# # Macro file for the initialization phase of "exampleN03.cc" # when runing in interactive mode # # Sets some default verbose # /control/verbose 2 /control/saveHistory /run/verbose 2 # # create empty scene # /vis/scene/create # # Create a scene handler for a specific graphics system # (Edit the next line(s) to choose another graphic system) # /vis/open VRML1FILE # # draw scene # /vis/drawVolume /vis/viewer/update # # for drawing the tracks # (if too many tracks cause core dump => storeTrajectory 0) /tracking/storeTrajectory 1