1 | // this : |
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2 | #include <G4Lab/HitsCollectionAccessor.h> |
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3 | |
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4 | // Inventor : |
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5 | #include <Inventor/nodes/SoSeparator.h> |
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6 | #include <Inventor/nodes/SoTransform.h> |
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7 | #include <Inventor/nodes/SoLightModel.h> |
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8 | #include <Inventor/nodes/SoDrawStyle.h> |
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9 | |
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10 | // HEPVis : |
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11 | #include <HEPVis/misc/SoStyleCache.h> |
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12 | #include <HEPVis/nodes/SoPolyhedron.h> |
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13 | #include <HEPVis/nodes/SoHighlightMaterial.h> |
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14 | |
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15 | #ifdef WIN32 |
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16 | #undef pascal // Clash between windef.h and Geant4/SystemOfUnits.hh |
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17 | #endif |
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18 | |
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19 | // Geant4 : |
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20 | #include <G4RunManager.hh> |
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21 | #include <G4Event.hh> |
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22 | #include <G4SDManager.hh> |
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23 | #include <G4HCofThisEvent.hh> |
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24 | #include <G4LogicalVolume.hh> |
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25 | #include <G4Transform3D.hh> |
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26 | #include <G4AttDef.hh> |
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27 | #include <G4AttValue.hh> |
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28 | #include <G4Polyhedron.hh> |
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29 | #include <G4Colour.hh> |
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30 | |
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31 | // Lib : |
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32 | #include <Slash/Core/ISession.h> |
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33 | #include <Slash/Data/IIterator.h> |
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34 | #include <Lib/Out.h> |
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35 | #include <Lib/Value.h> |
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36 | #include <Lib/smanip.h> |
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37 | #include <Lib/sout.h> |
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38 | |
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39 | // G4Lab : |
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40 | #include <G4Lab/Transform3D.h> |
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41 | #include <G4Lab/Polyhedron.h> |
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42 | |
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43 | ////////////////////////////////////////////////////////////////////////////// |
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44 | G4Lab::HitsCollectionAccessor::HitsCollectionAccessor( |
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45 | Slash::Core::ISession& aSession |
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46 | ,const std::string& aHC |
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47 | ) |
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48 | :OnX::InventorAccessor(aSession) |
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49 | ,fType("HC") |
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50 | ,fAttDefs(0) |
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51 | ,fHC(aHC) |
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52 | ////////////////////////////////////////////////////////////////////////////// |
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53 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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54 | { |
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55 | if(fHC!="") fType = fHC; |
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56 | } |
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57 | ////////////////////////////////////////////////////////////////////////////// |
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58 | G4Lab::HitsCollectionAccessor::~HitsCollectionAccessor( |
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59 | ) |
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60 | ////////////////////////////////////////////////////////////////////////////// |
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61 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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62 | { |
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63 | } |
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64 | ////////////////////////////////////////////////////////////////////////////// |
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65 | std::string G4Lab::HitsCollectionAccessor::name( |
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66 | ) const |
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67 | ////////////////////////////////////////////////////////////////////////////// |
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68 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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69 | { |
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70 | return fType; |
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71 | } |
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72 | ////////////////////////////////////////////////////////////////////////////// |
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73 | const std::string& G4Lab::HitsCollectionAccessor::HCName( |
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74 | ) const |
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75 | ////////////////////////////////////////////////////////////////////////////// |
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76 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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77 | { |
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78 | return fHC; |
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79 | } |
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80 | namespace G4Lab { |
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81 | class HitsCollectionIterator : public virtual Slash::Data::IIterator { |
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82 | public: //Slash::Data::IIterator |
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83 | virtual Slash::Data::IAccessor::Data object() { |
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84 | if(fCurrent>=fVector.GetSize()) return 0; |
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85 | G4VHit* hit = fVector.GetHit(fCurrent); |
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86 | return hit; |
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87 | } |
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88 | virtual void next() { fCurrent++;} |
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89 | virtual void* tag() { return 0;} |
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90 | public: |
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91 | HitsCollectionIterator(G4VHitsCollection& aVector) |
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92 | :fVector(aVector),fCurrent(0) {} |
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93 | virtual ~HitsCollectionIterator() {} |
