# # Macro file for the initialization phase of "exampleN02.cc" # when runing in interactive mode # # Sets some default verbose # /control/verbose 2 /run/verbose 2 # # create empty scene # /vis/scene/create # # Create a scene handler for a specific graphics system # (Edit the next line(s) to choose another graphic system) # /vis/open OGLIX # #### #/vis/open VRML2FILE # # draw scene # #/vis/viewer/set/viewpointThetaPhi 20 170 deg /vis/viewer/set/viewpointThetaPhi 150 30 /vis/viewer/zoom 1. /vis/viewer/flush # # for drawing the tracks # (if too many tracks cause core dump => storeTrajectory 0) /tracking/storeTrajectory 1 /vis/scene/endOfEventAction accumulate