for neutron inelastic scattering
// using the re-parameterized Gheisha model
 
#ifndef G4RPGNeutronInelastic_h
#define G4RPGNeutronInelastic_h 1
 

#include "G4RPGNucleonInelastic.hh"

 
 class G4RPGNeutronInelastic : public G4RPGNucleonInelastic
 {
 public:
    
   G4RPGNeutronInelastic() : G4RPGNucleonInelastic("RPGNeutronInelastic")
   {}
    
   ~G4RPGNeutronInelastic()
   {}
    
   G4HadFinalState* ApplyYourself(const G4HadProjectile& aTrack,
                                  G4Nucleus& targetNucleus);
    
 private:

   void InitialCollision(
     G4FastVector<G4ReactionProduct,256>& vec,
     G4int& vecLen,
     G4ReactionProduct& currentParticle,
     G4ReactionProduct& targetParticle,
     G4bool& incidentHasChanged,
     G4bool& targetHasChanged);
    
   void SlowNeutron(
     const G4HadProjectile* originalIncident,
     G4ReactionProduct& modifiedOriginal,
     G4ReactionProduct& targetParticle,
     G4Nucleus& targetNucleus);

 };
 
#endif
 
