| 1 | // this :
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| 2 | #include <G4Lab/HitsCollectionAccessor.h>
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| 3 |
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| 4 | // Inventor :
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| 5 | #include <Inventor/nodes/SoSeparator.h>
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| 6 | #include <Inventor/nodes/SoTransform.h>
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| 7 | #include <Inventor/nodes/SoLightModel.h>
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| 8 | #include <Inventor/nodes/SoDrawStyle.h>
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| 9 |
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| 10 | // HEPVis :
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| 11 | #include <HEPVis/misc/SoStyleCache.h>
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| 12 | #include <HEPVis/nodes/SoPolyhedron.h>
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| 13 | #include <HEPVis/nodes/SoHighlightMaterial.h>
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| 14 |
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| 15 | #ifdef WIN32
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| 16 | #undef pascal // Clash between windef.h and Geant4/SystemOfUnits.hh
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| 17 | #endif
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| 18 |
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| 19 | // Geant4 :
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| 20 | #include <G4RunManager.hh>
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| 21 | #include <G4Event.hh>
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| 22 | #include <G4SDManager.hh>
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| 23 | #include <G4HCofThisEvent.hh>
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| 24 | #include <G4LogicalVolume.hh>
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| 25 | #include <G4Transform3D.hh>
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| 26 | #include <G4AttDef.hh>
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| 27 | #include <G4AttValue.hh>
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| 28 | #include <G4Polyhedron.hh>
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| 29 | #include <G4Colour.hh>
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| 30 |
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| 31 | // Lib :
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| 32 | #include <Slash/Core/ISession.h>
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| 33 | #include <Slash/Data/IIterator.h>
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| 34 | #include <Lib/Out.h>
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| 35 | #include <Lib/Value.h>
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| 36 | #include <Lib/smanip.h>
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| 37 | #include <Lib/sout.h>
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| 38 |
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| 39 | // G4Lab :
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| 40 | #include <G4Lab/Transform3D.h>
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| 41 | #include <G4Lab/Polyhedron.h>
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| 42 |
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| 43 | //////////////////////////////////////////////////////////////////////////////
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| 44 | G4Lab::HitsCollectionAccessor::HitsCollectionAccessor(
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| 45 | Slash::Core::ISession& aSession
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| 46 | ,const std::string& aHC
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| 47 | )
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| 48 | :OnX::InventorAccessor(aSession)
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| 49 | ,fType("HC")
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| 50 | ,fAttDefs(0)
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| 51 | ,fHC(aHC)
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| 52 | //////////////////////////////////////////////////////////////////////////////
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| 53 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 54 | {
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| 55 | if(fHC!="") fType = fHC;
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| 56 | }
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| 57 | //////////////////////////////////////////////////////////////////////////////
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| 58 | G4Lab::HitsCollectionAccessor::~HitsCollectionAccessor(
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| 59 | )
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| 60 | //////////////////////////////////////////////////////////////////////////////
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| 61 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 62 | {
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| 63 | }
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| 64 | //////////////////////////////////////////////////////////////////////////////
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| 65 | std::string G4Lab::HitsCollectionAccessor::name(
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| 66 | ) const
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| 67 | //////////////////////////////////////////////////////////////////////////////
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| 68 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 69 | {
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| 70 | return fType;
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| 71 | }
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| 72 | //////////////////////////////////////////////////////////////////////////////
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| 73 | const std::string& G4Lab::HitsCollectionAccessor::HCName(
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| 74 | ) const
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| 75 | //////////////////////////////////////////////////////////////////////////////
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| 76 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 77 | {
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| 78 | return fHC;
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| 79 | }
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| 80 | namespace G4Lab {
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| 81 | class HitsCollectionIterator : public virtual Slash::Data::IIterator {
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| 82 | public: //Slash::Data::IIterator
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| 83 | virtual Slash::Data::IAccessor::Data object() {
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| 84 | if(fCurrent>=fVector.GetSize()) return 0;
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| 85 | G4VHit* hit = fVector.GetHit(fCurrent);
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| 86 | return hit;
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| 87 | }
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| 88 | virtual void next() { fCurrent++;}
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| 89 | virtual void* tag() { return 0;}
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| 90 | public:
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| 91 | HitsCollectionIterator(G4VHitsCollection& aVector)
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| 92 | :fVector(aVector),fCurrent(0) {}
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| 93 | virtual ~HitsCollectionIterator() {}
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| 94 | private:
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| 95 | G4VHitsCollection& fVector;
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| 96 | unsigned int fCurrent;
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| 97 | };
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| 98 | }
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| 99 | //////////////////////////////////////////////////////////////////////////////
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| 100 | Slash::Data::IIterator* G4Lab::HitsCollectionAccessor::iterator(
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| 101 | )
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| 102 | //////////////////////////////////////////////////////////////////////////////
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| 103 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 104 | {
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| 105 | const std::vector<std::string>& args = iteratorArguments();
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| 106 | if(args.size()) fHC = args[0];
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| 107 |
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| 108 | // Initialize properties here since we declare the hit AttDefs
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| 109 | // as properties and then we need at least one hit.
