1 | // this : |
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2 | #include <G4Lab/TrajectoryAccessor.h> |
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3 | |
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4 | // Inventor : |
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5 | #include <Inventor/nodes/SoSeparator.h> |
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6 | #include <Inventor/nodes/SoLightModel.h> |
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7 | #include <Inventor/nodes/SoDrawStyle.h> |
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8 | #include <Inventor/nodes/SoCoordinate3.h> |
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9 | #include <Inventor/nodes/SoIndexedLineSet.h> |
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10 | #include <Inventor/engines/SoTimeCounter.h> |
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11 | #include <Inventor/engines/SoCalculator.h> |
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12 | |
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13 | // HEPVis : |
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14 | #include <HEPVis/nodes/SoHighlightMaterial.h> |
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15 | |
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16 | #ifdef WIN32 |
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17 | #undef pascal // Clash between windef.h and Geant4/SystemOfUnits.hh |
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18 | #endif |
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19 | |
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20 | // Geant4 : |
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21 | #include <G4RunManager.hh> |
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22 | |
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23 | // Slash : |
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24 | #include <Slash/Core/ISession.h> |
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25 | #include <Slash/Data/IIterator.h> |
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26 | |
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27 | // Lib : |
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28 | #include <Lib/Debug.h> |
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29 | #include <Lib/Out.h> |
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30 | #include <Lib/Value.h> |
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31 | #include <Lib/smanip.h> |
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32 | |
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33 | // G4Lab : |
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34 | #include <G4Lab/Trajectory.h> |
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35 | #include <G4Lab/SoG4Trajectories.h> |
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36 | |
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37 | ////////////////////////////////////////////////////////////////////////////// |
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38 | G4Lab::TrajectoryAccessor::TrajectoryAccessor( |
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39 | Slash::Core::ISession& aSession |
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40 | ) |
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41 | :OnX::InventorAccessor(aSession) |
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42 | ,fType("Trajectory") |
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43 | ,fModeling("immediate_all") |
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44 | ,fG4Lab(false) |
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45 | ,fSeparator(0) |
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46 | ,fCoordinate(0) |
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47 | ,fIndex(0) |
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48 | ////////////////////////////////////////////////////////////////////////////// |
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49 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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50 | { |
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51 | Lib::Debug::increment("G4Lab::TrajectoryAccessor"); |
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52 | } |
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53 | ////////////////////////////////////////////////////////////////////////////// |
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54 | G4Lab::TrajectoryAccessor::~TrajectoryAccessor( |
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55 | ) |
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56 | ////////////////////////////////////////////////////////////////////////////// |
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57 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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58 | { |
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59 | Lib::Debug::decrement("G4Lab::TrajectoryAccessor"); |
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60 | } |
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61 | ////////////////////////////////////////////////////////////////////////////// |
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62 | std::string G4Lab::TrajectoryAccessor::name( |
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63 | ) const |
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64 | ////////////////////////////////////////////////////////////////////////////// |
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65 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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66 | { |
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67 | return fType; |
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68 | } |
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69 | namespace G4Lab { |
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70 | class TrajectoryIterator : public virtual Slash::Data::IIterator { |
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71 | public: //Slash::Data::IIterator |
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72 | virtual Slash::Data::IAccessor::Data object() { |
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73 | if(fIterator==fVector.end()) return 0; |
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74 | return *fIterator; |
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75 | } |
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76 | virtual void next() { ++fIterator; } |
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77 | virtual void* tag() { return 0;} |
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78 | public: |
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79 | TrajectoryIterator(G4TrajectoryContainer& aVector) |
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80 | :fVector(*(aVector.GetVector())) { |
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81 | fIterator = fVector.begin(); |
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82 | } |
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83 | virtual ~TrajectoryIterator() {} |
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84 | private: |
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85 | TrajectoryVector& fVector; |
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86 | TrajectoryVector::iterator fIterator; |
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87 | }; |
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88 | } |
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89 | ////////////////////////////////////////////////////////////////////////////// |
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90 | Slash::Data::IIterator* G4Lab::TrajectoryAccessor::iterator( |
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91 | ) |
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92 | ////////////////////////////////////////////////////////////////////////////// |
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93 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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94 | { |
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95 | // Set properties here since a user G4Trajectory may |
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96 | // had been declared very lately. |
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97 | clearProperties(); |
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98 | // G4Trajectory properties : |
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99 | addProperty("particle",Lib::Property::STRING); |
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100 | addProperty("track",Lib::Property::INTEGER); |
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101 | addProperty("parent",Lib::Property::INTEGER); |
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102 | addProperty("charge",Lib::Property::DOUBLE); |
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103 | if(isG4LabTrajectory()) { |
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104 | // G4Lab::Trajectory properties : |
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105 | addProperty("energy",Lib::Property::DOUBLE); |
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106 | addProperty("totalEnergy",Lib::Property::DOUBLE); |
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107 | addProperty("globalTime",Lib::Property::DOUBLE); |
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108 | } |
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109 | //addProperty("id",Lib::Property::POINTER); |
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110 | |
