[233] | 1 | |
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| 2 | // this : |
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| 3 | #include <G4Lab/SoG4Trajectories.h> |
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| 4 | |
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| 5 | // Inventor : |
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| 6 | #include <Inventor/SoPickedPoint.h> |
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| 7 | #include <Inventor/errors/SoDebugError.h> |
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| 8 | #include <Inventor/actions/SoGLRenderAction.h> |
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| 9 | #include <Inventor/actions/SoRayPickAction.h> |
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| 10 | #include <Inventor/actions/SoCallbackAction.h> |
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| 11 | #include <Inventor/actions/SoCallbackAction.h> |
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| 12 | #include <Inventor/sensors/SoFieldSensor.h> |
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| 13 | #include <Inventor/elements/SoLazyElement.h> |
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| 14 | #include <Inventor/bundles/SoMaterialBundle.h> |
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| 15 | |
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| 16 | // HEPVis : |
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| 17 | #include <HEPVis/actions/SoAlternateRepAction.h> |
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| 18 | |
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| 19 | #ifdef WIN32 |
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| 20 | #undef pascal // Clash between windef.h and Geant4/SystemOfnits.hh |
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| 21 | #endif |
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| 22 | |
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| 23 | // Geant4 : |
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| 24 | #include <G4RunManager.hh> |
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| 25 | |
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| 26 | // G4Lab : |
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| 27 | #include <G4Lab/Trajectory.h> |
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| 28 | |
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| 29 | //WIN32 : have HEPVis/SbGL.h after G4SteppingManager.h. |
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| 30 | // Else the windows.h will clash with std::max. |
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| 31 | #include <HEPVis/SbGL.h> |
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| 32 | |
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| 33 | #define MINIMUM(a,b) ((a)<(b)?a:b) |
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| 34 | #define MAXIMUM(a,b) ((a)>(b)?a:b) |
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| 35 | |
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| 36 | SO_NODE_SOURCE(SoG4Trajectories) |
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| 37 | ////////////////////////////////////////////////////////////////////////////// |
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| 38 | void SoG4Trajectories::initClass( |
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| 39 | ) |
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| 40 | ////////////////////////////////////////////////////////////////////////////// |
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| 41 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 42 | { |
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| 43 | SO_NODE_INIT_CLASS(SoG4Trajectories,SoShape,"Shape"); |
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| 44 | } |
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| 45 | ////////////////////////////////////////////////////////////////////////////// |
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| 46 | SoG4Trajectories::SoG4Trajectories( |
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| 47 | ) |
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[288] | 48 | :fRunManager(0) |
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| 49 | ,fContainer(0) |
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[233] | 50 | ,fSensor(0) |
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| 51 | ////////////////////////////////////////////////////////////////////////////// |
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| 52 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 53 | { |
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| 54 | SO_NODE_CONSTRUCTOR(SoG4Trajectories); |
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| 55 | SO_NODE_ADD_FIELD(model,(ALL)); |
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| 56 | SO_NODE_ADD_FIELD(timeStart,(0)); |
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| 57 | SO_NODE_ADD_FIELD(timeInterval,(0.05F)); |
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| 58 | SO_NODE_ADD_FIELD(timeSteps,(100)); |
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| 59 | SO_NODE_ADD_FIELD(timeIndex,(0)); |
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| 60 | |
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| 61 | SO_NODE_ADD_FIELD(timeMin,(0)); |
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| 62 | SO_NODE_ADD_FIELD(timeMax,(0)); |
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| 63 | SO_NODE_ADD_FIELD(verbose,(FALSE)); |
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| 64 | |
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| 65 | SO_NODE_ADD_FIELD(alternateRep,(NULL)); |
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| 66 | |
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| 67 | SO_NODE_DEFINE_ENUM_VALUE(Model,ALL); |
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| 68 | SO_NODE_DEFINE_ENUM_VALUE(Model,TIMED); |
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| 69 | |
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| 70 | SO_NODE_SET_SF_ENUM_TYPE(model,Model); |
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| 71 | |
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| 72 | fSensor = new SoFieldSensor(sensorCB,this); |
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| 73 | fSensor->attach(&timeInterval); |
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| 74 | |
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| 75 | timeSteps.addAuditor(&timeInterval,SoNotRec::FIELD); |
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| 76 | timeStart.addAuditor(&timeInterval,SoNotRec::FIELD); |
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| 77 | |
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| 78 | } |
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| 79 | ////////////////////////////////////////////////////////////////////////////// |
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[288] | 80 | SoG4Trajectories::SoG4Trajectories( |
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| 81 | G4RunManager* aRunManager |
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| 82 | ) |
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| 83 | :fRunManager(aRunManager) |
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| 84 | ,fContainer(0) |
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| 85 | ,fSensor(0) |
