# # Macro file for the initialization phase of "exampleN03.cc" # # Sets some default verbose # and initializes the graphic. # /control/verbose 2 /control/saveHistory /run/verbose 2 # # Create empty scene ("world" is default) /vis/scene/create # /vis/viewer/zoom 10. # Add volume to scene /vis/scene/add/volume # # Create a scene handler for a specific graphics system # Edit the next line(s) to choose another graphic system # /vis/sceneHandler/create DAWNFILE /vis/sceneHandler/create OGLIX #/vis/sceneHandler/create RAYX #/vis/viewer/zoom 10. # Create a viewer /vis/viewer/create # # Draw scene /vis/scene/notifyHandlers # # for drawing the tracks # if too many tracks cause core dump => storeTrajectory 0 /tracking/storeTrajectory 1 /vis/scene/add/trajectories # # Flush visualization /vis/viewer/update #/vis/camera/reset #/vis/camera/viewpoint 90 0 #vis/camera/zoom 1.5 /control/verbose 2 /run/verbose 2 /event/verbose 0 /tracking/verbose 1 /gun/particle mu+ /gun/energy 300 MeV /run/beamOn 3 #/gun/particle geantino