# /control/execute vis.mac # ######################################## # /score/create/cylinderMesh cylinderMesh_1 # /score/mesh/cylinderSize 1. 1. m /score/mesh/nBin 30 30 30 # /score/quantity/energyDeposit eDepPS /score/quantity/nOfStep nOfStepPSgamma /score/filter/particle gammaFilter gamma /score/quantity/nOfStep nOfStepPSeMinus /score/filter/particle eMinusFilter e- /score/quantity/nOfStep nOfStepPSePlus /score/filter/particle ePlusFilter e+ # /score/close # ######################################## # /score/list # /run/beamOn 100 # ######################################## # /score/drawProjection cylinderMesh_1 nOfStepPSgamma ! 10 /score/drawProjection cylinderMesh_1 nOfStepPSgamma logColorMap 101 #