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| 86 | ////////////////////////////////////////////////////////////////////////////// |
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| 87 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 88 | { |
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| 89 | SO_NODE_CONSTRUCTOR(SoG4Trajectories); |
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| 90 | SO_NODE_ADD_FIELD(model,(ALL)); |
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| 91 | SO_NODE_ADD_FIELD(timeStart,(0)); |
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| 92 | SO_NODE_ADD_FIELD(timeInterval,(0.05F)); |
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| 93 | SO_NODE_ADD_FIELD(timeSteps,(100)); |
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| 94 | SO_NODE_ADD_FIELD(timeIndex,(0)); |
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| 95 | |
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| 96 | SO_NODE_ADD_FIELD(timeMin,(0)); |
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| 97 | SO_NODE_ADD_FIELD(timeMax,(0)); |
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| 98 | SO_NODE_ADD_FIELD(verbose,(FALSE)); |
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| 99 | |
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| 100 | SO_NODE_ADD_FIELD(alternateRep,(NULL)); |
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| 101 | |
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| 102 | SO_NODE_DEFINE_ENUM_VALUE(Model,ALL); |
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| 103 | SO_NODE_DEFINE_ENUM_VALUE(Model,TIMED); |
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| 104 | |
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| 105 | SO_NODE_SET_SF_ENUM_TYPE(model,Model); |
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| 106 | |
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| 107 | fSensor = new SoFieldSensor(sensorCB,this); |
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| 108 | fSensor->attach(&timeInterval); |
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| 109 | |
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| 110 | timeSteps.addAuditor(&timeInterval,SoNotRec::FIELD); |
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| 111 | timeStart.addAuditor(&timeInterval,SoNotRec::FIELD); |
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| 112 | |
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| 113 | } |
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| 114 | ////////////////////////////////////////////////////////////////////////////// |
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[233] | 115 | SoG4Trajectories::~SoG4Trajectories( |
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| 116 | ) |
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| 117 | ////////////////////////////////////////////////////////////////////////////// |
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| 118 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 119 | { |
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| 120 | fSensor->detach(); |
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| 121 | timeSteps.removeAuditor(&timeInterval,SoNotRec::FIELD); |
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| 122 | timeStart.removeAuditor(&timeInterval,SoNotRec::FIELD); |
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| 123 | } |
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| 124 | ////////////////////////////////////////////////////////////////////////////// |
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| 125 | void SoG4Trajectories::GLRender ( |
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| 126 | SoGLRenderAction* aAction |
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| 127 | ) |
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| 128 | ////////////////////////////////////////////////////////////////////////////// |
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| 129 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 130 | { |
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[288] | 131 | if(!fRunManager) return; |
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| 132 | const G4Event* event = fRunManager->GetCurrentEvent(); |
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[233] | 133 | if(!event) return; |
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| 134 | G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); |
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| 135 | if(!trajectoryContainer) return; |
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| 136 | |
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| 137 | SoState* state = aAction->getState(); |
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| 138 | state->push(); |
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| 139 | |
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| 140 | SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR); |
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| 141 | |
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| 142 | glPushAttrib(GL_ENABLE_BIT); |
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| 143 | glPushAttrib(GL_CURRENT_BIT); |
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| 144 | |
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| 145 | SoMaterialBundle mb(aAction); |
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| 146 | mb.sendFirst(); |
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| 147 | |
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| 148 | const SbColor& color = SoLazyElement::getDiffuse(aAction->getState(),0); |
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| 149 | float red,green,blue; |
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| 150 | color.getValue(red,green,blue); |
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| 151 | glDisable(GL_LIGHTING); |
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| 152 | glColor3f(red,green,blue); |
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| 153 | |
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| 154 | if((SoG4Trajectories::Model)model.getValue()==SoG4Trajectories::TIMED) { |
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| 155 | |
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| 156 | if(fContainer!=trajectoryContainer) { // Event had changed. |
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| 157 | timeOrder(trajectoryContainer); |
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| 158 | fContainer = trajectoryContainer; |
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| 159 | } |
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| 160 | |
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| 161 | int timen = fTimeOrderedPoints.size(); |
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| 162 | int ti = timeIndex.getValue(); |
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| 163 | if((ti>=0)&&(ti<timen)) { |
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| 164 | |
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| 165 | const std::vector<PointIdentifier>& ids = fTimeOrderedPoints[ti]; |
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| 166 | int idn = ids.size(); |
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| 167 | if(verbose.getValue()==TRUE) |
