# # Macro file for the initialization phase of "exampleN02.cc" # when runing in interactive mode # # Sets some default verbose # /control/verbose 2 /run/verbose 2 # # create empty scene # /vis/scene/create /vis/scene/add/volume world /vis/scene/add/userAction /vis/scene/add/axes /vis/scene/add/scale 1 m z # # Create a scene handler for a specific graphics system # (Edit the next line(s) to choose another graphic system) # /vis/open OGLIX # ####/vis/open DAWNFILE # # draw scene # /vis/viewer/set/viewpointThetaPhi 70 160 deg /vis/viewer/flush # # for drawing the tracks # (if too many tracks cause core dump => storeTrajectory 0) /tracking/storeTrajectory 1 /vis/scene/add/trajectories # (if you prefer refreshing each event, comment out next line) #/vis/scene/endOfEventAction accumulate # #/run/beamOn 10