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94 | private: |
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95 | G4VHitsCollection& fVector; |
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96 | unsigned int fCurrent; |
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97 | }; |
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98 | } |
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99 | ////////////////////////////////////////////////////////////////////////////// |
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100 | Slash::Data::IIterator* G4Lab::HitsCollectionAccessor::iterator( |
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101 | ) |
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102 | ////////////////////////////////////////////////////////////////////////////// |
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103 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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104 | { |
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105 | const std::vector<std::string>& args = iteratorArguments(); |
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106 | if(args.size()) fHC = args[0]; |
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107 | |
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108 | // Initialize properties here since we declare the hit AttDefs |
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109 | // as properties and then we need at least one hit. |
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110 | clearProperties(); |
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111 | fAttDefs = 0; |
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112 | |
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113 | G4VHitsCollection* hc = getCollection(printer(),fHC); |
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114 | if(!hc) return 0; |
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115 | |
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116 | if(hc->GetSize()) { |
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117 | G4VHit* hit = hc->GetHit(0); |
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118 | if(hit) { |
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119 | fAttDefs = (std::map<G4String,G4AttDef>*)hit->GetAttDefs(); |
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120 | if(fAttDefs) { |
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121 | std::map<G4String,G4AttDef>::const_iterator it; |
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122 | for(it=fAttDefs->begin();it!=fAttDefs->end();++it) { |
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123 | const std::string& sname = (*it).second.GetName(); |
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124 | if((sname!="LV") && |
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125 | (sname!="TSF") && |
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126 | (sname!="Color")) { |
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127 | const std::string& stype = (*it).second.GetValueType(); |
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128 | if(stype=="G4int") { |
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129 | addProperty((*it).first,Lib::Property::INTEGER); |
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130 | } else if((stype=="G4double")||(stype=="G4float")) { |
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131 | addProperty((*it).first,Lib::Property::DOUBLE); |
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132 | } else if((stype=="std::vector<G4float>")|| |
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133 | (stype=="std::vector<G4double>")) { |
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134 | addProperty((*it).first,Lib::Property::VECTOR_DOUBLE); |
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135 | } else { |
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136 | addProperty((*it).first,Lib::Property::STRING); |
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137 | } |
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138 | } |
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139 | } |
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140 | } |
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141 | } |
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142 | } |
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143 | |
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144 | return new HitsCollectionIterator(*hc); |
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145 | } |
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146 | ////////////////////////////////////////////////////////////////////////////// |
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147 | Slash::Core::IValue* G4Lab::HitsCollectionAccessor::findValue( |
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148 | Slash::Data::IAccessor::Data aData |
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149 | ,const std::string& aName |
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150 | ,void* |
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151 | ) |
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152 | ////////////////////////////////////////////////////////////////////////////// |
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153 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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154 | { |
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155 | if(!fAttDefs) { |
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156 | Lib::Out out(printer()); |
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157 | out << "G4Lab::HitsCollectionAccessor::value :" |
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158 | << " problem to get AttDefs fot hit collection " << Lib::sout(fHC) |
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159 | << "." |
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160 | << Lib::endl; |
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161 | return new Lib::Value(); |
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162 | } |
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163 | |
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164 | G4VHit* obj = (G4VHit*)aData; |
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165 | std::vector<G4AttValue>* vec = obj->CreateAttValues(); |
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166 | if(!vec) { |
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167 | Lib::Out out(printer()); |
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168 | out << "G4Lab::HitsCollectionAccessor::value :" |
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169 | << " problem to get AttValues fot hit collection " << Lib::sout(fHC) |
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170 | << "." |
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171 | << Lib::endl; |
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172 | return new Lib::Value(); |
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173 | } |
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174 | |
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175 | unsigned int number = vec->size(); |
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176 | for(unsigned int index=0;index<number;index++) { |
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177 | const G4AttValue& val = (*vec)[index]; |
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178 | if(aName==val.GetName()) { |
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179 | const std::string& stype = (*fAttDefs)[val.GetName()].GetValueType(); |
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180 | if(stype=="G4int") { |
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181 | int v; |
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182 | if(!Lib::smanip::toint(val.GetValue(),v)) { |
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183 | Lib::Out out(printer()); |
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184 | out << "G4Lab::HitsCollectionAccessor::value :" |