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| 168 | SoDebugError::postInfo("SoG4RunManager::GLRender", |
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| 169 | "debug : render slice %d with %d points.", |
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| 170 | ti,idn); |
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| 171 | |
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| 172 | for(int t=0;t<=ti;t++) { |
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| 173 | const std::vector<PointIdentifier>& ids = fTimeOrderedPoints[t]; |
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| 174 | int idn = ids.size(); |
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| 175 | |
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| 176 | // First pass to draw points : |
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| 177 | glBegin(GL_POINTS); |
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| 178 | int i; |
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| 179 | for(i=0;i<idn;i++) { |
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| 180 | int itraj = ids[i].fTrajectory; |
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| 181 | int ipoint = ids[i].fPoint; |
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[288] | 182 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)itraj]; |
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[233] | 183 | int pointn = trajectory->GetPointEntries(); |
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| 184 | if( (pointn==1) || (ipoint==pointn-1) ) { |
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[288] | 185 | G4VTrajectoryPoint* tp = trajectory->GetPoint(ipoint); |
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[233] | 186 | G4ThreeVector pos = tp->GetPosition(); |
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| 187 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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| 188 | } |
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| 189 | } |
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| 190 | glEnd(); |
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| 191 | |
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| 192 | // Draw segments : |
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| 193 | glBegin(GL_LINES); |
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| 194 | for(i=0;i<idn;i++) { |
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| 195 | int itraj = ids[i].fTrajectory; |
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| 196 | int ipoint = ids[i].fPoint; |
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[288] | 197 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)itraj]; |
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[233] | 198 | int pointn = trajectory->GetPointEntries(); |
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| 199 | if( (pointn==1) || (ipoint==pointn-1) ) { |
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| 200 | } else { |
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[288] | 201 | G4VTrajectoryPoint* tp = trajectory->GetPoint(ipoint); |
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[233] | 202 | G4ThreeVector pos = tp->GetPosition(); |
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| 203 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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[288] | 204 | tp = trajectory->GetPoint(ipoint+1); |
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[233] | 205 | pos = tp->GetPosition(); |
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| 206 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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| 207 | } |
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| 208 | } |
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| 209 | glEnd(); |
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| 210 | } |
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| 211 | } |
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| 212 | |
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| 213 | } else { |
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| 214 | |
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| 215 | int number = trajectoryContainer->entries(); |
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| 216 | for(int index=0;index<number;index++) { |
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[288] | 217 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 218 | int pointn = trajectory->GetPointEntries(); |
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| 219 | if(pointn==1) { |
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| 220 | glBegin(GL_POINTS); |
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[288] | 221 | G4VTrajectoryPoint* tp = trajectory->GetPoint(0); |
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[233] | 222 | G4ThreeVector pos = tp->GetPosition(); |
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| 223 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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| 224 | glEnd(); |
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| 225 | } else { |
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| 226 | glBegin(GL_LINE_STRIP); |
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| 227 | for (int i = 0; i < pointn ; i++) { |
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[288] | 228 | G4VTrajectoryPoint* tp = trajectory->GetPoint(i); |
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[233] | 229 | G4ThreeVector pos = tp->GetPosition(); |
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| 230 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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| 231 | } |
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| 232 | glEnd(); |
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| 233 | } |
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| 234 | } |
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| 235 | |
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| 236 | } |
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| 237 | |
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| 238 | glPopAttrib(); //GL_CURRENT_BIT |
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| 239 | glPopAttrib(); //GL_ENABLE_BIT |
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| 240 | |
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| 241 | state->pop(); |
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| 242 | } |
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| 243 | ////////////////////////////////////////////////////////////////////////////// |
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| 244 | void SoG4Trajectories::rayPick ( |
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| 245 | SoRayPickAction* aAction |
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| 246 | ) |
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| 247 | ////////////////////////////////////////////////////////////////////////////// |
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| 248 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 249 | { |
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| 250 | if(!shouldRayPick(aAction)) return; |
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| 251 | |
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| 252 | aAction->setObjectSpace(); |
