source: trunk/XSUC/ReadMe.txt@ 45

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[11]1========================================================================
2 MICROSOFT FOUNDATION CLASS LIBRARY : Modbucfg
3========================================================================
4
5
6AppWizard has created this Modbucfg application for you. This application
7not only demonstrates the basics of using the Microsoft Foundation classes
8but is also a starting point for writing your application.
9
10This file contains a summary of what you will find in each of the files that
11make up your Modbucfg application.
12
13Modbucfg.h
14 This is the main header file for the application. It includes other
15 project specific headers (including Resource.h) and declares the
16 CModbucfgApp application class.
17
18Modbucfg.cpp
19 This is the main application source file that contains the application
20 class CModbucfgApp.
21
22Modbucfg.rc
23 This is a listing of all of the Microsoft Windows resources that the
24 program uses. It includes the icons, bitmaps, and cursors that are stored
25 in the RES subdirectory. This file can be directly edited in Microsoft
26 Developer Studio.
27
28res\Modbucfg.ico
29 This is an icon file, which is used as the application's icon. This
30 icon is included by the main resource file Modbucfg.rc.
31
32res\Modbucfg.rc2
33 This file contains resources that are not edited by Microsoft
34 Developer Studio. You should place all resources not
35 editable by the resource editor in this file.
36
37Modbucfg.reg
38 This is an example .REG file that shows you the kind of registration
39 settings the framework will set for you. You can use this as a .REG
40 file to go along with your application or just delete it and rely
41 on the default RegisterShellFileTypes registration.
42
43Modbucfg.odl
44 This file contains the Object Description Language source code for the
45 type library of your application.
46
47Modbucfg.clw
48 This file contains information used by ClassWizard to edit existing
49 classes or add new classes. ClassWizard also uses this file to store
50 information needed to create and edit message maps and dialog data
51 maps and to create prototype member functions.
52
53/////////////////////////////////////////////////////////////////////////////
54
55For the main frame window:
56
57MainFrm.h, MainFrm.cpp
58 These files contain the frame class CMainFrame, which is derived from
59 CMDIFrameWnd and controls all MDI frame features.
60
61res\Toolbar.bmp
62 This bitmap file is used to create tiled images for the toolbar.
63 The initial toolbar and status bar are constructed in the
64 CMainFrame class. Edit this toolbar bitmap along with the
65 array in MainFrm.cpp to add more toolbar buttons.
66
67/////////////////////////////////////////////////////////////////////////////
68
69AppWizard creates one document type and one view:
70
71ModbucfgDoc.h, ModbucfgDoc.cpp - the document
72 These files contain your CModbucfgDoc class. Edit these files to
73 add your special document data and to implement file saving and loading
74 (via CModbucfgDoc::Serialize).
75
76ModbucfgView.h, ModbucfgView.cpp - the view of the document
77 These files contain your CModbucfgView class.
78 CModbucfgView objects are used to view CModbucfgDoc objects.
79
80res\ModbucfgDoc.ico
81 This is an icon file, which is used as the icon for MDI child windows
82 for the CModbucfgDoc class. This icon is included by the main
83 resource file Modbucfg.rc.
84
85
86/////////////////////////////////////////////////////////////////////////////
87Other standard files:
88
89StdAfx.h, StdAfx.cpp
90 These files are used to build a precompiled header (PCH) file
91 named Modbucfg.pch and a precompiled types file named StdAfx.obj.
92
93Resource.h
94 This is the standard header file, which defines new resource IDs.
95 Microsoft Developer Studio reads and updates this file.
96
97/////////////////////////////////////////////////////////////////////////////
98Other notes:
99
100AppWizard uses "TODO:" to indicate parts of the source code you
101should add to or customize.
102
103If your application uses MFC in a shared DLL, and your application is
104in a language other than the operating system's current language, you
105will need to copy the corresponding localized resources MFC40XXX.DLL
106from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
107and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation.
108For example, MFC40DEU.DLL contains resources translated to German.) If you
109don't do this, some of the UI elements of your application will remain in the
110language of the operating system.
111
112/////////////////////////////////////////////////////////////////////////////
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