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| 110 | clearProperties();
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| 111 | fAttDefs = 0;
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| 112 |
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| 113 | G4VHitsCollection* hc = getCollection(printer(),fHC);
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| 114 | if(!hc) return 0;
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| 115 |
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| 116 | if(hc->GetSize()) {
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| 117 | G4VHit* hit = hc->GetHit(0);
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| 118 | if(hit) {
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| 119 | fAttDefs = (std::map<G4String,G4AttDef>*)hit->GetAttDefs();
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| 120 | if(fAttDefs) {
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| 121 | std::map<G4String,G4AttDef>::const_iterator it;
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| 122 | for(it=fAttDefs->begin();it!=fAttDefs->end();++it) {
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| 123 | const std::string& sname = (*it).second.GetName();
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| 124 | if((sname!="LV") &&
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| 125 | (sname!="TSF") &&
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| 126 | (sname!="Color")) {
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| 127 | const std::string& stype = (*it).second.GetValueType();
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| 128 | if(stype=="G4int") {
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| 129 | addProperty((*it).first,Lib::Property::INTEGER);
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| 130 | } else if((stype=="G4double")||(stype=="G4float")) {
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| 131 | addProperty((*it).first,Lib::Property::DOUBLE);
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| 132 | } else if((stype=="std::vector<G4float>")||
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| 133 | (stype=="std::vector<G4double>")) {
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| 134 | addProperty((*it).first,Lib::Property::VECTOR_DOUBLE);
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| 135 | } else {
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| 136 | addProperty((*it).first,Lib::Property::STRING);
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| 137 | }
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| 138 | }
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| 139 | }
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| 140 | }
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| 141 | }
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| 142 | }
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| 143 |
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| 144 | return new HitsCollectionIterator(*hc);
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| 145 | }
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| 146 | //////////////////////////////////////////////////////////////////////////////
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| 147 | Slash::Core::IValue* G4Lab::HitsCollectionAccessor::findValue(
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| 148 | Slash::Data::IAccessor::Data aData
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| 149 | ,const std::string& aName
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| 150 | ,void*
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| 151 | )
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| 152 | //////////////////////////////////////////////////////////////////////////////
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| 153 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 154 | {
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| 155 | if(!fAttDefs) {
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| 156 | Lib::Out out(printer());
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| 157 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 158 | << " problem to get AttDefs fot hit collection " << Lib::sout(fHC)
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| 159 | << "."
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| 160 | << Lib::endl;
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| 161 | return new Lib::Value();
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| 162 | }
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| 163 |
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| 164 | G4VHit* obj = (G4VHit*)aData;
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| 165 | std::vector<G4AttValue>* vec = obj->CreateAttValues();
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| 166 | if(!vec) {
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| 167 | Lib::Out out(printer());
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| 168 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 169 | << " problem to get AttValues fot hit collection " << Lib::sout(fHC)
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| 170 | << "."
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| 171 | << Lib::endl;
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| 172 | return new Lib::Value();
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| 173 | }
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| 174 |
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| 175 | unsigned int number = vec->size();
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| 176 | for(unsigned int index=0;index<number;index++) {
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| 177 | const G4AttValue& val = (*vec)[index];
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| 178 | if(aName==val.GetName()) {
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| 179 | const std::string& stype = (*fAttDefs)[val.GetName()].GetValueType();
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| 180 | if(stype=="G4int") {
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| 181 | int v;
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| 182 | if(!Lib::smanip::toint(val.GetValue(),v)) {
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| 183 | Lib::Out out(printer());
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| 184 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 185 | << " " << Lib::sout(val.GetValue()) << " not a G4int."
