1 | // ESAF : Euso Simulation and Analysis Framework |
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2 | // $Id: ListPhotonsInAtmosphere.cc 2681 2006-05-03 10:58:33Z moreggia $ |
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3 | // Anne Stutz created Dec, 1 2003 |
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4 | |
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5 | #include "ListPhotonsInAtmosphere.hh" |
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6 | #include "SinglePhoton.hh" |
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7 | #include "BunchOfPhotons.hh" |
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8 | #include <stdexcept> |
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9 | |
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10 | ClassImp(ListPhotonsInAtmosphere) |
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11 | |
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12 | //______________________________________________________________________________ |
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13 | ListPhotonsInAtmosphere::ListPhotonsInAtmosphere() : PhotonsInAtmosphere("list") { |
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14 | // |
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15 | // ctor |
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16 | // |
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17 | fNbNotSaved = 0; |
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18 | fCountS = 0; |
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19 | fCountB = 0; |
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20 | fTrackNbSteps = 0; |
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21 | fBeforeTrackstart = 0; |
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22 | fTrack.clear(); |
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23 | } |
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24 | |
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25 | //______________________________________________________________________________ |
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26 | ListPhotonsInAtmosphere::ListPhotonsInAtmosphere(const ListPhotonsInAtmosphere& o) : PhotonsInAtmosphere(o) { |
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27 | // |
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28 | // cpy ctor |
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29 | // |
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30 | Copy(o); |
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31 | fNbNotSaved = o.GetNbNotSaved(); |
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32 | fCountS = 0; |
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33 | fCountB = 0; |
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34 | } |
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35 | |
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36 | //______________________________________________________________________________ |
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37 | ListPhotonsInAtmosphere::~ListPhotonsInAtmosphere() { |
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38 | // |
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39 | // dtor |
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40 | // |
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41 | Reset(); |
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42 | } |
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43 | |
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44 | //______________________________________________________________________________ |
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45 | Bool_t ListPhotonsInAtmosphere::ClearMemory() { |
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46 | // |
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47 | // |
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48 | // |
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49 | |
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50 | Reset(); |
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51 | |
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52 | // force the buffer shrinking |
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53 | vector<SinglePhoton*> emptySingle; |
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54 | emptySingle.swap(fListSingle); |
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55 | |
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56 | vector<BunchOfPhotons*> emptyBunch; |
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57 | emptyBunch.swap(fListBunch); |
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58 | |
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59 | vector<EarthVector> emptyEV; |
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60 | emptyEV.swap(fTrack); |
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61 | |
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62 | return kTRUE; |
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63 | } |
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64 | |
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65 | //______________________________________________________________________________ |
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66 | SinglePhoton* ListPhotonsInAtmosphere::GetSingle() const { |
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67 | // |
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68 | // Extract one photon from the list |
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69 | // |
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70 | if(fCountS == fListSingle.size()) |
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71 | return 0; |
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72 | |
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73 | return fListSingle[fCountS++]; |
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74 | } |
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75 | |
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76 | //______________________________________________________________________________ |
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77 | BunchOfPhotons* ListPhotonsInAtmosphere::GetBunch() const { |
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78 | // |
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79 | // Extract one Bunch of photons from the list |
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80 | // |
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81 | if(fCountB == fListBunch.size()) { |
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82 | return 0; |
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83 | } |
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84 | return fListBunch[fCountB++]; |
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85 | } |
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86 | |
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87 | //______________________________________________________________________________ |
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88 | BunchOfPhotons* ListPhotonsInAtmosphere::GetBunch(size_t i) const { |
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89 | // |
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90 | // get a Bunch of photons from the list |
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91 | // |
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92 | if(i < fListBunch.size()) return fListBunch[i]; |
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93 | else return 0; |
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94 | } |
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95 | |
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96 | //______________________________________________________________________________ |
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97 | void ListPhotonsInAtmosphere::Add(SinglePhoton* p, Bool_t saved) { |
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98 | // |
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99 | // add photon to the lists |
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100 | // if saved true, means photon is already saved into root |
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101 | // |
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102 | if(p) { |
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103 | fListSingle.push_back(p); |
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104 | fNbNotSaved++; |
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105 | } |
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106 | else Msg(EsafMsg::Warning) <<"Trying to add NULL SinglePhoton in ListPhotonsInAtmosphere" << MsgDispatch; |