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185 | << " " << Lib::sout(val.GetValue()) << " not a G4int." |
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186 | << Lib::endl; |
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187 | delete vec; |
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188 | return new Lib::Value(); |
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189 | } |
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190 | delete vec; |
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191 | return new Lib::Value(v); |
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192 | } else if((stype=="G4double")||(stype=="G4float")) { |
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193 | double v; |
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194 | if(!Lib::smanip::todouble(val.GetValue(),v)) { |
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195 | Lib::Out out(printer()); |
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196 | out << "G4Lab::HitsCollectionAccessor::value :" |
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197 | << " " << Lib::sout(val.GetValue()) << " not a double." |
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198 | << Lib::endl; |
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199 | delete vec; |
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200 | return new Lib::Value(); |
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201 | } |
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202 | delete vec; |
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203 | return new Lib::Value(v); |
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204 | } else if(stype=="std::vector<G4float>") { |
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205 | void* p; |
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206 | if(!Lib::smanip::topointer(val.GetValue(),p)) { |
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207 | Lib::Out out(printer()); |
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208 | out << "G4Lab::HitsCollectionAccessor::value :" |
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209 | << " " << Lib::sout(val.GetValue()) << " not a pointer." |
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210 | << Lib::endl; |
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211 | delete vec; |
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212 | return new Lib::Value(); |
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213 | } |
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214 | std::vector<float>* vvec = (std::vector<float>*)p; |
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215 | unsigned int vn = vvec->size(); |
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216 | std::vector<double> array(vn); |
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217 | for(unsigned int vi=0;vi<vn;vi++) array[vi] = double((*vvec)[vi]); |
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218 | delete vec; |
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219 | return new Lib::Value(array); |
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220 | } else if(stype=="std::vector<G4double>") { |
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221 | void* p; |
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222 | if(!Lib::smanip::topointer(val.GetValue(),p)) { |
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223 | Lib::Out out(printer()); |
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224 | out << "G4Lab::HitsCollectionAccessor::value :" |
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225 | << " " << Lib::sout(val.GetValue()) << " not a pointer." |
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226 | << Lib::endl; |
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227 | delete vec; |
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228 | return new Lib::Value(); |
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229 | } |
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230 | std::vector<double>* vvec = (std::vector<double>*)p; |
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231 | delete vec; |
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232 | return new Lib::Value(*vvec); |
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233 | } else { |
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234 | delete vec; |
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235 | return new Lib::Value(val.GetValue()); |
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236 | } |
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237 | } |
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238 | } |
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239 | Lib::Out out(printer()); |
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240 | out << "G4Lab::HitsCollectionAccessor::value :" |
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241 | << " AttValue not found for property " << Lib::sout(aName) << "." |
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242 | << Lib::endl; |
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243 | delete vec; |
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244 | return new Lib::Value(); |
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245 | } |
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246 | ////////////////////////////////////////////////////////////////////////////// |
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247 | void G4Lab::HitsCollectionAccessor::beginVisualize( |
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248 | ) |
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249 | ////////////////////////////////////////////////////////////////////////////// |
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250 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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251 | { |
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252 | OnX::InventorAccessor::beginVisualize(); |
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253 | |
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254 | std::string style = "HC("+fHC+")"; |
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255 | if(!isStyle(style)) style = "HC"; //Default. |
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256 | fillSoGC(style); |
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257 | } |
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258 | ////////////////////////////////////////////////////////////////////////////// |
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259 | void G4Lab::HitsCollectionAccessor::visualize( |
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260 | Slash::Data::IAccessor::Data aData |
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261 | ,void* |
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262 | ) |
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263 | ////////////////////////////////////////////////////////////////////////////// |
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264 | // The hit must have the "LV" and "TSF" AttDef. |
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265 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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266 | { |
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267 | G4VHit* obj = (G4VHit*)aData; |
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268 | G4LogicalVolume* lv = hitLogicalVolume(*obj); |
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269 | if(!lv) return; |
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270 | G4Transform3D* tsf = hitTransform3D(*obj); |
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271 | if(!tsf) return; |
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272 | G4VSolid* solid = lv->GetSolid(); |
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273 | if(!solid) return; |
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274 | //G4Material* material = lv->GetMaterial(); |
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275 | |
