source: head/scripts/OnX/Camera.onx@ 3

Last change on this file since 3 was 3, checked in by barrand, 19 years ago
File size: 1.3 KB
Line 
1<!--
2 The orientation field of an SoCamera defines
3 a rotation from the default position, that is to say
4 a camera looking toward -z axis with up along y axis.
5-->
6
7
8<widget class="CascadeButton">
9 <label>Camera</label>
10 <widget class="Menu">
11 <widget class="MenuItem">
12 <label>Front (+z)</label>
13 <activate exec="DLD">OnX region_setNode type SoCamera height 5000 position 0 0 5000 orientation 0 1 0 0</activate>
14 </widget>
15 <widget class="MenuItem">
16 <label>Back (-z)</label>
17 <activate exec="DLD">OnX region_setNode type SoCamera height 5000 position 0 0 -5000 orientation 0 1 0 3.14</activate>
18 </widget>
19 <widget class="MenuItem">
20 <label>Side +z at left</label>
21 <activate exec="DLD">OnX region_setNode type SoCamera height 5000 position 5000 0 0 orientation 0 1 0 1.57</activate>
22 </widget>
23 <widget class="MenuItem">
24 <label>Side +z at right</label>
25 <activate exec="DLD">OnX region_setNode type SoCamera height 5000 position -5000 0 0 orientation 0 1 0 -1.57</activate>
26 </widget>
27 <widget class="MenuItem">
28 <label>Top</label>
29 <activate exec="DLD">OnX region_setNode type SoCamera height 5000 position 0 5000 0 orientation 1 0 0 -1.57</activate>
30 </widget>
31 <reference file="$ONXROOT/scripts/OnX/Camera.onx"/>
32 </widget>
33</widget>
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