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107 | } |
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108 | |
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109 | //______________________________________________________________________________ |
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110 | void ListPhotonsInAtmosphere::Add(BunchOfPhotons* p) { |
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111 | // |
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112 | // Add bunch of photons to the lists |
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113 | // |
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114 | |
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115 | if(p) fListBunch.push_back(p); |
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116 | else Msg(EsafMsg::Warning) <<"Trying to add NULL BunchOfPhotons in ListPhotonsInAtmosphere" << MsgDispatch; |
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117 | } |
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118 | |
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119 | //______________________________________________________________________________ |
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120 | void ListPhotonsInAtmosphere::Add(vector<SinglePhoton*>& list, Bool_t saved) { |
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121 | // |
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122 | // Add a list of SinglePhoton to the list of singles |
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123 | // IMPORTANT : "list" is then destroyed to avoid wrong manipulation of pointers |
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124 | // if saved true, means SinglePhotons are already saved into root |
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125 | // |
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126 | for(size_t i=0; i<list.size(); i++) { |
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127 | if(!list[i]) continue; |
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128 | fListSingle.push_back(list[i]); |
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129 | if(!saved) fNbNotSaved++; |
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130 | } |
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131 | list.clear(); |
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132 | } |
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133 | |
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134 | //______________________________________________________________________________ |
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135 | void ListPhotonsInAtmosphere::Add(ListPhotonsInAtmosphere& list, Bool_t saved) { |
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136 | // |
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137 | // Add the elements of the given list |
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138 | // IMPORTANT : "list" is then destroyed to avoid wrong manipulation of pointers |
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139 | // if saved true, means SinglePhotons are already saved into root |
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140 | // |
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141 | for(size_t i=0; i<list.GetListOfBunch().size(); i++) |
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142 | fListBunch.push_back(list.GetListOfBunch()[i]); |
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143 | |
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144 | for(size_t i=0; i<list.GetListOfSingle().size(); i++) { |
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145 | fListSingle.push_back(list.GetListOfSingle()[i]); |
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146 | if(!saved) fNbNotSaved++; |
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147 | } |
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148 | list.Clear(); |
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149 | } |
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150 | |
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151 | //______________________________________________________________________________ |
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152 | void ListPhotonsInAtmosphere::Copy(const vector<SinglePhoton*>& list, Bool_t saved) { |
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153 | // |
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154 | // Same as the matching Add() method, BUT copies of pointers hold by list |
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155 | // are created, instead of storing the same pointers |
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156 | // |
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157 | SinglePhoton* s = 0; |
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158 | for(size_t i=0; i<list.size(); i++) { |
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159 | s = new SinglePhoton(*list[i]); |
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160 | fListSingle.push_back(s); |
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161 | if(!saved) fNbNotSaved++; |
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162 | } |
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163 | } |
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164 | |
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165 | |
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166 | |
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167 | //______________________________________________________________________________ |
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168 | void ListPhotonsInAtmosphere::Copy(const ListPhotonsInAtmosphere& list, Bool_t saved) { |
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169 | // |
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170 | // Same as the matching Add() method, BUT copies of list's SinglePhoton and |
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171 | // BunchOfPhotons are created, instead of storing the pointers hold by |
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172 | // list, so that the internal vectors of list are not destroyed |
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173 | // |
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174 | SinglePhoton* s = 0; |
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175 | BunchOfPhotons* b = 0; |
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176 | for(size_t i=0; i<list.GetListOfBunch().size(); i++) { |
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177 | b = new BunchOfPhotons(*(list.GetListOfBunch()[i])); |
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178 | fListBunch.push_back(b); |
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179 | } |
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180 | |
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181 | for(size_t i=0; i<list.GetListOfSingle().size(); i++) { |
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182 | s = new SinglePhoton(*(list.GetListOfSingle()[i])); |
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183 | fListSingle.push_back(s); |
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184 | if(!saved) fNbNotSaved++; |
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185 | } |
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186 | |
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187 | if(list.GetNbTrackSteps()) { |
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188 | fTrack.reserve(list.GetNbTrackSteps()); |
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189 | for(UInt_t i = 0; i<list.GetNbTrackSteps(); i++) fTrack[i] = list.GetTrackStep(i); |
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190 | } |
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191 | else ClearTrack(); |
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192 | } |
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193 | |
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194 | //______________________________________________________________________________ |
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195 | void ListPhotonsInAtmosphere::Clear(Int_t t) { |
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196 | // |
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197 | // Clear the two lists |
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198 | // - t = 0 both list |
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199 | // - t = 1 singles not deleted |
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200 | // - t = 2 bunches not deleted |