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276 | int old_nstep = HepPolyhedron::GetNumberOfRotationSteps(); |
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277 | HepPolyhedron::SetNumberOfRotationSteps(fSoGC.getRotationSteps()); |
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278 | G4Polyhedron* g4Polyhedron = solid->CreatePolyhedron(); |
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279 | HepPolyhedron::SetNumberOfRotationSteps(old_nstep); |
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280 | if(!g4Polyhedron) return; |
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281 | |
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282 | G4Lab::Polyhedron* polyhedron = new G4Lab::Polyhedron(*g4Polyhedron); |
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283 | delete g4Polyhedron; |
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284 | if(!polyhedron) return; |
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285 | |
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286 | SoSeparator* separator = new SoSeparator; |
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287 | separator->setName("sceneGraph"); |
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288 | |
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289 | {G4Colour color; |
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290 | if(hitColor(*obj,color)) { |
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291 | SbColor sbColor((float)color.GetRed(), |
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292 | (float)color.GetGreen(), |
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293 | (float)color.GetBlue()); |
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294 | float transp = 1.0F - (float)color.GetAlpha(); |
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295 | SoStyleCache* styleCache = fSoGC.getStyleCache(); |
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296 | separator->addChild( |
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297 | styleCache->getHighlightMaterial |
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298 | (sbColor,fSoGC.getHighlightColor(),transp)); |
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299 | } else { |
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300 | separator->addChild(fSoGC.getHighlightMaterial()); |
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301 | } |
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302 | separator->addChild(fSoGC.getDrawStyle()); |
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303 | separator->addChild(fSoGC.getLightModel());} |
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304 | |
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305 | {SoTransform* transform = new SoTransform; |
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306 | G4Lab::Transform3D* t = new G4Lab::Transform3D(*tsf); |
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307 | SbMatrix* matrix = t->getMatrix(); |
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308 | transform->setMatrix(*matrix); |
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309 | delete matrix; |
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310 | delete t; |
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311 | separator->addChild(transform);} |
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312 | |
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313 | // Build name (for picking) : |
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314 | {std::string s; |
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315 | Lib::smanip::printf(s,128,"%s/0x%lx",fHC.c_str(),(unsigned long)obj); |
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316 | SbName name(s.c_str()); |
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317 | //FIXME : can't cache due to the below setName for picking. |
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318 | //FIXME SoPolyhedron* soPolyhedron = fSoGC.getPolyhedron(*polyhedron); |
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319 | SoPolyhedron* soPolyhedron = new SoPolyhedron(*polyhedron); |
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320 | if(fSoGC.getModeling()==SbModeling_wire_frame) { |
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321 | soPolyhedron->solid.setValue(FALSE); |
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322 | //FIXME : handle reduceWireFrame. |
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323 | soPolyhedron->reducedWireFrame.setValue(TRUE); |
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324 | } else { |
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325 | soPolyhedron->solid.setValue(TRUE); |
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326 | } |
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327 | delete polyhedron; |
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328 | soPolyhedron->setName(name); |
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329 | separator->addChild(soPolyhedron);} |
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330 | |
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331 | fSoRegion->doIt(SbAddNode(separator,"dynamicScene")); |
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332 | } |
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333 | ////////////////////////////////////////////////////////////////////////////// |
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334 | ////////////////////////////////////////////////////////////////////////////// |
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335 | ////////////////////////////////////////////////////////////////////////////// |
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336 | G4VHitsCollection* G4Lab::HitsCollectionAccessor::getCollection( |
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337 | Slash::Core::IWriter& aPrinter |
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338 | ,const std::string& aName |
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339 | ) |
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340 | ////////////////////////////////////////////////////////////////////////////// |
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341 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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342 | { |
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343 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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344 | if(!runManager) { |
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345 | Lib::Out out(aPrinter); |
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346 | out << "No G4RunManager." << Lib::endl; |
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347 | return 0; |
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348 | } |
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349 | const G4Event* event = runManager->GetCurrentEvent(); |
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350 | if(!event) { |
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351 | Lib::Out out(aPrinter); |
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352 | out << "No event." << Lib::endl; |
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353 | return 0; |
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354 | } |
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355 | G4SDManager* sdManager = G4SDManager::GetSDMpointer(); |
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356 | if(!sdManager) { |
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357 | Lib::Out out(aPrinter); |
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358 | out << "No G4SDManager." << Lib::endl; |
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359 | return 0; |
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360 | } |
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361 | |
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362 | // Get Hit collection of this event |
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363 | G4HCofThisEvent* hce = event->GetHCofThisEvent(); |