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| 253 | |
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[288] | 254 | if(fRunManager) { |
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| 255 | const G4Event* event = fRunManager->GetCurrentEvent(); |
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[233] | 256 | if(event) { |
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| 257 | G4TrajectoryContainer* trajectoryContainer = |
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| 258 | event->GetTrajectoryContainer(); |
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| 259 | if(trajectoryContainer) { |
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| 260 | int number = trajectoryContainer->entries(); |
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| 261 | for(int index=0;index<number;index++) { |
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[288] | 262 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 263 | int pointn = trajectory->GetPointEntries(); |
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| 264 | if(!pointn) continue; |
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[288] | 265 | G4VTrajectoryPoint* tp = trajectory->GetPoint(0); |
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[233] | 266 | G4ThreeVector pos = tp->GetPosition(); |
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| 267 | SbVec3f v0; |
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| 268 | v0.setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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| 269 | for (int i = 1; i < pointn ; i++) { |
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[288] | 270 | tp = trajectory->GetPoint(i); |
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[233] | 271 | pos = tp->GetPosition(); |
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| 272 | SbVec3f v1((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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| 273 | SbVec3f isect; |
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| 274 | SbBool hit = aAction->intersect(v0, v1, isect); |
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| 275 | if(hit && aAction->isBetweenPlanes(isect)) { |
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| 276 | SoPickedPoint* pp = aAction->addIntersection(isect); |
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| 277 | if(pp) { |
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| 278 | pp->setMaterialIndex(0); |
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| 279 | pp->setObjectNormal(SbVec3f(0.0f, 0.0f, 1.0f)); |
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| 280 | } |
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| 281 | } |
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| 282 | v0 = v1; |
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| 283 | } |
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| 284 | } |
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| 285 | } |
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| 286 | } |
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| 287 | } |
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| 288 | } |
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| 289 | ////////////////////////////////////////////////////////////////////////////// |
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| 290 | void SoG4Trajectories::computeBBox ( |
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| 291 | SoAction* //aAction |
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| 292 | ,SbBox3f& aBox |
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| 293 | ,SbVec3f& aCenter |
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| 294 | ) |
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| 295 | ////////////////////////////////////////////////////////////////////////////// |
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| 296 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 297 | { |
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[288] | 298 | if(fRunManager) { |
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| 299 | const G4Event* event = fRunManager->GetCurrentEvent(); |
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[233] | 300 | if(event) { |
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| 301 | G4TrajectoryContainer* trajectoryContainer = |
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| 302 | event->GetTrajectoryContainer(); |
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| 303 | if(trajectoryContainer) { |
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| 304 | int number = trajectoryContainer->entries(); |
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| 305 | double xmin = 0; |
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| 306 | double ymin = 0; |
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| 307 | double zmin = 0; |
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| 308 | double xmax = 0; |
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| 309 | double ymax = 0; |
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| 310 | double zmax = 0; |
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| 311 | bool first = true; |
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| 312 | for(int index=0;index<number;index++) { |
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[288] | 313 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 314 | int pointn = trajectory->GetPointEntries(); |
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| 315 | for (int i = 0; i < pointn ; i++) { |
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[288] | 316 | G4VTrajectoryPoint* tp = trajectory->GetPoint(i); |
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[233] | 317 | G4ThreeVector pos = tp->GetPosition(); |
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| 318 | if(first) { |
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| 319 | xmax = xmin = pos.x(); |
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| 320 | ymax = ymin = pos.y(); |
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| 321 | zmax = zmin = pos.z(); |
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| 322 | first = false; |
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| 323 | } else { |
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| 324 | xmin = MINIMUM(xmin,pos.x()); |
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| 325 | ymin = MINIMUM(ymin,pos.y()); |
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| 326 | zmin = MINIMUM(zmin,pos.z()); |
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| 327 | xmax = MAXIMUM(xmax,pos.x()); |
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| 328 | ymax = MAXIMUM(ymax,pos.y()); |
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| 329 | zmax = MAXIMUM(zmax,pos.z()); |
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| 330 | } |
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| 331 | } |
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| 332 | } |
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| 333 | if(!first) { |
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| 334 | aBox.setBounds(SbVec3f((float)xmin,(float)ymin,(float)zmin), |
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| 335 | SbVec3f((float)xmax,(float)ymax,(float)zmax)); |
