# Verbose # /control/verbose 2 #/tracking/verbose 2 /run/verbose 2 # Create empty scene /vis/scene/create # /vis/open OGLIX # Draw scene /vis/viewer/zoom 1 #/vis/viewer/set/viewpointThetaPhi -50 -60 deg /vis/viewer/set/viewpointThetaPhi 90 0 deg #/vis/viewer/set/viewpointThetaPhi 105 165 deg /vis/viewer/flush # # for drawing the tracks # if too many tracks cause core dump => storeTrajectory 0 #/tracking/storeTrajectory 1 #/vis/scene/endOfEventAction accumulate # #/testem/event/drawTracks all /vis/scene/add/trajectories #/AXPET/gun/optPhotonPolar -360.0 deg /gun/position 0.0 0.0 15.0 mm #/run/beamOn 1 #/run/beamOn 1 #/run/beamOn 1 #if you want to change the detector /mydet/SelectDetector Sphere /run/beamOn 30 /mydet/SelectDetector Shell /run/beamOn 30 /mydet/SelectDetector Ellipsoid /run/beamOn 30 /mydet/SelectDetector Tubs /run/beamOn 30 /mydet/SelectDetector Cons /run/beamOn 30 /mydet/SelectDetector Polycone /run/beamOn 30 /mydet/SelectDetector Polyhedra /run/beamOn 30 /mydet/SelectDetector Para /run/beamOn 30 /mydet/SelectDetector Torus /run/beamOn 30 /mydet/SelectDetector Box /run/beamOn 30 /mydet/SelectDetector Orb /run/beamOn 30 /mydet/SelectDetector EllipticalTube /run/beamOn 30 /mydet/SelectDetector EllipticalCone /run/beamOn 30 /mydet/SelectDetector Hype /run/beamOn 30 /mydet/SelectDetector Trap /run/beamOn 30 /mydet/SelectDetector Trd /run/beamOn 30 #Infinite Loop #/mydet/SelectDetector Tet #/run/beamOn 30 /mydet/SelectDetector GenericTrap /run/beamOn 30 /mydet/SelectDetector Paraboloid /run/beamOn 30 /mydet/SelectDetector TessellatedSolid /run/beamOn 30 /mydet/SelectDetector ExtrudedSolid /run/beamOn 30 /mydet/SelectDetector TwistedBox /run/beamOn 3 /mydet/SelectDetector TwistedTrd /run/beamOn 3 /mydet/SelectDetector TwistedTrap /run/beamOn 3 /mydet/SelectDetector TwistedTubs /run/beamOn 3 /mydet/SelectDetector b1Ub2 /run/beamOn 30 /mydet/SelectDetector b1Ib2 /run/beamOn 30 /mydet/SelectDetector b1Sb2 /run/beamOn 30