# /control/execute vis.mac # ######################################## # #/score/verbose 10 # /score/create/cylinderMesh cylinderMesh_1 # /score/mesh/cylinderSize 100. 100. cm /score/mesh/translate/xyz 0. 0. 0. cm # Nr Nz Nphi /score/mesh/nBin 30 30 30 # /score/quantity/energyDeposit eDepPS /score/quantity/nOfStep nOfStepPSgamma /score/filter/particle gammaFilter gamma /score/quantity/nOfStep nOfStepPSeMinus /score/filter/particle eMinusFilter e- /score/quantity/nOfStep nOfStepPSePlus /score/filter/particle ePlusFilter e+ # /score/close # ######################################## # /score/list # #/run/beamOn 200 /run/beamOn 10 # ######################################## # #/vis/scene/create #/vis/sceneHandler/attach scene-2 #/vis/viewer/flush #/vis/drawVolume worlds #/score/colorMap/setMinMax ! 0. 800. #/control/loop test4a.mac iColumn 0 29 6 # #/score/dumpQuantityToFile cylinderMesh_1 eDepPS eDep.txt #/score/drawProjection cylinderMesh_1 nOfStepPSgamma /score/drawProjection cylinderMesh_1 eDepPS /vis/drawVolume /control/loop test7a.mac iColumn 0 29 6 /vis/drawVolume /control/loop test7b.mac iColumn 0 29 6 /vis/drawVolume /control/loop test7c.mac iColumn 0 29 6