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| 336 | } |
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| 337 | } |
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| 338 | } |
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| 339 | } |
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| 340 | aCenter = aBox.getCenter(); |
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| 341 | } |
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| 342 | ////////////////////////////////////////////////////////////////////////////// |
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| 343 | void SoG4Trajectories::generatePrimitives( |
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| 344 | SoAction* //aAction |
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| 345 | ) |
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| 346 | ////////////////////////////////////////////////////////////////////////////// |
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| 347 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 348 | { |
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| 349 | } |
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| 350 | ////////////////////////////////////////////////////////////////////////////// |
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| 351 | void SoG4Trajectories::flush( |
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| 352 | ) |
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| 353 | ////////////////////////////////////////////////////////////////////////////// |
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| 354 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 355 | { |
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| 356 | glFlush(); |
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| 357 | glFinish(); |
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| 358 | } |
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| 359 | ////////////////////////////////////////////////////////////////////////////// |
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| 360 | void SoG4Trajectories::timeOrder( |
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| 361 | G4TrajectoryContainer* aContainer |
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| 362 | ) |
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| 363 | ////////////////////////////////////////////////////////////////////////////// |
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| 364 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 365 | { |
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| 366 | fTimeOrderedPoints.clear(); |
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| 367 | |
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| 368 | if((SoG4Trajectories::Model)model.getValue() |
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| 369 | !=SoG4Trajectories::TIMED) return; |
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| 370 | |
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| 371 | if(!aContainer) return; |
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| 372 | |
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| 373 | int number = aContainer->entries(); |
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| 374 | if(number<=0) return; |
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| 375 | |
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| 376 | // Compute min, max time : |
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| 377 | double minTime = 0; |
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| 378 | double maxTime = 0; |
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| 379 | int numberOfPoints = 0; |
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| 380 | for(int index=0;index<number;index++) { |
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[288] | 381 | IGeant4Trajectory* trajectory = |
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| 382 | dynamic_cast<IGeant4Trajectory*>((*aContainer)[(size_t)index]); |
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| 383 | if(!trajectory) { |
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| 384 | fTimeOrderedPoints.clear(); |
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| 385 | return; |
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| 386 | } |
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| 387 | unsigned int pointn = trajectory->pointEntries(); |
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| 388 | for (unsigned int i = 0; i < pointn ; i++) { |
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| 389 | double globalTime = trajectory->pointGlobalTime(i); |
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[233] | 390 | if(numberOfPoints==0) { |
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| 391 | minTime = globalTime; |
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| 392 | maxTime = globalTime; |
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| 393 | } else { |
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| 394 | minTime = MINIMUM(minTime,globalTime); |
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| 395 | maxTime = MAXIMUM(maxTime,globalTime); |
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| 396 | } |
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| 397 | numberOfPoints++; |
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| 398 | } |
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| 399 | } |
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[288] | 400 | |
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| 401 | |
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| 402 | |
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[233] | 403 | SbBool flag = enableNotify(FALSE); |
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| 404 | timeMin.setValue((float)minTime); |
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| 405 | timeMax.setValue((float)maxTime); |
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| 406 | enableNotify(flag); |
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| 407 | |
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| 408 | // Construct the time ordered point list : |
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| 409 | int timen = timeSteps.getValue(); |
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| 410 | if(timen>0) { |
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| 411 | //double deltaTime = (maxTime - minTime)/timen; |
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| 412 | double deltaTime = timeInterval.getValue(); |
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| 413 | int count = 0; |
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| 414 | for(int t=0;t<=timen;t++) { |
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| 415 | fTimeOrderedPoints.push_back(std::vector<PointIdentifier>()); |
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| 416 | std::vector<PointIdentifier>& ids = fTimeOrderedPoints[t]; |
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| 417 | double tmin = timeStart.getValue() + t * deltaTime; |
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| 418 | double tmax = tmin + deltaTime; |
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| 419 | for(int index=0;index<number;index++) { |
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[288] | 420 | IGeant4Trajectory* trajectory = |
