1 | |
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2 | // this : |
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3 | #include <G4Lab/SoG4Trajectories.h> |
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4 | |
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5 | // Inventor : |
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6 | #include <Inventor/SoPickedPoint.h> |
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7 | #include <Inventor/errors/SoDebugError.h> |
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8 | #include <Inventor/actions/SoGLRenderAction.h> |
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9 | #include <Inventor/actions/SoRayPickAction.h> |
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10 | #include <Inventor/actions/SoCallbackAction.h> |
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11 | #include <Inventor/actions/SoCallbackAction.h> |
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12 | #include <Inventor/sensors/SoFieldSensor.h> |
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13 | #include <Inventor/elements/SoLazyElement.h> |
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14 | #include <Inventor/bundles/SoMaterialBundle.h> |
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15 | |
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16 | // HEPVis : |
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17 | #include <HEPVis/actions/SoAlternateRepAction.h> |
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18 | |
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19 | #ifdef WIN32 |
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20 | #undef pascal // Clash between windef.h and Geant4/SystemOfnits.hh |
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21 | #endif |
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22 | |
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23 | // Geant4 : |
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24 | #include <G4RunManager.hh> |
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25 | #include <G4Trajectory.hh> |
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26 | |
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27 | // G4Lab : |
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28 | #include <G4Lab/Trajectory.h> |
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29 | |
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30 | //WIN32 : have HEPVis/SbGL.h after G4SteppingManager.h. |
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31 | // Else the windows.h will clash with std::max. |
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32 | #include <HEPVis/SbGL.h> |
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33 | |
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34 | #define MINIMUM(a,b) ((a)<(b)?a:b) |
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35 | #define MAXIMUM(a,b) ((a)>(b)?a:b) |
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36 | |
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37 | SO_NODE_SOURCE(SoG4Trajectories) |
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38 | ////////////////////////////////////////////////////////////////////////////// |
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39 | void SoG4Trajectories::initClass( |
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40 | ) |
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41 | ////////////////////////////////////////////////////////////////////////////// |
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42 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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43 | { |
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44 | SO_NODE_INIT_CLASS(SoG4Trajectories,SoShape,"Shape"); |
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45 | } |
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46 | ////////////////////////////////////////////////////////////////////////////// |
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47 | SoG4Trajectories::SoG4Trajectories( |
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48 | ) |
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49 | :fContainer(0) |
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50 | ,fSensor(0) |
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51 | ////////////////////////////////////////////////////////////////////////////// |
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52 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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53 | { |
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54 | SO_NODE_CONSTRUCTOR(SoG4Trajectories); |
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55 | SO_NODE_ADD_FIELD(model,(ALL)); |
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56 | SO_NODE_ADD_FIELD(timeStart,(0)); |
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57 | SO_NODE_ADD_FIELD(timeInterval,(0.05F)); |
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58 | SO_NODE_ADD_FIELD(timeSteps,(100)); |
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59 | SO_NODE_ADD_FIELD(timeIndex,(0)); |
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60 | |
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61 | SO_NODE_ADD_FIELD(timeMin,(0)); |
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62 | SO_NODE_ADD_FIELD(timeMax,(0)); |
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63 | SO_NODE_ADD_FIELD(verbose,(FALSE)); |
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64 | |
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65 | SO_NODE_ADD_FIELD(alternateRep,(NULL)); |
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66 | |
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67 | SO_NODE_DEFINE_ENUM_VALUE(Model,ALL); |
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68 | SO_NODE_DEFINE_ENUM_VALUE(Model,TIMED); |
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69 | |
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70 | SO_NODE_SET_SF_ENUM_TYPE(model,Model); |
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71 | |
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72 | fSensor = new SoFieldSensor(sensorCB,this); |
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73 | fSensor->attach(&timeInterval); |
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74 | |
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75 | timeSteps.addAuditor(&timeInterval,SoNotRec::FIELD); |
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76 | timeStart.addAuditor(&timeInterval,SoNotRec::FIELD); |
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77 | |
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78 | } |
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79 | ////////////////////////////////////////////////////////////////////////////// |
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80 | SoG4Trajectories::~SoG4Trajectories( |
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81 | ) |
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82 | ////////////////////////////////////////////////////////////////////////////// |
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83 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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84 | { |
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85 | fSensor->detach(); |
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86 | timeSteps.removeAuditor(&timeInterval,SoNotRec::FIELD); |
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87 | timeStart.removeAuditor(&timeInterval,SoNotRec::FIELD); |
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88 | } |
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89 | ////////////////////////////////////////////////////////////////////////////// |
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90 | void SoG4Trajectories::GLRender ( |
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91 | SoGLRenderAction* aAction |
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92 | ) |
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93 | ////////////////////////////////////////////////////////////////////////////// |
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94 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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95 | { |
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96 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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97 | if(!runManager) return; |
