source: snovis/trunk/source/G4Lab/cxx/SteppingAction.cxx@ 302

Last change on this file since 302 was 233, checked in by barrand, 19 years ago
  • Property svn:eol-style set to native
File size: 2.5 KB
Line 
1
2// this :
3#include <G4Lab/SteppingAction.h>
4
5// Geant4 :
6#include <G4Step.hh>
7#include <G4ThreeVector.hh>
8
9#ifdef WIN32
10#include <windows.h>
11#endif
12#ifdef APPLE_GL //Beurk
13#include <gl.h>
14#else
15#include <GL/gl.h>
16#endif
17
18//////////////////////////////////////////////////////////////////////////////
19G4Lab::SteppingAction::SteppingAction(
20)
21:fEnabled(false)
22//////////////////////////////////////////////////////////////////////////////
23//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
24{
25}
26//////////////////////////////////////////////////////////////////////////////
27G4Lab::SteppingAction::~SteppingAction(
28)
29//////////////////////////////////////////////////////////////////////////////
30//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
31{
32}
33//////////////////////////////////////////////////////////////////////////////
34void G4Lab::SteppingAction::enable(
35)
36//////////////////////////////////////////////////////////////////////////////
37//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
38{
39 fEnabled = true;
40}
41//////////////////////////////////////////////////////////////////////////////
42void G4Lab::SteppingAction::disable(
43)
44//////////////////////////////////////////////////////////////////////////////
45//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
46{
47 fEnabled = false;
48}
49//////////////////////////////////////////////////////////////////////////////
50void G4Lab::SteppingAction::UserSteppingAction(
51 const G4Step* aStep
52)
53//////////////////////////////////////////////////////////////////////////////
54//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
55{
56 render(aStep);
57}
58//////////////////////////////////////////////////////////////////////////////
59void G4Lab::SteppingAction::render(
60 const G4Step* aStep
61)
62//////////////////////////////////////////////////////////////////////////////
63//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
64{
65 if(!aStep) return;
66 if(!fEnabled) return;
67
68 //G4double charge = step->GetTrack()->GetDefinition()->GetPDGCharge();
69
70 const G4ThreeVector& begin = aStep->GetPreStepPoint()->GetPosition();
71 const G4ThreeVector& end = aStep->GetPostStepPoint ()->GetPosition();
72
73 glBegin(GL_LINES);
74 glVertex3d(begin.x(),begin.y(),begin.z());
75 glVertex3d(end.x(),end.y(),end.z());
76 glEnd();
77
78 // Flush here if we want to have a chance to see
79 // step by step drawing :
80 glFlush();
81 glFinish();
82}
83
84
85
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