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364 | if(!hce) { |
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365 | Lib::Out out(aPrinter); |
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366 | out << "No G4HCofThisEvent." << Lib::endl; |
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367 | return 0; |
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368 | } |
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369 | G4int cid = sdManager->GetCollectionID(aName); |
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370 | int nc = hce->GetNumberOfCollections(); |
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371 | if((cid<0)||(cid>=nc)) { |
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372 | Lib::Out out(aPrinter); |
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373 | out << "Collection id not found for " << Lib::sout(aName) << Lib::endl; |
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374 | return 0; |
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375 | } |
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376 | |
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377 | G4VHitsCollection* hc = hce->GetHC(cid); |
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378 | if(!hce) { |
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379 | Lib::Out out(aPrinter); |
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380 | out << "No G4VHitsCollection for " << Lib::sout(aName) << Lib::endl; |
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381 | return 0; |
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382 | } |
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383 | return hc; |
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384 | } |
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385 | ////////////////////////////////////////////////////////////////////////////// |
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386 | G4LogicalVolume* G4Lab::HitsCollectionAccessor::hitLogicalVolume( |
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387 | const G4VHit& aHit |
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388 | ) |
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389 | ////////////////////////////////////////////////////////////////////////////// |
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390 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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391 | { |
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392 | std::vector<G4AttValue>* vec = aHit.CreateAttValues(); |
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393 | if(!vec) return 0; |
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394 | std::string value; |
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395 | unsigned int number = vec->size(); |
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396 | for(unsigned int index=0;index<number;index++) { |
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397 | const G4AttValue& val = (*vec)[index]; |
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398 | if(val.GetName()=="LV") { |
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399 | std::string s = val.GetValue(); |
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400 | void* p; |
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401 | if(!Lib::smanip::topointer(s,p)) return 0; |
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402 | return (G4LogicalVolume*)p; //Beurk |
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403 | } |
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404 | } |
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405 | return 0; |
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406 | } |
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407 | ////////////////////////////////////////////////////////////////////////////// |
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408 | G4Transform3D* G4Lab::HitsCollectionAccessor::hitTransform3D( |
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409 | const G4VHit& aHit |
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410 | ) |
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411 | ////////////////////////////////////////////////////////////////////////////// |
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412 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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413 | { |
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414 | std::vector<G4AttValue>* vec = aHit.CreateAttValues(); |
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415 | if(!vec) return 0; |
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416 | std::string value; |
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417 | unsigned int number = vec->size(); |
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418 | for(unsigned int index=0;index<number;index++) { |
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419 | const G4AttValue& val = (*vec)[index]; |
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420 | if(val.GetName()=="TSF") { |
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421 | std::string s = val.GetValue(); |
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422 | void* p; |
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423 | if(!Lib::smanip::topointer(s,p)) return 0; |
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424 | return (G4Transform3D*)p; //Beurk |
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425 | } |
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426 | } |
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427 | return 0; |
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428 | } |
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429 | ////////////////////////////////////////////////////////////////////////////// |
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430 | bool G4Lab::HitsCollectionAccessor::hitColor( |
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431 | const G4VHit& aHit |
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432 | ,G4Colour& aColor |
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433 | ) |
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434 | ////////////////////////////////////////////////////////////////////////////// |
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435 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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436 | { |
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437 | std::vector<G4AttValue>* vec = aHit.CreateAttValues(); |
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438 | if(vec) { |
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439 | std::string value; |
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440 | unsigned int number = vec->size(); |
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441 | for(unsigned int index=0;index<number;index++) { |
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442 | const G4AttValue& val = (*vec)[index]; |
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443 | if(val.GetName()=="Color") { |
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444 | std::string s = val.GetValue(); |
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445 | double r,g,b,a; |
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446 | if(!Lib::smanip::torgba(s,r,g,b,a)) break; |
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447 | aColor = G4Colour(r,g,b,a); |
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448 | return true; |
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449 | } |
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450 | } |
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451 | } |
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452 | aColor = G4Colour(); |
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453 | return false; |
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454 | } |
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