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111 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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112 | if(!runManager) return 0; |
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113 | const G4Event* event = runManager->GetCurrentEvent(); |
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114 | if(!event) { |
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115 | Lib::Out out(fSession.printer()); |
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116 | out << "No event." << Lib::endl; |
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117 | return 0; |
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118 | } |
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119 | G4TrajectoryContainer* trajectoryContainer = |
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120 | event->GetTrajectoryContainer(); |
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121 | if(!trajectoryContainer) { |
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122 | Lib::Out out(fSession.printer()); |
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123 | out << "No trajectory container." << Lib::endl; |
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124 | return 0; |
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125 | } |
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126 | |
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127 | fG4Lab = isG4LabTrajectory(); |
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128 | |
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129 | return new TrajectoryIterator(*trajectoryContainer); |
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130 | } |
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131 | ////////////////////////////////////////////////////////////////////////////// |
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132 | Slash::Core::IValue* G4Lab::TrajectoryAccessor::findValue( |
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133 | Slash::Data::IAccessor::Data aData |
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134 | ,const std::string& aName |
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135 | ,void* |
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136 | ) |
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137 | ////////////////////////////////////////////////////////////////////////////// |
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138 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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139 | { |
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140 | G4Trajectory* obj = (G4Trajectory*)aData; |
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141 | //if(aName=="id") { |
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142 | //return new Lib::Value((void*)obj); |
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143 | //} else |
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144 | if(aName=="particle") { |
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145 | return new Lib::Value(obj->GetParticleName()); |
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146 | } else if(aName=="track") { |
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147 | return new Lib::Value(obj->GetTrackID()); |
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148 | } else if(aName=="parent") { |
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149 | return new Lib::Value(obj->GetParentID()); |
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150 | } else if(aName=="charge") { |
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151 | return new Lib::Value(obj->GetCharge()); |
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152 | } else if(!fG4Lab) { |
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153 | return new Lib::Value(); |
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154 | } else { // We have G4Lab::Trajectory objects : |
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155 | G4Lab::Trajectory* obj = (G4Lab::Trajectory*)aData; |
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156 | if(aName=="energy") { |
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157 | return new Lib::Value(obj->GetKineticEnergy()); |
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158 | } else if(aName=="totalEnergy") { |
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159 | return new Lib::Value(obj->GetTotalEnergy()); |
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160 | } else if(aName=="globalTime") { |
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161 | return new Lib::Value(obj->GetGlobalTime()); |
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162 | } else { |
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163 | return new Lib::Value(); |
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164 | } |
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165 | } |
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166 | } |
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167 | ////////////////////////////////////////////////////////////////////////////// |
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168 | void G4Lab::TrajectoryAccessor::beginVisualize( |
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169 | ) |
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170 | ////////////////////////////////////////////////////////////////////////////// |
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171 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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172 | { |
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173 | OnX::InventorAccessor::beginVisualize(); |
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174 | |
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175 | // modeling.trajectories:immediate_all |
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176 | // modeling.trajectories:immediate_time |
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177 | // modeling.trajectories:pickable |
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178 | if(!fSession.parameterValue("modeling.trajectories",fModeling)) |
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179 | fModeling = "immediate_all"; |
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180 | |
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181 | //fSession.out().println("debug : modeling \"%s\".",fModeling.c_str()); |
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182 | |
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183 | if(fModeling=="pickable") { |
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184 | |
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185 | fSeparator = new SoSeparator; |
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186 | fCoordinate = new SoCoordinate3; |
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187 | fSeparator->addChild(fCoordinate); |
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188 | fIndex = 0; |
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189 | |
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190 | } else if( (fModeling=="immediate_all") || (fModeling=="immediate_time") ) { |
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191 | // Scene graph : |
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192 | SoSeparator* separator = new SoSeparator; |
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193 | separator->setName("sceneGraph"); |
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194 | |
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195 | separator->addChild(fSoGC.getHighlightMaterial()); |
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196 | separator->addChild(fSoGC.getDrawStyle()); |
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197 | separator->addChild(fSoGC.getLightModel()); |
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198 | |
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199 | SoG4Trajectories* soG4Trajectories = new SoG4Trajectories; |
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200 | separator->addChild(soG4Trajectories); |
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201 | |
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202 | if(fModeling=="immediate_time") { |
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203 | soG4Trajectories->model.setValue(SoG4Trajectories::TIMED); |
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204 | //soG4Trajectories->timeSteps.setValue(1000); |
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205 | |
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206 | SoCalculator* calculator = new SoCalculator(); |
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207 | calculator->a.connectFrom(&soG4Trajectories->timeSteps); |
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208 | calculator->expression.set1Value(0,"oa=2.0/a"); |
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209 | |
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210 | SoTimeCounter* timeCounter = new SoTimeCounter; |
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211 | #ifdef WIN32 |
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212 | #undef max |
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213 | #endif |
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214 | timeCounter->max.connectFrom(&soG4Trajectories->timeSteps); |
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215 | timeCounter->frequency.connectFrom(&calculator->oa); |
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216 | timeCounter->reset.connectFrom(&soG4Trajectories->timeIndex); |
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217 | |