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| 186 | << Lib::endl;
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| 187 | delete vec;
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| 188 | return new Lib::Value();
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| 189 | }
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| 190 | delete vec;
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| 191 | return new Lib::Value(v);
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| 192 | } else if((stype=="G4double")||(stype=="G4float")) {
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| 193 | double v;
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| 194 | if(!Lib::smanip::todouble(val.GetValue(),v)) {
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| 195 | Lib::Out out(printer());
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| 196 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 197 | << " " << Lib::sout(val.GetValue()) << " not a double."
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| 198 | << Lib::endl;
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| 199 | delete vec;
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| 200 | return new Lib::Value();
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| 201 | }
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| 202 | delete vec;
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| 203 | return new Lib::Value(v);
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| 204 | } else if(stype=="std::vector<G4float>") {
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| 205 | void* p;
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| 206 | if(!Lib::smanip::topointer(val.GetValue(),p)) {
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| 207 | Lib::Out out(printer());
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| 208 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 209 | << " " << Lib::sout(val.GetValue()) << " not a pointer."
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| 210 | << Lib::endl;
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| 211 | delete vec;
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| 212 | return new Lib::Value();
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| 213 | }
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| 214 | std::vector<float>* vvec = (std::vector<float>*)p;
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| 215 | unsigned int vn = vvec->size();
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| 216 | std::vector<double> array(vn);
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| 217 | for(unsigned int vi=0;vi<vn;vi++) array[vi] = double((*vvec)[vi]);
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| 218 | delete vec;
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| 219 | return new Lib::Value(array);
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| 220 | } else if(stype=="std::vector<G4double>") {
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| 221 | void* p;
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| 222 | if(!Lib::smanip::topointer(val.GetValue(),p)) {
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| 223 | Lib::Out out(printer());
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| 224 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 225 | << " " << Lib::sout(val.GetValue()) << " not a pointer."
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| 226 | << Lib::endl;
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| 227 | delete vec;
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| 228 | return new Lib::Value();
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| 229 | }
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| 230 | std::vector<double>* vvec = (std::vector<double>*)p;
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| 231 | delete vec;
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| 232 | return new Lib::Value(*vvec);
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| 233 | } else {
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| 234 | delete vec;
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| 235 | return new Lib::Value(val.GetValue());
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| 236 | }
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| 237 | }
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| 238 | }
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| 239 | Lib::Out out(printer());
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| 240 | out << "G4Lab::HitsCollectionAccessor::value :"
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| 241 | << " AttValue not found for property " << Lib::sout(aName) << "."
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| 242 | << Lib::endl;
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| 243 | delete vec;
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| 244 | return new Lib::Value();
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| 245 | }
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| 246 | //////////////////////////////////////////////////////////////////////////////
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| 247 | void G4Lab::HitsCollectionAccessor::beginVisualize(
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| 248 | )
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| 249 | //////////////////////////////////////////////////////////////////////////////
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| 250 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 251 | {
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| 252 | OnX::InventorAccessor::beginVisualize();
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| 253 |
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| 254 | std::string style = "HC("+fHC+")";
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| 255 | if(!isStyle(style)) style = "HC"; //Default.
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| 256 | fillSoGC(style);
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| 257 | }
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| 258 | //////////////////////////////////////////////////////////////////////////////
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| 259 | void G4Lab::HitsCollectionAccessor::visualize(
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| 260 | Slash::Data::IAccessor::Data aData
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| 261 | ,void*
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| 262 | )
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| 263 | //////////////////////////////////////////////////////////////////////////////
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| 264 | // The hit must have the "LV" and "TSF" AttDef.