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201 | // |
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202 | if(t < 0 || t > 2) Msg(EsafMsg::Warning) <<"<Clear> wrong t value, list not cleared" << MsgDispatch; |
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203 | if(t != 1) fListSingle.clear(); |
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204 | if(t != 2) fListBunch.clear(); |
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205 | fNbNotSaved = 0; |
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206 | fCountS = 0; |
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207 | fCountB = 0; |
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208 | fBeforeTrackstart = 0; |
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209 | } |
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210 | |
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211 | //______________________________________________________________________________ |
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212 | void ListPhotonsInAtmosphere::Reset(Int_t t) { |
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213 | // |
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214 | // Delete photons in "vector" lists |
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215 | // - t = 0 both list, fTrack deleted |
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216 | // - t = 1 singles not deleted |
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217 | // - t = 2 bunches and fTrack not deleted |
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218 | // |
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219 | if(t < 0 || t > 2) Msg(EsafMsg::Warning) <<"<Reset> wrong t value, list not reset" << MsgDispatch; |
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220 | SinglePhoton* p = 0; |
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221 | if(t != 1) { |
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222 | for(size_t i=0; i<fListSingle.size(); i++) { |
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223 | p = fListSingle[i]; |
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224 | SafeDelete(p); |
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225 | } |
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226 | fListSingle.clear(); |
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227 | if(fNbNotSaved) cout<<"[Warning] <ListPhotonsInAtmosphere::Reset> List contains not saved SinglePhotons\n"; |
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228 | fNbNotSaved = 0; |
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229 | fCountS = 0; |
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230 | } |
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231 | |
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232 | BunchOfPhotons* bp = 0; |
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233 | if(t != 2) { |
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234 | for(size_t i=0; i<fListBunch.size(); i++) { |
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235 | if(!i) fListBunch[0]->Reset(); // to reset static data members |
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236 | bp = fListBunch[i]; |
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237 | SafeDelete(bp); |
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238 | } |
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239 | fListBunch.clear(); |
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240 | fCountB = 0; |
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241 | ClearTrack(); |
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242 | } |
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243 | } |
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244 | |
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245 | //_____________________________________________________________________________ |
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246 | UInt_t ListPhotonsInAtmosphere::TrackStepIndex(const EarthVector& pos) const { |
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247 | // |
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248 | // Return the fTrack step index that matches pos projection on the track |
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249 | // |
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250 | EarthVector first = fTrack[0]; |
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251 | EarthVector last = fTrack[fTrackNbSteps-1]; |
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252 | |
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253 | Double_t mag = (pos-first).Dot(last-first)/(last-first).Mag(); |
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254 | if(mag < 0) { |
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255 | fBeforeTrackstart++; |
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256 | Msg(EsafMsg::Debug) <<"<TrackStepIndex> mag<0 = "<<mag<<" -> put to zero, ("<<fBeforeTrackstart<<" photons)" << MsgDispatch; |
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257 | mag = 0; |
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258 | } |
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259 | |
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260 | UInt_t nabove, nbelow, middle; |
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261 | nabove = fTrackNbSteps+1; |
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262 | nbelow = 0; |
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263 | while(nabove-nbelow > 1) { |
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264 | middle = (nabove+nbelow)/2; |
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265 | if (mag == (fTrack[middle-1]-first).Mag()) return middle-1; |
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266 | if (mag < (fTrack[middle-1]-first).Mag()) nabove = middle; |
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267 | else nbelow = middle; |
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268 | } |
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269 | return nbelow-1; |
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270 | } |
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271 | |
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272 | //_____________________________________________________________________________ |
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273 | UInt_t ListPhotonsInAtmosphere::TrackStepIndex(const EarthVector& pos, EarthVector& rtn) const { |
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274 | // |
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275 | // Same as above + returns pos projection along the track |
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276 | // |
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277 | EarthVector first = fTrack[0]; |
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278 | EarthVector last = fTrack[fTrackNbSteps-1]; |
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279 | Double_t mag = (pos-first).Dot(last-first)/(last-first).Mag(); |
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280 | if(mag < 0) { |
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281 | fBeforeTrackstart++; |
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282 | Msg(EsafMsg::Debug) <<"<TrackStepIndex> mag<0 = "<<mag<<" -> put to zero, ("<<fBeforeTrackstart<<" photons)" << MsgDispatch; |
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283 | mag = 0; |
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284 | } |
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285 | rtn = (mag/(last-first).Mag()) * (last-first) + first; |
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286 | |
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287 | UInt_t nabove, nbelow, middle; |
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288 | nabove = fTrackNbSteps+1; |
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289 | nbelow = 0; |
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290 | while(nabove-nbelow > 1) { |
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291 | middle = (nabove+nbelow)/2; |
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292 | if (mag == (fTrack[middle-1]-first).Mag()) return middle-1; |
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293 | if (mag < (fTrack[middle-1]-first).Mag()) nabove = middle; |
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294 | else nbelow = middle; |
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295 | } |
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296 | return nbelow-1; |
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297 | } |
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