1 | // $Id: AlongTrack_CSPropagator.cc 2751 2006-07-13 12:43:10Z moreggia $ |
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2 | // Author: Sylvain Moreggia 2004/09/29 |
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3 | |
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4 | /***************************************************************************** |
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5 | * ESAF: Euso Simulation and Analysis Framework * |
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6 | * * |
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7 | * Id: AlongTrack_CSPropagator * |
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8 | * Package: RadiativeTransfer * |
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9 | * Coordinator: Sylvain Moreggia * |
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10 | * * |
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11 | *****************************************************************************/ |
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12 | |
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13 | //_____________________________________________________________________________ |
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14 | // |
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15 | // AlongTrack_CSPropagator |
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16 | // |
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17 | // <extensive class description> |
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18 | // |
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19 | // Config file parameters |
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20 | // ====================== |
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21 | // |
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22 | // <parameter name>: <parameter description> |
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23 | // -Valid options: <available options> |
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24 | // |
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25 | |
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26 | #include "AlongTrack_CSPropagator.hh" |
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27 | #include "TBenchmark.h" |
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28 | #include "SinglePhoton.hh" |
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29 | #include "BunchOfPhotons.hh" |
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30 | #include <math.h> |
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31 | #include "EsafRandom.hh" |
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32 | #include "ListPhotonsInAtmosphere.hh" |
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33 | #include "Config.hh" |
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34 | #include "EsafSpectrum.hh" |
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35 | #include "RadiativeFactory.hh" |
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36 | #include "EConst.hh" |
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37 | #include "Atmosphere.hh" |
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38 | #include "Clouds.hh" |
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39 | #include "LowtranRadiativeProcessesCalculator.hh" |
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40 | |
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41 | ClassImp(AlongTrack_CSPropagator) |
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42 | |
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43 | //_____________________________________________________________________________ |
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44 | AlongTrack_CSPropagator::AlongTrack_CSPropagator() : O2_ClearSkyPropagator() { |
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45 | // |
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46 | // Constructor (should not be used) |
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47 | // |
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48 | fOrder = 2; |
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49 | fFlag = false; |
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50 | fFinal_medium = CLEARSKY; |
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51 | fFirstBunch = 0; |
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52 | } |
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53 | |
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54 | //_____________________________________________________________________________ |
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55 | AlongTrack_CSPropagator::AlongTrack_CSPropagator(const Ground* g) : O2_ClearSkyPropagator(g) { |
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56 | // |
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57 | // Constructor, copy RadiatvieTransfer ground description |
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58 | // |
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59 | fOrder = 2; |
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60 | fFlag = false; |
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61 | fFinal_medium = CLEARSKY; |
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62 | fFirstBunch = 0; |
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63 | } |
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64 | |
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65 | //_____________________________________________________________________________ |
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66 | AlongTrack_CSPropagator::~AlongTrack_CSPropagator() { |
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67 | // |
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68 | // Destructor |
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69 | // |
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70 | SafeDelete(fFirstBunch); |
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71 | } |
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72 | |
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73 | //_____________________________________________________________________________ |
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74 | Medium AlongTrack_CSPropagator::Go(BunchOfPhotons& bunch,ListPhotonsInAtmosphere& list) const { |
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75 | // |
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76 | // call preprocessing, then propagation method |
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77 | // |
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78 | |
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79 | // to assess backscattering algorithm time consumption |
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80 | #ifdef DEBUG |
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81 | char prt[100]; |
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82 | sprintf(prt,"Bunch ALONG TRACK propagation"); |
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83 | TBenchmark bench; |
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84 | bench.Start(prt); |
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85 | #endif |
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86 | |
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87 | // initializations |
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88 | static UInt_t bunch_id = 0; // to know if bunch has already come here (for clouds etc..) |
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89 | const BunchOfPhotons& b = bunch; |
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90 | EarthVector impact; |
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91 | Medium rtn = NONE; |