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| 421 | dynamic_cast<IGeant4Trajectory*>((*aContainer)[(size_t)index]); |
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| 422 | unsigned int pointn = trajectory->pointEntries(); |
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| 423 | for (unsigned int i = 0; i < pointn ; i++) { |
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| 424 | double globalTime = trajectory->pointGlobalTime(i); |
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[233] | 425 | if((tmin<=globalTime) && (globalTime<tmax)) { |
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| 426 | ids.push_back(PointIdentifier(index,i)); |
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| 427 | count++; |
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| 428 | } |
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| 429 | } |
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| 430 | } |
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| 431 | } |
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| 432 | |
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| 433 | /* |
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| 434 | if(count!=numberOfPoints) { |
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| 435 | SoDebugError::postWarning("SoG4RunManager::GLRender", |
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| 436 | "point count problem ; %d points, but %d ordered.", |
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| 437 | numberOfPoints,count); |
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| 438 | } |
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| 439 | */ |
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| 440 | } |
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| 441 | |
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| 442 | if(verbose.getValue()==TRUE) |
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| 443 | SoDebugError::postInfo("SoG4RunManager::GLRender", |
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| 444 | "points : %d, minTime : %g, maxTime : %g, timeStart : %g, timeInterval : %g, timeSteps : %d.", |
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| 445 | numberOfPoints,minTime,maxTime, |
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| 446 | timeStart.getValue(),timeInterval.getValue(),timeSteps.getValue()); |
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| 447 | |
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| 448 | } |
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| 449 | ////////////////////////////////////////////////////////////////////////////// |
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| 450 | void SoG4Trajectories::sensorCB ( |
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| 451 | void* aData |
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| 452 | ,SoSensor* //aSensor |
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| 453 | ) |
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| 454 | ////////////////////////////////////////////////////////////////////////////// |
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| 455 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 456 | { |
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[288] | 457 | SoG4Trajectories* This = (SoG4Trajectories*)aData; |
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| 458 | |
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| 459 | if(!This->fRunManager) return; |
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| 460 | const G4Event* event = This->fRunManager->GetCurrentEvent(); |
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[233] | 461 | if(!event) return; |
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[288] | 462 | |
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[233] | 463 | G4TrajectoryContainer* trajectoryContainer = |
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| 464 | event->GetTrajectoryContainer(); |
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| 465 | if(!trajectoryContainer) return; |
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| 466 | |
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| 467 | This->timeOrder(trajectoryContainer); |
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| 468 | |
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| 469 | } |
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| 470 | |
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| 471 | #include <Inventor/nodes/SoSeparator.h> |
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| 472 | #include <Inventor/nodes/SoCoordinate3.h> |
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| 473 | //#include <Inventor/nodes/SoLineSet.h> |
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| 474 | #include <Inventor/nodes/SoIndexedLineSet.h> |
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| 475 | ////////////////////////////////////////////////////////////////////////////// |
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| 476 | void SoG4Trajectories::generateAlternateRep( |
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| 477 | ) |
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| 478 | ////////////////////////////////////////////////////////////////////////////// |
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| 479 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 480 | { |
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[288] | 481 | if(!fRunManager) return; |
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| 482 | const G4Event* event = fRunManager->GetCurrentEvent(); |
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[233] | 483 | if(!event) return; |
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| 484 | G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); |
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| 485 | if(!trajectoryContainer) return; |
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| 486 | |
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| 487 | /* With SoLineSets : |
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| 488 | int number = trajectoryContainer->entries(); |
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| 489 | for(int index=0;index<number;index++) { |
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[288] | 490 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 491 | int pointn = trajectory->GetPointEntries(); |
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| 492 | if(pointn>=1) { |
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| 493 | SbVec3f* points = new SbVec3f[pointn]; |
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| 494 | for (int i = 0; i < pointn ; i++) { |
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[288] | 495 | G4VTrajectoryPoint* tp = trajectory->GetPoint(i); |
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[233] | 496 | G4ThreeVector pos = tp->GetPosition(); |
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| 497 | points[i].setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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| 498 | } |
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| 499 | |
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| 500 | // Scene graph : |
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| 501 | SoSeparator* separator = new SoSeparator; |