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98 | const G4Event* event = runManager->GetCurrentEvent(); |
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99 | if(!event) return; |
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100 | G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); |
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101 | if(!trajectoryContainer) return; |
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102 | |
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103 | SoState* state = aAction->getState(); |
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104 | state->push(); |
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105 | |
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106 | SoLazyElement::setLightModel(state, SoLazyElement::BASE_COLOR); |
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107 | |
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108 | glPushAttrib(GL_ENABLE_BIT); |
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109 | glPushAttrib(GL_CURRENT_BIT); |
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110 | |
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111 | SoMaterialBundle mb(aAction); |
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112 | mb.sendFirst(); |
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113 | |
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114 | const SbColor& color = SoLazyElement::getDiffuse(aAction->getState(),0); |
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115 | float red,green,blue; |
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116 | color.getValue(red,green,blue); |
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117 | glDisable(GL_LIGHTING); |
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118 | glColor3f(red,green,blue); |
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119 | |
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120 | if((SoG4Trajectories::Model)model.getValue()==SoG4Trajectories::TIMED) { |
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121 | |
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122 | if(fContainer!=trajectoryContainer) { // Event had changed. |
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123 | timeOrder(trajectoryContainer); |
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124 | fContainer = trajectoryContainer; |
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125 | } |
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126 | |
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127 | int timen = fTimeOrderedPoints.size(); |
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128 | int ti = timeIndex.getValue(); |
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129 | if((ti>=0)&&(ti<timen)) { |
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130 | |
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131 | const std::vector<PointIdentifier>& ids = fTimeOrderedPoints[ti]; |
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132 | int idn = ids.size(); |
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133 | if(verbose.getValue()==TRUE) |
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134 | SoDebugError::postInfo("SoG4RunManager::GLRender", |
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135 | "debug : render slice %d with %d points.", |
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136 | ti,idn); |
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137 | |
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138 | for(int t=0;t<=ti;t++) { |
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139 | const std::vector<PointIdentifier>& ids = fTimeOrderedPoints[t]; |
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140 | int idn = ids.size(); |
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141 | |
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142 | // First pass to draw points : |
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143 | glBegin(GL_POINTS); |
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144 | int i; |
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145 | for(i=0;i<idn;i++) { |
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146 | int itraj = ids[i].fTrajectory; |
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147 | int ipoint = ids[i].fPoint; |
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148 | G4Trajectory* trajectory = |
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149 | (G4Trajectory*)(*trajectoryContainer)[(size_t)itraj]; |
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150 | int pointn = trajectory->GetPointEntries(); |
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151 | if( (pointn==1) || (ipoint==pointn-1) ) { |
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152 | G4TrajectoryPoint* tp = |
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153 | (G4TrajectoryPoint*)(trajectory->GetPoint(ipoint)); |
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154 | G4ThreeVector pos = tp->GetPosition(); |
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155 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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156 | } |
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157 | } |
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158 | glEnd(); |
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159 | |
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160 | // Draw segments : |
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161 | glBegin(GL_LINES); |
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162 | for(i=0;i<idn;i++) { |
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163 | int itraj = ids[i].fTrajectory; |
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164 | int ipoint = ids[i].fPoint; |
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165 | G4Trajectory* trajectory = |
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166 | (G4Trajectory*)(*trajectoryContainer)[(size_t)itraj]; |
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167 | int pointn = trajectory->GetPointEntries(); |
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168 | if( (pointn==1) || (ipoint==pointn-1) ) { |
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169 | } else { |
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170 | G4TrajectoryPoint* tp = |
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171 | (G4TrajectoryPoint*)(trajectory->GetPoint(ipoint)); |
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172 | G4ThreeVector pos = tp->GetPosition(); |
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173 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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174 | tp = (G4TrajectoryPoint*)(trajectory->GetPoint(ipoint+1)); |
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175 | pos = tp->GetPosition(); |
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176 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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177 | } |
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178 | } |
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179 | glEnd(); |
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180 | } |
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181 | } |
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182 | |
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183 | } else { |
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184 | |
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185 | int number = trajectoryContainer->entries(); |
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186 | for(int index=0;index<number;index++) { |
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187 | G4Trajectory* trajectory = |
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188 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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189 | int pointn = trajectory->GetPointEntries(); |
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190 | if(pointn==1) { |
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191 | glBegin(GL_POINTS); |
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192 | G4TrajectoryPoint* tp = (G4TrajectoryPoint*)(trajectory->GetPoint(0)); |
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193 | G4ThreeVector pos = tp->GetPosition(); |
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194 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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195 | glEnd(); |
