00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 00028 #include "G4InteractorMessenger.hh" 00029 00030 #include "G4VInteractiveSession.hh" 00031 00032 /***************************************************************************/ 00033 G4VInteractiveSession::G4VInteractiveSession () 00034 { 00035 messenger = new G4InteractorMessenger(this); 00036 } 00037 00038 /***************************************************************************/ 00039 G4VInteractiveSession::~G4VInteractiveSession() 00040 { 00041 delete messenger; 00042 } 00043 00044 /***************************************************************************/ 00045 void G4VInteractiveSession::AddMenu (const char*,const char*) 00046 { 00047 } 00048 00049 /***************************************************************************/ 00050 void G4VInteractiveSession::AddButton (const char*,const char*,const char*) 00051 { 00052 } 00053 00054 /***************************************************************************/ 00055 void G4VInteractiveSession::AddInteractor (G4String a_name, 00056 G4Interactor a_interactor) 00057 { 00058 interactors[a_name] = a_interactor; 00059 } 00060 00061 /***************************************************************************/ 00062 G4Interactor G4VInteractiveSession::GetInteractor (G4String a_name) 00063 { 00064 G4interactor_map::iterator it; 00065 if((it=interactors.find(a_name))==interactors.end()) return NULL; 00066 return (*it).second; 00067 }