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92 | |
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93 | // if fluo, not propagated //TOFIX: fluo propagation should be handled in the future |
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94 | if(b.GetType() == Fluo) { |
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95 | bunch.SetFate(1); |
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96 | return NONE; |
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97 | } |
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98 | |
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99 | // run preprocess -> generation of lowtran table along the track |
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100 | if(!fFlag) PreProcess(b); |
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101 | // if PreProcess failed because track beginning is under ground |
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102 | if(!fFlag) { |
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103 | bunch.SetFate(3); |
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104 | return NONE; |
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105 | } |
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106 | |
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107 | // if first treatment for this bunch, |
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108 | // get next impact and next medium encountered |
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109 | //TOFIX : valid algorithm if a SINGLE intermediate medium exists |
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110 | if(bunch_id != b.GetId()) { |
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111 | bunch_id = b.GetId(); |
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112 | bunch.SetFinalImpact(fFirstBunch->GetFinalImpact()); |
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113 | rtn = GetNextImpact(b,impact); |
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114 | bunch.SetNextImpact(impact); |
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115 | if(impact.Z() == HUGE) Msg(EsafMsg::Warning) << "Bunches should always have an \"impact\"" << MsgDispatch; |
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116 | if(b.GetFinalImpact().Z() == HUGE) Msg(EsafMsg::Warning) << "Bunches should always have an \"impact\"" << MsgDispatch; |
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117 | // if no intermediate medium, go to final impact |
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118 | if((b.GetNextImpact() - b.GetFinalImpact()).Mag() == 0) rtn = fFinal_medium; |
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119 | } |
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120 | // otherwise go to final impact |
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121 | else { |
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122 | bunch.SetNextImpact(b.GetFinalImpact()); |
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123 | rtn = fFinal_medium; |
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124 | } |
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125 | |
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126 | // test if propagator is really dealing with a track |
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127 | if(!IsAlongTrack(b)) Msg(EsafMsg::Warning) << "Go() : AlongTrack used, but it does not seem to be a track" << MsgDispatch; |
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128 | |
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129 | // if bunch is under ground, propagation is stopped |
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130 | if((b.GetFinalImpact() - fFirstBunch->GetPos()).Mag() < (b.GetPos() - fFirstBunch->GetPos()).Mag()) { |
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131 | bunch.SetFate(3); |
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132 | return NONE; |
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133 | } |
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134 | |
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135 | // if bunch showerpos is within clouds, switch off the present clear sky propagation |
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136 | if(rtn == CLOUDY && (b.GetNextImpact() - b.GetPos()).Mag() < TOLERANCE) { |
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137 | return rtn; |
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138 | } |
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139 | |
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140 | // run propagation |
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141 | Propagate(bunch,list); |
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142 | |
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143 | #ifdef DEBUG |
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144 | bench.Stop(prt); |
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145 | MsgForm(EsafMsg::Debug,"REAL=%6.2f s CPU=%6.2f s",bench.GetRealTime(prt),bench.GetCpuTime(prt)); |
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146 | #endif |
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147 | |
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148 | if(rtn == GROUND) bunch.SetFate(4); |
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149 | // in the case the impact is out of FoV, NONE is returned to stop the propagation (no ground reflexion) |
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150 | if(rtn == CLEARSKY) { |
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151 | rtn = NONE; |
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152 | bunch.SetFate(5); |
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153 | } |
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154 | |
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155 | return rtn; |
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156 | } |
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157 | |
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158 | //_____________________________________________________________________________ |
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159 | void AlongTrack_CSPropagator::Propagate(BunchOfPhotons& bunch,ListPhotonsInAtmosphere& list) const { |
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160 | // |
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161 | // Propagate along a track a BunchOfPhotons in clear sky conditions, |
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162 | // generating SinglePhotons all along the travel -> ListPhotonsInAtmosphere filled |
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163 | // NB: bunch can be modified, its copy b cannot |
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164 | // |
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165 | |
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166 | #ifdef DEBUG |
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167 | Msg(EsafMsg::Debug) <<"Propagate()" << MsgDispatch; |
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168 | #endif |
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169 | |
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170 | // initializations |
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171 | const BunchOfPhotons& b = bunch; |
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172 | const EarthVector& impact = b.GetNextImpact(); |
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173 | Double_t conv = 1.; |
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174 | Int_t nb = b.GetWlSpectrum().GetAxis().GetNbins(); |
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175 | vector<Double_t*> coeff; |
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176 | Double_t* TotalTrans = new Double_t[nb]; |