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196 | } else { |
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197 | glBegin(GL_LINE_STRIP); |
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198 | for (int i = 0; i < pointn ; i++) { |
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199 | G4TrajectoryPoint* tp = |
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200 | (G4TrajectoryPoint*)(trajectory->GetPoint(i)); |
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201 | G4ThreeVector pos = tp->GetPosition(); |
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202 | glVertex3d(pos.x(),pos.y(),pos.z()); |
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203 | } |
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204 | glEnd(); |
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205 | } |
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206 | } |
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207 | |
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208 | } |
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209 | |
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210 | glPopAttrib(); //GL_CURRENT_BIT |
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211 | glPopAttrib(); //GL_ENABLE_BIT |
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212 | |
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213 | state->pop(); |
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214 | } |
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215 | ////////////////////////////////////////////////////////////////////////////// |
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216 | void SoG4Trajectories::rayPick ( |
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217 | SoRayPickAction* aAction |
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218 | ) |
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219 | ////////////////////////////////////////////////////////////////////////////// |
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220 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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221 | { |
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222 | if(!shouldRayPick(aAction)) return; |
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223 | |
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224 | aAction->setObjectSpace(); |
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225 | |
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226 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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227 | if(runManager) { |
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228 | const G4Event* event = runManager->GetCurrentEvent(); |
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229 | if(event) { |
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230 | G4TrajectoryContainer* trajectoryContainer = |
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231 | event->GetTrajectoryContainer(); |
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232 | if(trajectoryContainer) { |
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233 | int number = trajectoryContainer->entries(); |
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234 | for(int index=0;index<number;index++) { |
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235 | G4Trajectory* trajectory = |
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236 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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237 | int pointn = trajectory->GetPointEntries(); |
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238 | if(!pointn) continue; |
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239 | G4TrajectoryPoint* tp = |
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240 | (G4TrajectoryPoint*)(trajectory->GetPoint(0)); |
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241 | G4ThreeVector pos = tp->GetPosition(); |
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242 | SbVec3f v0; |
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243 | v0.setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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244 | for (int i = 1; i < pointn ; i++) { |
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245 | tp = (G4TrajectoryPoint*)(trajectory->GetPoint(i)); |
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246 | pos = tp->GetPosition(); |
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247 | SbVec3f v1((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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248 | SbVec3f isect; |
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249 | SbBool hit = aAction->intersect(v0, v1, isect); |
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250 | if(hit && aAction->isBetweenPlanes(isect)) { |
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251 | SoPickedPoint* pp = aAction->addIntersection(isect); |
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252 | if(pp) { |
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253 | pp->setMaterialIndex(0); |
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254 | pp->setObjectNormal(SbVec3f(0.0f, 0.0f, 1.0f)); |
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255 | } |
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256 | } |
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257 | v0 = v1; |
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258 | } |
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259 | } |
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260 | } |
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261 | } |
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262 | } |
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263 | } |
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264 | ////////////////////////////////////////////////////////////////////////////// |
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265 | void SoG4Trajectories::computeBBox ( |
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266 | SoAction* //aAction |
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267 | ,SbBox3f& aBox |
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268 | ,SbVec3f& aCenter |
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269 | ) |
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270 | ////////////////////////////////////////////////////////////////////////////// |
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271 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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272 | { |
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273 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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274 | if(runManager) { |
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275 | const G4Event* event = runManager->GetCurrentEvent(); |
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276 | if(event) { |
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277 | G4TrajectoryContainer* trajectoryContainer = |
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278 | event->GetTrajectoryContainer(); |
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279 | if(trajectoryContainer) { |
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280 | int number = trajectoryContainer->entries(); |
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281 | double xmin = 0; |
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282 | double ymin = 0; |
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283 | double zmin = 0; |
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284 | double xmax = 0; |
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285 | double ymax = 0; |
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286 | double zmax = 0; |
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287 | bool first = true; |
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288 | for(int index=0;index<number;index++) { |
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289 | G4Trajectory* trajectory = |
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290 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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291 | int pointn = trajectory->GetPointEntries(); |
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292 | for (int i = 0; i < pointn ; i++) { |
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293 | G4TrajectoryPoint* tp = |
