1 | // ESAF : Euso Simulation and Analysis Framework |
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2 | // $Id: BoolAlgebra.hh 1799 2005-05-02 10:11:11Z pesce $ |
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3 | // M. Pallavicini - created Mar, 3 2004 |
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4 | // Boolean algebra classes used by Chip Tracking |
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5 | |
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6 | #ifndef __BOOLALGEBRA_HH_ |
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7 | #define __BOOLALGEBRA_HH_ |
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8 | |
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9 | #include <exception> |
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10 | #include "euso.hh" |
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11 | |
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12 | class BoolMatrix; |
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13 | |
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14 | class BoolVector { |
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15 | public: |
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16 | |
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17 | // empty ctor |
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18 | BoolVector(); |
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19 | |
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20 | // ctor |
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21 | BoolVector(Int_t); |
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22 | |
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23 | // dtor |
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24 | virtual ~BoolVector(); |
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25 | |
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26 | // get / set |
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27 | inline Int_t Size() const { return fSize;} |
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28 | |
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29 | inline Bool_t operator()(Int_t i) const { return fVector[i]; } |
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30 | |
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31 | inline Bool_t& operator()(Int_t i) {return fVector[i]; } |
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32 | |
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33 | inline void Zero() {for(Int_t i=0; i<fSize; i++) fVector[i]=kFALSE;} |
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34 | |
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35 | // return the logic OR of all elements |
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36 | Bool_t OR() const; |
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37 | |
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38 | // return the logic AND of all elements |
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39 | Bool_t AND() const; |
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40 | |
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41 | // assignement operator |
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42 | BoolVector& operator = (const BoolVector& ); |
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43 | |
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44 | // left multiplication with a matrix |
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45 | BoolVector& operator *= (const BoolMatrix&); |
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46 | |
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47 | // bitwise AND |
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48 | BoolVector& operator &= (const BoolVector&); |
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49 | |
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50 | private: |
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51 | Int_t fSize; |
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52 | Bool_t fVector[256]; |
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53 | |
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54 | ClassDef(BoolVector,0) |
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55 | |
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56 | friend Bool_t operator % (const BoolVector& v1, const BoolVector &v2); |
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57 | friend class BoolMatrix; |
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58 | }; |
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59 | |
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60 | // boolean scalar product |
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61 | inline Bool_t operator%(const BoolVector& v1, const BoolVector &v2) { |
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62 | Bool_t res = kFALSE; |
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63 | for(Int_t i=0; i < v1.fSize; i++) |
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64 | res |= v1(i)&v2(i); |
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65 | return res; |
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66 | } |
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67 | |
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68 | // very simple matrix with boolean elements |
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69 | class BoolMatrix { |
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70 | public: |
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71 | // ctor |
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72 | BoolMatrix(Int_t); |
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73 | |
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74 | // dtor |
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75 | virtual ~BoolMatrix(); |
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76 | |
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77 | // get / set operator |
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78 | inline Bool_t operator()(Int_t i,Int_t j) const { return fMatrix[i][j]; } |
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79 | |
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80 | // access to elements |
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81 | Bool_t& operator()(Int_t i,Int_t j) {return fMatrix[i][j]; } |
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82 | |
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83 | // assignment operator |
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84 | BoolMatrix & operator = (const BoolMatrix&); |
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85 | |
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86 | // left multiplication with another matrix |
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87 | BoolMatrix & operator *= (const BoolMatrix&); |
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88 | |
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89 | // set to a neighbors matrix |
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90 | void SetNeighborsMatrix(); |
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91 | |
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92 | private: |
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93 | |
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94 | void Zero(); |
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95 | Int_t fSize; |
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96 | Bool_t fMatrix[256][256]; |
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97 | friend class BoolVector; |
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98 | |
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99 | ClassDef(BoolMatrix,0) |
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100 | }; |
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101 | |
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102 | |
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103 | #endif /* __BOOLALGEBRA_HH_ */ |
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104 | |
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