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218 | soG4Trajectories->timeIndex.connectFrom(&timeCounter->output); |
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219 | |
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220 | } |
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221 | |
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222 | fSoRegion->doIt(SbAddNode(separator,"dynamicScene")); |
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223 | } |
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224 | } |
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225 | ////////////////////////////////////////////////////////////////////////////// |
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226 | void G4Lab::TrajectoryAccessor::visualize( |
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227 | Slash::Data::IAccessor::Data aData |
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228 | ,void* |
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229 | ) |
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230 | ////////////////////////////////////////////////////////////////////////////// |
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231 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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232 | { |
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233 | if(!fSeparator) return; // not in "pickable" mode. |
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234 | |
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235 | G4Trajectory* obj = (G4Trajectory*)aData; |
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236 | if(!obj) return; |
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237 | |
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238 | int pointn = obj->GetPointEntries(); |
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239 | if(pointn<=0) return; |
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240 | |
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241 | SbVec3f* points = new SbVec3f[pointn]; |
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242 | int32_t* coordIndex = new int32_t[pointn+1]; |
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243 | |
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244 | G4TrajectoryPoint* tp; |
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245 | G4ThreeVector pos; |
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246 | for (int i = 0; i < pointn ; i++) { |
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247 | tp = (G4TrajectoryPoint*)(obj->GetPoint(i)); //? |
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248 | pos = tp->GetPosition(); |
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249 | points[i].setValue((float)pos.x(),(float)pos.y(),(float)pos.z()); |
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250 | coordIndex[i] = fIndex+i; |
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251 | } |
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252 | coordIndex[pointn] = SO_END_LINE_INDEX; |
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253 | |
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254 | //Get a style corresponding to Trajectory type. |
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255 | {std::string s = obj->GetParticleName(); |
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256 | Lib::smanip::strip(s); |
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257 | std::string style = "Trajectory("+s+")"; |
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258 | if(!isStyle(style)) { |
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259 | style = "Trajectory_"+s; //Backward compatibility. |
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260 | if(!isStyle(style)) { |
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261 | style = "Trajectory"; //Default. |
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262 | } |
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263 | } |
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264 | fillSoGC(style);} |
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265 | |
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266 | // Build name (for picking) : |
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267 | std::string s; |
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268 | Lib::smanip::printf(s,128,"Trajectory/0x%lx",(unsigned long)obj); |
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269 | SbName name(s.c_str()); |
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270 | |
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271 | // Scene graph : |
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272 | SoSeparator* separator = new SoSeparator; |
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273 | separator->setName("sceneGraph"); |
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274 | fSeparator->addChild(separator); |
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275 | |
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276 | separator->addChild(fSoGC.getHighlightMaterial()); |
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277 | separator->addChild(fSoGC.getDrawStyle()); |
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278 | separator->addChild(fSoGC.getLightModel()); |
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279 | |
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280 | fCoordinate->point.setValues(fIndex,pointn,points); |
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281 | fIndex += pointn; |
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282 | |
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283 | SoIndexedLineSet* lineSet = new SoIndexedLineSet; |
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284 | lineSet->coordIndex.setValues(0,pointn+1,coordIndex); |
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285 | lineSet->setName(name); |
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286 | separator->addChild(lineSet); |
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287 | |
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288 | delete [] coordIndex; |
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289 | delete [] points; |
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290 | } |
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291 | ////////////////////////////////////////////////////////////////////////////// |
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292 | void G4Lab::TrajectoryAccessor::endVisualize( |
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293 | ) |
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294 | ////////////////////////////////////////////////////////////////////////////// |
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295 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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296 | { |
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297 | if(fSeparator) { |
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298 | if(fSeparator->getNumChildren()==1) { |
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299 | fSeparator->unref(); |
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300 | } else { |
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301 | fSoRegion->doIt(SbAddNode(fSeparator,"dynamicScene")); |
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302 | } |
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303 | fSeparator = 0; |
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304 | fCoordinate = 0; |
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305 | fIndex = 0; |
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306 | } |
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307 | } |
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308 | ////////////////////////////////////////////////////////////////////////////// |
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309 | bool G4Lab::TrajectoryAccessor::isG4LabTrajectory( |
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310 | ) |
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311 | ////////////////////////////////////////////////////////////////////////////// |
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312 | //!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!// |
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313 | { |
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314 | G4RunManager* runManager = G4RunManager::GetRunManager(); |
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315 | if(!runManager) return false; |
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316 | const G4Event* event = runManager->GetCurrentEvent(); |
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317 | if(!event) return false; |
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318 | G4TrajectoryContainer* trajectoryContainer = |
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319 | event->GetTrajectoryContainer(); |
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320 | if(!trajectoryContainer) return false; |
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321 | int number = trajectoryContainer->entries(); |
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322 | if(number<=0) return false; |
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323 | G4Lab::Trajectory* trajectory = |
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324 | dynamic_cast<G4Lab::Trajectory*>((G4Trajectory*)(*trajectoryContainer)[(size_t)0]); |
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325 | return (trajectory?true:false); |
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326 | } |
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