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294 | (G4TrajectoryPoint*)(trajectory->GetPoint(i)); |
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295 | G4ThreeVector pos = tp->GetPosition(); |
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296 | if(first) { |
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297 | xmax = xmin = pos.x(); |
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298 | ymax = ymin = pos.y(); |
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299 | zmax = zmin = pos.z(); |
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300 | first = false; |
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301 | } else { |
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302 | xmin = MINIMUM(xmin,pos.x()); |
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303 | ymin = MINIMUM(ymin,pos.y()); |
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304 | zmin = MINIMUM(zmin,pos.z()); |
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305 | xmax = MAXIMUM(xmax,pos.x()); |
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306 | ymax = MAXIMUM(ymax,pos.y()); |
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307 | zmax = MAXIMUM(zmax,pos.z()); |
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308 | } |
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309 | } |
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310 | } |
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311 | if(!first) { |
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312 | aBox.setBounds(SbVec3f((float)xmin,(float)ymin,(float)zmin), |
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313 | SbVec3f((float)xmax,(float)ymax,(float)zmax)); |
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314 | } |
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315 | } |
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316 | } |
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317 | } |
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318 | aCenter = aBox.getCenter(); |
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319 | } |
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320 | ////////////////////////////////////////////////////////////////////////////// |
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321 | void SoG4Trajectories::generatePrimitives( |
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322 | SoAction* //aAction |
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323 | ) |
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324 | ////////////////////////////////////////////////////////////////////////////// |
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325 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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326 | { |
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327 | } |
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328 | ////////////////////////////////////////////////////////////////////////////// |
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329 | void SoG4Trajectories::flush( |
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330 | ) |
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331 | ////////////////////////////////////////////////////////////////////////////// |
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332 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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333 | { |
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334 | glFlush(); |
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335 | glFinish(); |
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336 | } |
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337 | ////////////////////////////////////////////////////////////////////////////// |
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338 | bool SoG4Trajectories::isG4LabTrajectories( |
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339 | G4TrajectoryContainer* aContainer |
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340 | ) |
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341 | ////////////////////////////////////////////////////////////////////////////// |
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342 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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343 | { |
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344 | if(!aContainer) return false; |
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345 | |
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346 | int number = aContainer->entries(); |
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347 | if(number<=0) return false; |
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348 | |
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349 | // Check if G4Trajectory is a G4Lab::Trajectory : |
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350 | G4Lab::Trajectory* trajectory = |
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351 | dynamic_cast<G4Lab::Trajectory*>((G4Trajectory*)(*aContainer)[(size_t)0]); |
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352 | |
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353 | return (trajectory ? true : false); |
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354 | } |
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355 | ////////////////////////////////////////////////////////////////////////////// |
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356 | void SoG4Trajectories::timeOrder( |
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357 | G4TrajectoryContainer* aContainer |
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358 | ) |
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359 | ////////////////////////////////////////////////////////////////////////////// |
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360 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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361 | { |
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362 | fTimeOrderedPoints.clear(); |
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363 | |
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364 | if((SoG4Trajectories::Model)model.getValue() |
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365 | !=SoG4Trajectories::TIMED) return; |
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366 | |
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367 | if(!aContainer) return; |
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368 | |
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369 | if(!isG4LabTrajectories(aContainer)) return; |
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370 | |
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371 | int number = aContainer->entries(); |
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372 | if(number<=0) return; |
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373 | |
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374 | // Compute min, max time : |
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375 | double minTime = 0; |
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376 | double maxTime = 0; |
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377 | int numberOfPoints = 0; |
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378 | for(int index=0;index<number;index++) { |
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379 | G4Lab::Trajectory* trajectory = |
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380 | (G4Lab::Trajectory*)(*aContainer)[(size_t)index]; |
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381 | int pointn = trajectory->GetPointEntries(); |
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382 | for (int i = 0; i < pointn ; i++) { |
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383 | double globalTime = trajectory->GetPointGlobalTime(i); |
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384 | if(numberOfPoints==0) { |
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385 | minTime = globalTime; |
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386 | maxTime = globalTime; |
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387 | } else { |
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388 | minTime = MINIMUM(minTime,globalTime); |
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389 | maxTime = MAXIMUM(maxTime,globalTime); |
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390 | } |
