1 | // Implementation of the ServerSocket class |
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2 | // Franck RICHARD |
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3 | // BAORadio |
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4 | |
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5 | #include "ServerSocket.h" |
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6 | #include "SocketException.h" |
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7 | #include <net/if.h> |
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8 | #include <sys/types.h> |
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9 | #include <sys/socket.h> |
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10 | #include <sys/ioctl.h> |
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11 | #include <netinet/in.h> |
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12 | |
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13 | |
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14 | ServerSocket::ServerSocket ( int port ) |
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15 | { |
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16 | if ( ! Socket::create() ) |
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17 | { |
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18 | throw SocketException ( "Could not create server socket." ); |
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19 | } |
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20 | |
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21 | if ( ! Socket::bind ( port ) ) |
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22 | { |
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23 | throw SocketException ( "Could not bind to port." ); |
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24 | } |
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25 | |
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26 | if ( ! Socket::listen() ) |
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27 | { |
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28 | throw SocketException ( "Could not listen to socket." ); |
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29 | } |
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30 | |
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31 | Socket::set_non_blocking(true); |
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32 | } |
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33 | |
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34 | ServerSocket::~ServerSocket() |
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35 | { |
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36 | } |
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37 | |
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38 | |
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39 | const ServerSocket& ServerSocket::operator << ( const std::string& s ) const |
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40 | { |
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41 | if ( ! Socket::send ( s ) ) |
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42 | { |
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43 | throw SocketException ( "Could not write to socket." ); |
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44 | } |
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45 | |
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46 | return *this; |
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47 | |
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48 | } |
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49 | |
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50 | |
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51 | const ServerSocket& ServerSocket::operator >> ( std::string& s ) const |
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52 | { |
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53 | if ( ! Socket::recv ( s ) ) |
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54 | { |
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55 | throw SocketException ( "Could not read from socket." ); |
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56 | } |
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57 | |
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58 | return *this; |
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59 | } |
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60 | |
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61 | |
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62 | void ServerSocket::accept ( ServerSocket& sock ) |
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63 | { |
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64 | if ( ! Socket::accept ( sock ) ) |
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65 | { |
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66 | throw SocketException ( "Could not accept socket." ); |
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67 | } |
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68 | } |
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69 | |
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70 | void ServerSocket::shutdown ( ) |
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71 | { |
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72 | if ( ! Socket::shutdown ( ) ) |
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73 | { |
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74 | throw SocketException ( "Could not shutdown socket." ); |
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75 | } |
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76 | } |
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77 | |
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78 | void ServerSocket::create ( ) |
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79 | { |
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80 | if ( ! Socket::create ( ) ) |
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81 | { |
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82 | throw SocketException ( "Could not create socket." ); |
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83 | } |
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84 | } |
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85 | |
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86 | bool ServerSocket::connect(std::string IP ) |
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87 | { |
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88 | return Socket::connect (IP, 8000); |
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89 | } |
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90 | |
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91 | std::string ServerSocket::recupip( ServerSocket& sock) |
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92 | { |
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93 | return ( Socket::recupip() ); |
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94 | } |
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