[10] | 1 | // CG: This file was added by the Splash Screen component.
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| 2 | // Splash.cpp : implementation file
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| 3 | //
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| 4 |
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| 5 | #include "stdafx.h" // e. g. stdafx.h
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| 6 | #include "resource.h" // e.g. resource.h
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| 7 |
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| 8 | #include "Splash.h" // e.g. splash.h
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| 9 |
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| 10 | #ifdef _DEBUG
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| 11 | #define new DEBUG_NEW
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| 12 | #undef THIS_FILE
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| 13 | static char BASED_CODE THIS_FILE[] = __FILE__;
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| 14 | #endif
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| 15 |
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| 16 | /////////////////////////////////////////////////////////////////////////////
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| 17 | // Splash Screen class
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| 18 |
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| 19 | BOOL CSplashWnd::c_bShowSplashWnd;
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| 20 | CSplashWnd* CSplashWnd::c_pSplashWnd;
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| 21 | CSplashWnd::CSplashWnd()
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| 22 | {
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| 23 | }
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| 24 |
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| 25 | CSplashWnd::~CSplashWnd()
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| 26 | {
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| 27 | // Clear the static window pointer.
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| 28 | ASSERT(c_pSplashWnd == this);
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| 29 | c_pSplashWnd = NULL;
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| 30 | }
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| 31 |
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| 32 | BEGIN_MESSAGE_MAP(CSplashWnd, CWnd)
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| 33 | //{{AFX_MSG_MAP(CSplashWnd)
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| 34 | ON_WM_CREATE()
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| 35 | ON_WM_PAINT()
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| 36 | ON_WM_TIMER()
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| 37 | //}}AFX_MSG_MAP
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| 38 | END_MESSAGE_MAP()
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| 39 |
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| 40 | void CSplashWnd::EnableSplashScreen(BOOL bEnable /*= TRUE*/)
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| 41 | {
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| 42 | c_bShowSplashWnd = bEnable;
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| 43 | }
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| 44 |
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| 45 | void CSplashWnd::ShowSplashScreen(CWnd* pParentWnd /*= NULL*/)
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| 46 | {
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| 47 | if (!c_bShowSplashWnd || c_pSplashWnd != NULL)
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| 48 | return;
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| 49 |
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| 50 | // Allocate a new splash screen, and create the window.
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| 51 | c_pSplashWnd = new CSplashWnd;
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| 52 | if (!c_pSplashWnd->Create(pParentWnd))
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| 53 | delete c_pSplashWnd;
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| 54 | else
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| 55 | c_pSplashWnd->UpdateWindow();
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| 56 | }
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| 57 |
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| 58 | BOOL CSplashWnd::PreTranslateAppMessage(MSG* pMsg)
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| 59 | {
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| 60 | if (c_pSplashWnd == NULL)
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| 61 | return FALSE;
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| 62 |
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| 63 | // If we get a keyboard or mouse message, hide the splash screen.
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| 64 | if (pMsg->message == WM_KEYDOWN ||
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| 65 | pMsg->message == WM_SYSKEYDOWN ||
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| 66 | pMsg->message == WM_LBUTTONDOWN ||
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| 67 | pMsg->message == WM_RBUTTONDOWN ||
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| 68 | pMsg->message == WM_MBUTTONDOWN ||
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| 69 | pMsg->message == WM_NCLBUTTONDOWN ||
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| 70 | pMsg->message == WM_NCRBUTTONDOWN ||
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| 71 | pMsg->message == WM_NCMBUTTONDOWN)
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| 72 | {
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| 73 | c_pSplashWnd->HideSplashScreen();
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| 74 | return TRUE; // message handled here
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| 75 | }
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| 76 |
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| 77 | return FALSE; // message not handled
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| 78 | }
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| 79 |
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| 80 | BOOL CSplashWnd::Create(CWnd* pParentWnd /*= NULL*/)
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| 81 | {
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| 82 | if (!m_bitmap.LoadBitmap(IDB_SPLASH))
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| 83 | return FALSE;
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| 84 |
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| 85 | BITMAP bm;
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| 86 | m_bitmap.GetBitmap(&bm);
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| 87 |
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| 88 | return CreateEx(0,
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| 89 | AfxRegisterWndClass(0, AfxGetApp()->LoadStandardCursor(IDC_ARROW)),
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| 90 | NULL, WS_POPUP | WS_VISIBLE, 0, 0, bm.bmWidth, bm.bmHeight, pParentWnd->GetSafeHwnd(), NULL);
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| 91 | }
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| 92 |
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| 93 | void CSplashWnd::HideSplashScreen()
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| 94 | {
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| 95 | // Destroy the window, and update the mainframe.
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| 96 | DestroyWindow();
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| 97 | AfxGetMainWnd()->UpdateWindow();
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| 98 | }
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| 99 |
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| 100 | void CSplashWnd::PostNcDestroy()
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| 101 | {
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| 102 | // Free the C++ class.
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| 103 | delete this;
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| 104 | }
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| 105 |
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| 106 | int CSplashWnd::OnCreate(LPCREATESTRUCT lpCreateStruct)
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| 107 | {
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| 108 | if (CWnd::OnCreate(lpCreateStruct) == -1)
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| 109 | return -1;
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| 110 |
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| 111 | // Center the window.
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| 112 | CenterWindow();
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| 113 |
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| 114 | // Set a timer to destroy the splash screen.
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| 115 | SetTimer(1, 3000, NULL);
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| 116 |
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| 117 | return 0;
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| 118 | }
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| 119 |
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| 120 | void CSplashWnd::OnPaint()
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| 121 | {
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| 122 | CPaintDC dc(this);
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| 123 |
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| 124 | CDC dcImage;
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| 125 | if (!dcImage.CreateCompatibleDC(&dc))
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| 126 | return;
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| 127 |
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| 128 | BITMAP bm;
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| 129 | m_bitmap.GetBitmap(&bm);
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| 130 |
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| 131 | // Paint the image.
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| 132 | CBitmap* pOldBitmap = dcImage.SelectObject(&m_bitmap);
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| 133 | dc.BitBlt(0, 0, bm.bmWidth, bm.bmHeight, &dcImage, 0, 0, SRCCOPY);
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| 134 | dcImage.SelectObject(pOldBitmap);
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| 135 | }
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| 136 |
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| 137 | void CSplashWnd::OnTimer(UINT nIDEvent)
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| 138 | {
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| 139 | // Destroy the splash screen window.
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| 140 | HideSplashScreen();
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| 141 | }
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