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177 | Double_t* RayleighTrans = new Double_t[nb]; |
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178 | Double_t* OzoneTrans = new Double_t[nb]; |
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179 | Double_t* AerosolTrans = new Double_t[nb]; |
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180 | if(!TotalTrans) Msg(EsafMsg::Panic) << "Pb of memory allocation for TotalTrans" << MsgDispatch; |
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181 | if(!RayleighTrans) Msg(EsafMsg::Panic) << "Pb of memory allocation for RayleighTrans" << MsgDispatch; |
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182 | if(!OzoneTrans) Msg(EsafMsg::Panic) << "Pb of memory allocation for OzoneTrans" << MsgDispatch; |
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183 | if(!AerosolTrans) Msg(EsafMsg::Panic) << "Pb of memory allocation for AerosolTrans" << MsgDispatch; |
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184 | coeff.push_back(TotalTrans); |
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185 | coeff.push_back(RayleighTrans); |
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186 | coeff.push_back(OzoneTrans); |
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187 | coeff.push_back(AerosolTrans); |
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188 | Double_t raylScat(0),aerScat(0),phfunc_rayl(0),phfunc_aer(0); |
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189 | Int_t NbRaylBackscat = 0; |
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190 | Int_t Nb_Aer_Backscat = 0; |
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191 | EarthVector pos, step, entry, exit; |
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192 | if(list.GetNbTrackSteps() == 0) Msg(EsafMsg::Panic) << "this propagator needs ListPhotonsInAtmosphere::fTrack" << MsgDispatch; |
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193 | |
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194 | |
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195 | // find the matching track step |
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196 | UInt_t index = list.TrackStepIndex(b.GetPos()); |
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197 | entry = b.GetPos(); |
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198 | if(index < (list.GetNbTrackSteps()-1)) exit = list.GetTrackStep(++index); |
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199 | else { |
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200 | Msg(EsafMsg::Warning) << "pb with array index : a bunch position is OUTSIDE light track"<<MsgDispatch; |
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201 | exit = impact; |
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202 | #ifdef DEBUG |
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203 | Msg(EsafMsg::Debug) << "POSITION OF BUNCH WHEN PROBLEM = " <<b.GetPos() <<MsgDispatch; |
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204 | Msg(EsafMsg::Debug) << "POSITION OF BUNCH WHEN PROBLEM = " <<(b.GetPos() - list.GetTrackStep(0)).Mag()*1e-6 <<MsgDispatch; |
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205 | Msg(EsafMsg::Debug) << "ALTITUDE OF BUNCH WHEN PROBLEM = " <<b.GetPos().Zv() <<MsgDispatch; |
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206 | #endif |
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207 | } |
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208 | |
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209 | #ifdef DEBUG |
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210 | // to get nb of iteration for propagation of this bunch |
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211 | Float_t count = 0; |
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212 | #endif |
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213 | |
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214 | // loop of step by step propagation for backscattering simulation |
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215 | while((impact - b.GetPos()).Dot(impact - b.GetShowerPos()) > TOLERANCE) { |
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216 | #ifdef DEBUG |
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217 | count++; |
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218 | #endif |
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219 | step = exit - entry; |
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220 | if((impact - (b.GetPos()+step)).Dot(impact - b.GetPos()) < TOLERANCE) step = impact - b.GetPos(); |
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221 | fCalcul->Trans(b,b.GetPos()+step,coeff); |
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222 | phfunc_rayl = fCalcul->RayleighPhaseFunction(b.GetDir(),EUSO() - b.GetPos() - 0.5*step); |
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223 | phfunc_aer = fCalcul->Mie_HG_PhaseFunction(b.GetDir(),EUSO() - b.GetPos() - 0.5*step,0.7); |
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224 | |
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225 | // position and time of flight incrementation (bunch position is at the step end) |
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226 | bunch.AddToPosTof(step); |
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227 | bunch.SetPos(exit); // often useless, but SAFER : handle misaligned bunches |
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228 | |
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229 | // cerenkov backscattering (rayleigh - aerosol mie) |
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230 | for(Int_t i=0; i<nb; i++) { |
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231 | raylScat = (1 - coeff[1][i]); |
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232 | aerScat = (1 - pow(coeff[3][i],fAerosol_correction_factor)); |
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233 | NbRaylBackscat = EsafRandom::Get()->Poisson(b.GetWeight(i) * EusoOmega(b.GetPos() - 0.5*step) * raylScat*phfunc_rayl); |
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234 | Nb_Aer_Backscat = EsafRandom::Get()->Poisson(b.GetWeight(i) * EusoOmega(b.GetPos() - 0.5*step) * aerScat*phfunc_aer); |
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235 | // Singles generation (bunch pos at step end) -- aerosols-ozone absorption also taken into account there |
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236 | if(NbRaylBackscat) GenerateRayleighSingles(i,NbRaylBackscat,raylScat,step,b,list,coeff[3][i],coeff[2][i]); |
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237 | if(Nb_Aer_Backscat) GenerateAerosolSingles(i,Nb_Aer_Backscat,aerScat,step,b,list,coeff[1][i],coeff[2][i]); |
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238 | } |
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239 | // convolutions with transmission coefficients |
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240 | conv = bunch.ConvoluteWl(coeff[0]); |
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241 | bunch.Convolute(conv); |
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242 | entry = exit; |
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243 | if(index != list.GetNbTrackSteps()-1) { |
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244 | index++; |
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245 | exit = list.GetTrackStep(index); |
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246 | } |
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247 | else exit = impact; |
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248 | } |
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249 | // to have position precisely, for later processes |
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250 | bunch.SetPos(impact); |
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251 | |
