1 | // this :
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2 | #include <ELYSE/HitsCollectionAccessor.h>
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3 |
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4 | // Inventor :
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5 | #include <Inventor/nodes/SoSeparator.h>
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6 | #include <Inventor/nodes/SoTransform.h>
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7 | #include <Inventor/nodes/SoLightModel.h>
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8 | #include <Inventor/nodes/SoDrawStyle.h>
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9 |
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10 | //#include <Inventor/nodes/SoCube.h> //FIXME
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11 | //#include <Inventor/nodes/SoCylinder.h> //JEC 27/1/06 FIXME
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12 |
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13 | // HEPVis :
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14 | #include <HEPVis/SbPolyhedron.h>
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15 | #include <HEPVis/misc/SoStyleCache.h>
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16 | #include <HEPVis/nodes/SoHighlightMaterial.h>
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17 | #include <HEPVis/nodes/SoPolyhedron.h>
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18 |
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19 | #ifdef WIN32
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20 | #undef pascal // Clash between windef.h and Geant4/SystemOfUnits.hh
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21 | #endif
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22 |
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23 | // Geant4 :
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24 | #include <G4LogicalVolume.hh>
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25 | #include <G4Colour.hh>
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26 |
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27 | // Lib :
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28 | #include <Lib/smanip.h>
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29 |
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30 | // G4Lab :
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31 | #include <G4Lab/Transform3D.h>
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32 |
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33 | //////////////////////////////////////////////////////////////////////////////
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34 | ELYSE::HitsCollectionAccessor::HitsCollectionAccessor(
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35 | Slash::Core::ISession& aSession
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36 | ,const std::string& aHC
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37 | )
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38 | :G4Lab::HitsCollectionAccessor(aSession,aHC)
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39 | //////////////////////////////////////////////////////////////////////////////
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40 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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41 | {
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42 | }
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43 | //////////////////////////////////////////////////////////////////////////////
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44 | ELYSE::HitsCollectionAccessor::~HitsCollectionAccessor(
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45 | )
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46 | //////////////////////////////////////////////////////////////////////////////
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47 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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48 | {
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49 | }
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50 | //////////////////////////////////////////////////////////////////////////////
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51 | void ELYSE::HitsCollectionAccessor::visualize(
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52 | Slash::Data::IAccessor::Data aData
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53 | ,void*
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54 | )
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55 | //////////////////////////////////////////////////////////////////////////////
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56 | // The hit must have the "LV" and "TSF" AttDef.
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57 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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58 | {
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59 | G4VHit* obj = (G4VHit*)aData;
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60 | G4LogicalVolume* lv = hitLogicalVolume(*obj);
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61 | if(!lv) return;
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62 | G4Transform3D* tsf = hitTransform3D(*obj);
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63 | if(!tsf) return;
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64 | G4VSolid* solid = lv->GetSolid();
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65 | if(!solid) return;
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66 | //G4Material* material = lv->GetMaterial();
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67 |
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68 | SoSeparator* separator = new SoSeparator;
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69 | separator->setName("sceneGraph");
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70 |
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71 | {G4Colour color;
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72 | if(hitColor(*obj,color)) {
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73 | SbColor sbColor((float)color.GetRed(),
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74 | (float)color.GetGreen(),
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75 | (float)color.GetBlue());
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76 | float transp = 1.0F - (float)color.GetAlpha();
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77 | SoStyleCache* styleCache = fSoGC.getStyleCache();
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78 | separator->addChild(
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79 | styleCache->getHighlightMaterial
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80 | (sbColor,fSoGC.getHighlightColor(),transp));
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81 | } else {
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82 | separator->addChild(fSoGC.getHighlightMaterial());
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83 | }
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84 | separator->addChild(fSoGC.getDrawStyle());
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85 | separator->addChild(fSoGC.getLightModel());}
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86 |
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87 | {SoTransform* transform = new SoTransform;
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88 | G4Lab::Transform3D* t = new G4Lab::Transform3D(*tsf);
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89 | SbMatrix* matrix = t->getMatrix();
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90 | transform->setMatrix(*matrix);
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91 | delete matrix;
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92 | delete t;
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93 | separator->addChild(transform);}
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94 |
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95 | // Build name (for picking) :
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96 | std::string s;
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97 | Lib::smanip::printf(s,128,"%s/0x%lx",HCName().c_str(),(unsigned long)obj);
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98 | SbName name(s.c_str());
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99 |
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100 | // Representation :
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101 |
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102 | //FIXME
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103 |
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104 | //FIXME : PM base size :
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105 | // double WCPMTRadius = 0.10*m; // 20-cm PMTs (8-inch)
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106 | //JEC 27/1/06 double WCPMTRadius = 0.10*m; // 20-cm PMTs (8-inch)
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107 | double WCPMTRadius = 0.15*m; // PMTs (12-inch)
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108 |
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109 | /*
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110 | SoCylinder* soPMT = new SoCylinder;
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111 | soPMT->radius.setValue(WCPMTRadius);
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112 | soPMT->height.setValue(WCPMTRadius);
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113 | //JEC what's SoCylinder parts?
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114 | separator->addChild(soPMT);
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115 | */
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116 |
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117 | SbPolyhedronTube sbTube(0,WCPMTRadius,WCPMTRadius/2);
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118 | SoPolyhedron* soPMT = new SoPolyhedron(sbTube);
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119 | soPMT->setName(name);
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120 | //soPMT->radius.setValue(WCPMTRadius);
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121 | //soPMT->height.setValue(WCPMTRadius);
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122 | //JEC what's SoCylinder parts?
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123 | soPMT->setName(name);
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124 | separator->addChild(soPMT);
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125 |
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126 |
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127 | // SoCube* soCube = new SoCube;
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128 | // soCube->width.setValue(WCPMTRadius);
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129 | // soCube->height.setValue(WCPMTRadius);
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130 | // soCube->depth.setValue(WCPMTRadius);
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131 | // soCube->setName(name);
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132 |
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133 | // separator->addChild(soCube);
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134 |
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135 | fSoRegion->doIt(SbAddNode(separator,"dynamicScene"));
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136 | }
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