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1 | // stdafx.h : include file for standard system include files,
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2 | // or project specific include files that are used frequently, but
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3 | // are changed infrequently
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4 | //
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5 |
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6 | #if !defined(AFX_STDAFX_H__A3BAD4AD_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_)
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7 | #define AFX_STDAFX_H__A3BAD4AD_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_
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8 |
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9 | #if _MSC_VER >= 1000
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10 | #pragma once
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11 | #endif // _MSC_VER >= 1000
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12 |
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13 | //#define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers
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14 |
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15 |
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16 | #include "mbu.h"
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17 |
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18 | #include <afxwin.h> // MFC core and standard components
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19 | #include <afxext.h> // MFC extensions
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20 | #include <afxdisp.h> // MFC OLE automation classes
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21 | #ifndef _AFX_NO_AFXCMN_SUPPORT
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22 | #include <afxcmn.h> // MFC support for Windows Common Controls
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23 | #endif // _AFX_NO_AFXCMN_SUPPORT
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24 |
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25 | #include <afxsock.h> // MFC socket extensions
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26 |
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27 |
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28 | //{{AFX_INSERT_LOCATION}}
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29 | // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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30 |
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31 | #endif // !defined(AFX_STDAFX_H__A3BAD4AD_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_)
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