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252 | #ifdef DEBUG |
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253 | Msg(EsafMsg::Debug) <<"Nb iteration = " <<count << MsgDispatch; |
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254 | Msg(EsafMsg::Debug) <<"after backscat, SinglePhoton list size = "<<list.GetListOfSingle().size() << MsgDispatch; |
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255 | Msg(EsafMsg::Debug) <<"Nb of Singles CORRECTED = "<<fNbSinglesCorrected << MsgDispatch; |
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256 | #endif |
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257 | |
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258 | // cleaning of coeff |
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259 | for(UInt_t m=0; m<coeff.size(); m++) { |
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260 | if(coeff[m]) delete[] coeff[m]; |
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261 | coeff[m] = 0; |
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262 | } |
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263 | coeff.clear(); |
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264 | } |
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265 | |
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266 | //_____________________________________________________________________________ |
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267 | void AlongTrack_CSPropagator::PreProcess(const BunchOfPhotons& b) const { |
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268 | // |
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269 | // Set fFlag and fImpact, Call RadiativeProcessesCalculator::PreProcess() |
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270 | // Called once (for the first bunch) and used for propagation of all the bunches |
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271 | // |
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272 | |
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273 | #ifdef DEBUG |
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274 | Msg(EsafMsg::Debug) <<"PreProcess()" << MsgDispatch; |
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275 | #endif |
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276 | |
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277 | // get final impact |
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278 | EarthVector finalImpact; |
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279 | fFinal_medium = GetFinalImpact(b,finalImpact); |
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280 | Msg(EsafMsg::Info) <<"PreProcess() : FINAL MEDIUM FOR track IMPACT = "<< fFinal_medium << MsgDispatch; |
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281 | Msg(EsafMsg::Info) <<"PreProcess() : FINAL track IMPACT = "<< finalImpact << MsgDispatch; |
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282 | fFirstBunch = new BunchOfPhotons(b); |
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283 | fFirstBunch->SetFinalImpact(finalImpact); |
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284 | if(finalImpact.Z() == HUGE) Msg(EsafMsg::Warning) << "Bunches should always have an \"impact\"" << MsgDispatch; |
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285 | |
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286 | if(fFinal_medium != NONE) { |
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287 | // create lowtran trans table along the whole track (until final track impact) |
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288 | if(fCalcul->GetName() == "lowtran") { |
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289 | LowtranRadiativeProcessesCalculator* calcul = (LowtranRadiativeProcessesCalculator*) fCalcul; |
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290 | calcul->PreProcess(*fFirstBunch); |
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291 | } |
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292 | fFlag = true; |
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293 | } |
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294 | // if first bunch is under ground, it is not used to initialize the propagator. The next bunch will be |
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295 | else { |
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296 | Msg(EsafMsg::Info) <<"PreProcess() : track starts underground" << MsgDispatch; |
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297 | SafeDelete(fFirstBunch); |
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298 | } |
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299 | } |
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300 | |
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301 | //_____________________________________________________________________________ |
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302 | Bool_t AlongTrack_CSPropagator::IsAlongTrack(const BunchOfPhotons& b) const { |
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303 | // |
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304 | // Check if bunches are along a track, with first at the track beginning |
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305 | // |
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306 | if(b.GetId() == fFirstBunch->GetId()) return true; |
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307 | Bool_t rtn = false; |
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308 | EarthVector diff = (b.GetPos() - fFirstBunch->GetPos()).Unit(); |
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309 | |
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310 | // check if bunch is on the track (defined by firstbunch pos and dir) |
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311 | // and check if firstbunch is really the first one |
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312 | if((diff - fFirstBunch->GetDir()).Mag() < 1.e5*TOLERANCE) rtn = true; |
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313 | else { |
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314 | #ifdef DEBUG |
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315 | Msg(EsafMsg::Debug) << "Bunch nb "<<b.GetId()<<" not perfectly along track -> "<<(diff - fFirstBunch->GetDir()).Mag() <<MsgDispatch; |
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316 | #endif |
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317 | } |
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318 | |
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319 | return rtn; |
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320 | } |
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321 | |
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322 | //_____________________________________________________________________________ |
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323 | void AlongTrack_CSPropagator::Reset() { |
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324 | // |
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325 | // Reset method |
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326 | // |
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327 | fCalcul->Reset(); |
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328 | fFlag = false; |
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329 | fFinal_medium = CLEARSKY; |
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330 | SafeDelete(fFirstBunch); |
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331 | fNbSinglesCorrected = 0; |
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332 | } |
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333 | |
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334 | |
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