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| 265 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 266 | {
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| 267 | G4VHit* obj = (G4VHit*)aData;
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| 268 | G4LogicalVolume* lv = hitLogicalVolume(*obj);
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| 269 | if(!lv) return;
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| 270 | G4Transform3D* tsf = hitTransform3D(*obj);
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| 271 | if(!tsf) return;
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| 272 | G4VSolid* solid = lv->GetSolid();
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| 273 | if(!solid) return;
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| 274 | //G4Material* material = lv->GetMaterial();
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| 275 |
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| 276 | int old_nstep = HepPolyhedron::GetNumberOfRotationSteps();
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| 277 | HepPolyhedron::SetNumberOfRotationSteps(fSoGC.getRotationSteps());
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| 278 | G4Polyhedron* g4Polyhedron = solid->CreatePolyhedron();
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| 279 | HepPolyhedron::SetNumberOfRotationSteps(old_nstep);
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| 280 | if(!g4Polyhedron) return;
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| 281 |
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| 282 | G4Lab::Polyhedron* polyhedron = new G4Lab::Polyhedron(*g4Polyhedron);
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| 283 | delete g4Polyhedron;
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| 284 | if(!polyhedron) return;
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| 285 |
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| 286 | SoSeparator* separator = new SoSeparator;
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| 287 | separator->setName("sceneGraph");
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| 288 |
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| 289 | {G4Colour color;
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| 290 | if(hitColor(*obj,color)) {
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| 291 | SbColor sbColor((float)color.GetRed(),
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| 292 | (float)color.GetGreen(),
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| 293 | (float)color.GetBlue());
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| 294 | float transp = 1.0F - (float)color.GetAlpha();
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| 295 | SoStyleCache* styleCache = fSoGC.getStyleCache();
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| 296 | separator->addChild(
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| 297 | styleCache->getHighlightMaterial
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| 298 | (sbColor,fSoGC.getHighlightColor(),transp));
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| 299 | } else {
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| 300 | separator->addChild(fSoGC.getHighlightMaterial());
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| 301 | }
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| 302 | separator->addChild(fSoGC.getDrawStyle());
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| 303 | separator->addChild(fSoGC.getLightModel());}
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| 304 |
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| 305 | {SoTransform* transform = new SoTransform;
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| 306 | G4Lab::Transform3D* t = new G4Lab::Transform3D(*tsf);
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| 307 | SbMatrix* matrix = t->getMatrix();
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| 308 | transform->setMatrix(*matrix);
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| 309 | delete matrix;
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| 310 | delete t;
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| 311 | separator->addChild(transform);}
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| 312 |
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| 313 | // Build name (for picking) :
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| 314 | {std::string s;
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| 315 | Lib::smanip::printf(s,128,"%s/0x%lx",fHC.c_str(),(unsigned long)obj);
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| 316 | SbName name(s.c_str());
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| 317 | //FIXME : can't cache due to the below setName for picking.
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| 318 | //FIXME SoPolyhedron* soPolyhedron = fSoGC.getPolyhedron(*polyhedron);
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| 319 | SoPolyhedron* soPolyhedron = new SoPolyhedron(*polyhedron);
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| 320 | if(fSoGC.getModeling()==SbModeling_wire_frame) {
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| 321 | soPolyhedron->solid.setValue(FALSE);
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| 322 | //FIXME : handle reduceWireFrame.
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| 323 | soPolyhedron->reducedWireFrame.setValue(TRUE);
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| 324 | } else {
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| 325 | soPolyhedron->solid.setValue(TRUE);
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| 326 | }
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| 327 | delete polyhedron;
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| 328 | soPolyhedron->setName(name);
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| 329 | separator->addChild(soPolyhedron);}
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| 330 |
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| 331 | fSoRegion->doIt(SbAddNode(separator,"dynamicScene"));
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| 332 | }
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| 333 | //////////////////////////////////////////////////////////////////////////////
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| 334 | //////////////////////////////////////////////////////////////////////////////
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| 335 | //////////////////////////////////////////////////////////////////////////////
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| 336 | G4VHitsCollection* G4Lab::HitsCollectionAccessor::getCollection(
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| 337 | Slash::Core::IWriter& aPrinter
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| 338 | ,const std::string& aName
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| 339 | )
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| 340 | //////////////////////////////////////////////////////////////////////////////
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| 341 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 342 | {
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| 343 | G4RunManager* runManager = G4RunManager::GetRunManager();
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| 344 | if(!runManager) {
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| 345 | Lib::Out out(aPrinter);
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| 346 | out << "No G4RunManager." << Lib::endl;
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| 347 | return 0;
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| 348 | }
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| 349 | const G4Event* event = runManager->GetCurrentEvent();
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| 350 | if(!event) {
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| 351 | Lib::Out out(aPrinter);
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| 352 | out << "No event." << Lib::endl;
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| 353 | return 0;
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| 354 | }
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| 355 | G4SDManager* sdManager = G4SDManager::GetSDMpointer();
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| 356 | if(!sdManager) {