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| 502 | |
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| 503 | SoCoordinate3* coordinate3 = new SoCoordinate3; |
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| 504 | coordinate3->point.setValues(0,pointn,points); |
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| 505 | delete [] points; |
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| 506 | separator->addChild(coordinate3); |
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| 507 | |
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| 508 | SoLineSet* lineSet = new SoLineSet; |
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| 509 | lineSet->numVertices.setValues(0,1,&pointn); |
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| 510 | separator->addChild(lineSet); |
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| 511 | |
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| 512 | alternateRep.setValue(separator); |
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| 513 | } |
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| 514 | } */ |
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| 515 | |
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| 516 | // With one SoIndexedLineSet : |
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| 517 | int npoint = 0; |
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| 518 | int ncoord = 0; |
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| 519 | {int number = trajectoryContainer->entries(); |
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| 520 | for(int index=0;index<number;index++) { |
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[288] | 521 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 522 | int pointn = trajectory->GetPointEntries(); |
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| 523 | if(pointn>=1) { |
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| 524 | npoint += pointn; |
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| 525 | ncoord += pointn + 1; |
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| 526 | } |
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| 527 | }} |
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| 528 | if(npoint<=0) return; |
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| 529 | |
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| 530 | SbVec3f* points = new SbVec3f[npoint]; |
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| 531 | int32_t* coords = new int32_t[ncoord]; |
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| 532 | |
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| 533 | int ipoint = 0; |
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| 534 | int icoord = 0; |
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| 535 | |
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| 536 | int number = trajectoryContainer->entries(); |
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| 537 | for(int index=0;index<number;index++) { |
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[288] | 538 | G4VTrajectory* trajectory = (*trajectoryContainer)[(size_t)index]; |
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[233] | 539 | int pointn = trajectory->GetPointEntries(); |
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| 540 | if(pointn>=1) { |
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| 541 | for (int i = 0; i < pointn ; i++) { |
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[288] | 542 | G4VTrajectoryPoint* tp = trajectory->GetPoint(i); |
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[233] | 543 | G4ThreeVector pos = tp->GetPosition(); |
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| 544 | points[ipoint].setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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| 545 | coords[icoord] = ipoint; |
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| 546 | ipoint++; |
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| 547 | icoord++; |
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| 548 | } |
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| 549 | coords[icoord] = SO_END_LINE_INDEX; |
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| 550 | icoord++; |
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| 551 | } |
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| 552 | } |
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| 553 | |
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| 554 | SoSeparator* separator = new SoSeparator; |
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| 555 | |
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| 556 | SoCoordinate3* coordinate3 = new SoCoordinate3; |
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| 557 | coordinate3->point.setValues(0,ipoint,points); |
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| 558 | delete [] points; |
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| 559 | separator->addChild(coordinate3); |
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| 560 | |
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| 561 | SoIndexedLineSet* indexedLineSet = new SoIndexedLineSet; |
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| 562 | indexedLineSet->coordIndex.setValues(0,icoord,coords); |
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| 563 | delete [] coords; |
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| 564 | separator->addChild(indexedLineSet); |
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| 565 | |
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| 566 | alternateRep.setValue(separator); |
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| 567 | } |
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| 568 | ////////////////////////////////////////////////////////////////////////////// |
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| 569 | void SoG4Trajectories::clearAlternateRep( |
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| 570 | ) |
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| 571 | ////////////////////////////////////////////////////////////////////////////// |
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| 572 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 573 | { |
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| 574 | alternateRep.setValue(NULL); |
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| 575 | } |
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| 576 | ////////////////////////////////////////////////////////////////////////////// |
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| 577 | void SoG4Trajectories::doAction( |
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| 578 | SoAction* aAction |
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| 579 | ) |
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| 580 | ////////////////////////////////////////////////////////////////////////////// |
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| 581 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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| 582 | { |
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| 583 | SO_ALTERNATEREP_DO_ACTION(aAction) |
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| 584 | SoShape::doAction(aAction); |
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| 585 | } |
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