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391 | numberOfPoints++; |
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392 | } |
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393 | } |
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394 | SbBool flag = enableNotify(FALSE); |
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395 | timeMin.setValue((float)minTime); |
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396 | timeMax.setValue((float)maxTime); |
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397 | enableNotify(flag); |
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398 | |
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399 | // Construct the time ordered point list : |
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400 | int timen = timeSteps.getValue(); |
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401 | if(timen>0) { |
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402 | //double deltaTime = (maxTime - minTime)/timen; |
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403 | double deltaTime = timeInterval.getValue(); |
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404 | int count = 0; |
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405 | for(int t=0;t<=timen;t++) { |
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406 | fTimeOrderedPoints.push_back(std::vector<PointIdentifier>()); |
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407 | std::vector<PointIdentifier>& ids = fTimeOrderedPoints[t]; |
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408 | double tmin = timeStart.getValue() + t * deltaTime; |
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409 | double tmax = tmin + deltaTime; |
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410 | for(int index=0;index<number;index++) { |
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411 | G4Lab::Trajectory* trajectory = |
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412 | (G4Lab::Trajectory*)(*aContainer)[(size_t)index]; |
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413 | int pointn = trajectory->GetPointEntries(); |
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414 | for (int i = 0; i < pointn ; i++) { |
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415 | double globalTime = trajectory->GetPointGlobalTime(i); |
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416 | if((tmin<=globalTime) && (globalTime<tmax)) { |
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417 | ids.push_back(PointIdentifier(index,i)); |
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418 | count++; |
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419 | } |
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420 | } |
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421 | } |
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422 | } |
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423 | |
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424 | /* |
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425 | if(count!=numberOfPoints) { |
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426 | SoDebugError::postWarning("SoG4RunManager::GLRender", |
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427 | "point count problem ; %d points, but %d ordered.", |
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428 | numberOfPoints,count); |
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429 | } |
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430 | */ |
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431 | } |
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432 | |
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433 | if(verbose.getValue()==TRUE) |
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434 | SoDebugError::postInfo("SoG4RunManager::GLRender", |
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435 | "points : %d, minTime : %g, maxTime : %g, timeStart : %g, timeInterval : %g, timeSteps : %d.", |
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436 | numberOfPoints,minTime,maxTime, |
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437 | timeStart.getValue(),timeInterval.getValue(),timeSteps.getValue()); |
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438 | |
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439 | } |
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440 | ////////////////////////////////////////////////////////////////////////////// |
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441 | void SoG4Trajectories::sensorCB ( |
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442 | void* aData |
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443 | ,SoSensor* //aSensor |
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444 | ) |
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445 | ////////////////////////////////////////////////////////////////////////////// |
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446 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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447 | { |
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448 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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449 | if(!runManager) return; |
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450 | const G4Event* event = runManager->GetCurrentEvent(); |
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451 | if(!event) return; |
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452 | G4TrajectoryContainer* trajectoryContainer = |
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453 | event->GetTrajectoryContainer(); |
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454 | if(!trajectoryContainer) return; |
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455 | |
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456 | SoG4Trajectories* This = (SoG4Trajectories*)aData; |
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457 | |
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458 | This->timeOrder(trajectoryContainer); |
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459 | |
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460 | } |
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461 | |
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462 | #include <Inventor/nodes/SoSeparator.h> |
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463 | #include <Inventor/nodes/SoCoordinate3.h> |
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464 | //#include <Inventor/nodes/SoLineSet.h> |
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465 | #include <Inventor/nodes/SoIndexedLineSet.h> |
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466 | ////////////////////////////////////////////////////////////////////////////// |
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467 | void SoG4Trajectories::generateAlternateRep( |
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468 | ) |
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469 | ////////////////////////////////////////////////////////////////////////////// |
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470 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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471 | { |
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472 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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473 | if(!runManager) return; |
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474 | const G4Event* event = runManager->GetCurrentEvent(); |
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475 | if(!event) return; |
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476 | G4TrajectoryContainer* trajectoryContainer = event->GetTrajectoryContainer(); |
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477 | if(!trajectoryContainer) return; |
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478 | |
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479 | /* With SoLineSets : |
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480 | int number = trajectoryContainer->entries(); |
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481 | for(int index=0;index<number;index++) { |
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482 | G4Trajectory* trajectory = |
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483 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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484 | int pointn = trajectory->GetPointEntries(); |