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| 357 | Lib::Out out(aPrinter);
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| 358 | out << "No G4SDManager." << Lib::endl;
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| 359 | return 0;
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| 360 | }
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| 361 |
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| 362 | // Get Hit collection of this event
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| 363 | G4HCofThisEvent* hce = event->GetHCofThisEvent();
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| 364 | if(!hce) {
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| 365 | Lib::Out out(aPrinter);
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| 366 | out << "No G4HCofThisEvent." << Lib::endl;
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| 367 | return 0;
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| 368 | }
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| 369 | G4int cid = sdManager->GetCollectionID(aName);
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| 370 | int nc = hce->GetNumberOfCollections();
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| 371 | if((cid<0)||(cid>=nc)) {
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| 372 | Lib::Out out(aPrinter);
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| 373 | out << "Collection id not found for " << Lib::sout(aName) << Lib::endl;
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| 374 | return 0;
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| 375 | }
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| 376 |
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| 377 | G4VHitsCollection* hc = hce->GetHC(cid);
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| 378 | if(!hce) {
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| 379 | Lib::Out out(aPrinter);
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| 380 | out << "No G4VHitsCollection for " << Lib::sout(aName) << Lib::endl;
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| 381 | return 0;
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| 382 | }
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| 383 | return hc;
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| 384 | }
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| 385 | //////////////////////////////////////////////////////////////////////////////
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| 386 | G4LogicalVolume* G4Lab::HitsCollectionAccessor::hitLogicalVolume(
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| 387 | const G4VHit& aHit
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| 388 | )
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| 389 | //////////////////////////////////////////////////////////////////////////////
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| 390 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 391 | {
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| 392 | std::vector<G4AttValue>* vec = aHit.CreateAttValues();
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| 393 | if(!vec) return 0;
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| 394 | std::string value;
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| 395 | unsigned int number = vec->size();
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| 396 | for(unsigned int index=0;index<number;index++) {
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| 397 | const G4AttValue& val = (*vec)[index];
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| 398 | if(val.GetName()=="LV") {
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| 399 | std::string s = val.GetValue();
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| 400 | void* p;
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| 401 | if(!Lib::smanip::topointer(s,p)) return 0;
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| 402 | return (G4LogicalVolume*)p; //Beurk
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| 403 | }
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| 404 | }
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| 405 | return 0;
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| 406 | }
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| 407 | //////////////////////////////////////////////////////////////////////////////
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| 408 | G4Transform3D* G4Lab::HitsCollectionAccessor::hitTransform3D(
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| 409 | const G4VHit& aHit
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| 410 | )
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| 411 | //////////////////////////////////////////////////////////////////////////////
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| 412 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 413 | {
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| 414 | std::vector<G4AttValue>* vec = aHit.CreateAttValues();
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| 415 | if(!vec) return 0;
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| 416 | std::string value;
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| 417 | unsigned int number = vec->size();
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| 418 | for(unsigned int index=0;index<number;index++) {
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| 419 | const G4AttValue& val = (*vec)[index];
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| 420 | if(val.GetName()=="TSF") {
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| 421 | std::string s = val.GetValue();
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| 422 | void* p;
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| 423 | if(!Lib::smanip::topointer(s,p)) return 0;
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| 424 | return (G4Transform3D*)p; //Beurk
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| 425 | }
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| 426 | }
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| 427 | return 0;
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| 428 | }
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| 429 | //////////////////////////////////////////////////////////////////////////////
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| 430 | bool G4Lab::HitsCollectionAccessor::hitColor(
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| 431 | const G4VHit& aHit
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| 432 | ,G4Colour& aColor
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| 433 | )
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| 434 | //////////////////////////////////////////////////////////////////////////////
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| 435 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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| 436 | {
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| 437 | std::vector<G4AttValue>* vec = aHit.CreateAttValues();
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| 438 | if(vec) {
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| 439 | std::string value;
|
|---|
| 440 | unsigned int number = vec->size();
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| 441 | for(unsigned int index=0;index<number;index++) {
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| 442 | const G4AttValue& val = (*vec)[index];
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|---|
| 443 | if(val.GetName()=="Color") {
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| 444 | std::string s = val.GetValue();
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| 445 | double r,g,b,a;
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| 446 | if(!Lib::smanip::torgba(s,r,g,b,a)) break;
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| 447 | aColor = G4Colour(r,g,b,a);
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| 448 | return true;
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| 449 | }
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| 450 | }
|
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| 451 | }
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| 452 | aColor = G4Colour();
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| 453 | return false;
|
|---|
| 454 | }
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