Create BaseData(0x804d018) Create Hit(0x804d018) Create BaseData(0x804d1b0) Create Hit(0x804d1b0) (JEC): before sorting BaseData add(0x804d018): [0]: WCHit add(0x804d018) (x,y,z) = (1, 0, 0), PMId 0, totalPE 0 BaseData add(0x804d1b0): [1]: WCHit add(0x804d1b0) (x,y,z) = (0.5, 0, 0), PMId 0, totalPE 0 (JEC): after sorting BaseData add(0x804d1b0): [1]: WCHit add(0x804d1b0) (x,y,z) = (0.5, 0, 0), PMId 0, totalPE 0 BaseData add(0x804d018): [0]: WCHit add(0x804d018) (x,y,z) = (1, 0, 0), PMId 0, totalPE 0 (JEC): dump w vector BaseData add(0x804d018): [0]: WCHit add(0x804d018) (x,y,z) = (1, 0, 0), PMId 0, totalPE 0 BaseData add(0x804d1b0): [1]: WCHit add(0x804d1b0) (x,y,z) = (0.5, 0, 0), PMId 0, totalPE 0 BaseData add(0x804d1b0): [1]: WCHit add(0x804d1b0) (x,y,z) = (0.5, 0, 0), PMId 0, totalPE 0 (JEC): Clear (JEC): Return Destroy Hit(0x804d1b0) Destroy BaseData(0x804d1b0) Destroy Hit(0x804d018) Destroy BaseData(0x804d018)