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485 | if(pointn>=1) { |
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486 | SbVec3f* points = new SbVec3f[pointn]; |
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487 | for (int i = 0; i < pointn ; i++) { |
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488 | G4TrajectoryPoint* tp = |
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489 | (G4TrajectoryPoint*)(trajectory->GetPoint(i)); |
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490 | G4ThreeVector pos = tp->GetPosition(); |
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491 | points[i].setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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492 | } |
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493 | |
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494 | // Scene graph : |
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495 | SoSeparator* separator = new SoSeparator; |
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496 | |
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497 | SoCoordinate3* coordinate3 = new SoCoordinate3; |
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498 | coordinate3->point.setValues(0,pointn,points); |
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499 | delete [] points; |
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500 | separator->addChild(coordinate3); |
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501 | |
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502 | SoLineSet* lineSet = new SoLineSet; |
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503 | lineSet->numVertices.setValues(0,1,&pointn); |
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504 | separator->addChild(lineSet); |
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505 | |
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506 | alternateRep.setValue(separator); |
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507 | } |
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508 | } */ |
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509 | |
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510 | // With one SoIndexedLineSet : |
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511 | int npoint = 0; |
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512 | int ncoord = 0; |
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513 | {int number = trajectoryContainer->entries(); |
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514 | for(int index=0;index<number;index++) { |
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515 | G4Trajectory* trajectory = |
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516 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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517 | int pointn = trajectory->GetPointEntries(); |
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518 | if(pointn>=1) { |
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519 | npoint += pointn; |
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520 | ncoord += pointn + 1; |
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521 | } |
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522 | }} |
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523 | if(npoint<=0) return; |
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524 | |
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525 | SbVec3f* points = new SbVec3f[npoint]; |
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526 | int32_t* coords = new int32_t[ncoord]; |
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527 | |
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528 | int ipoint = 0; |
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529 | int icoord = 0; |
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530 | |
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531 | int number = trajectoryContainer->entries(); |
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532 | for(int index=0;index<number;index++) { |
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533 | G4Trajectory* trajectory = |
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534 | (G4Trajectory*)(*trajectoryContainer)[(size_t)index]; |
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535 | int pointn = trajectory->GetPointEntries(); |
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536 | if(pointn>=1) { |
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537 | for (int i = 0; i < pointn ; i++) { |
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538 | G4TrajectoryPoint* tp = |
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539 | (G4TrajectoryPoint*)(trajectory->GetPoint(i)); |
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540 | G4ThreeVector pos = tp->GetPosition(); |
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541 | points[ipoint].setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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542 | coords[icoord] = ipoint; |
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543 | ipoint++; |
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544 | icoord++; |
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545 | } |
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546 | coords[icoord] = SO_END_LINE_INDEX; |
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547 | icoord++; |
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548 | } |
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549 | } |
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550 | |
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551 | SoSeparator* separator = new SoSeparator; |
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552 | |
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553 | SoCoordinate3* coordinate3 = new SoCoordinate3; |
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554 | coordinate3->point.setValues(0,ipoint,points); |
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555 | delete [] points; |
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556 | separator->addChild(coordinate3); |
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557 | |
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558 | SoIndexedLineSet* indexedLineSet = new SoIndexedLineSet; |
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559 | indexedLineSet->coordIndex.setValues(0,icoord,coords); |
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560 | delete [] coords; |
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561 | separator->addChild(indexedLineSet); |
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562 | |
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563 | alternateRep.setValue(separator); |
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564 | } |
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565 | ////////////////////////////////////////////////////////////////////////////// |
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566 | void SoG4Trajectories::clearAlternateRep( |
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567 | ) |
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568 | ////////////////////////////////////////////////////////////////////////////// |
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569 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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570 | { |
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571 | alternateRep.setValue(NULL); |
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572 | } |
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573 | ////////////////////////////////////////////////////////////////////////////// |
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574 | void SoG4Trajectories::doAction( |
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575 | SoAction* aAction |
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576 | ) |
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577 | ////////////////////////////////////////////////////////////////////////////// |
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578 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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579 | { |
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580 | SO_ALTERNATEREP_DO_ACTION(aAction) |
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581 | SoShape::doAction(aAction); |
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582 | } |
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