1 | ======================================================================== |
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2 | MICROSOFT FOUNDATION CLASS LIBRARY : Modbucfg |
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3 | ======================================================================== |
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4 | |
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5 | |
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6 | AppWizard has created this Modbucfg application for you. This application |
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7 | not only demonstrates the basics of using the Microsoft Foundation classes |
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8 | but is also a starting point for writing your application. |
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9 | |
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10 | This file contains a summary of what you will find in each of the files that |
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11 | make up your Modbucfg application. |
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12 | |
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13 | Modbucfg.h |
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14 | This is the main header file for the application. It includes other |
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15 | project specific headers (including Resource.h) and declares the |
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16 | CModbucfgApp application class. |
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17 | |
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18 | Modbucfg.cpp |
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19 | This is the main application source file that contains the application |
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20 | class CModbucfgApp. |
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21 | |
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22 | Modbucfg.rc |
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23 | This is a listing of all of the Microsoft Windows resources that the |
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24 | program uses. It includes the icons, bitmaps, and cursors that are stored |
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25 | in the RES subdirectory. This file can be directly edited in Microsoft |
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26 | Developer Studio. |
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27 | |
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28 | res\Modbucfg.ico |
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29 | This is an icon file, which is used as the application's icon. This |
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30 | icon is included by the main resource file Modbucfg.rc. |
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31 | |
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32 | res\Modbucfg.rc2 |
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33 | This file contains resources that are not edited by Microsoft |
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34 | Developer Studio. You should place all resources not |
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35 | editable by the resource editor in this file. |
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36 | |
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37 | Modbucfg.reg |
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38 | This is an example .REG file that shows you the kind of registration |
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39 | settings the framework will set for you. You can use this as a .REG |
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40 | file to go along with your application or just delete it and rely |
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41 | on the default RegisterShellFileTypes registration. |
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42 | |
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43 | Modbucfg.odl |
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44 | This file contains the Object Description Language source code for the |
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45 | type library of your application. |
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46 | |
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47 | Modbucfg.clw |
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48 | This file contains information used by ClassWizard to edit existing |
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49 | classes or add new classes. ClassWizard also uses this file to store |
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50 | information needed to create and edit message maps and dialog data |
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51 | maps and to create prototype member functions. |
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52 | |
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53 | ///////////////////////////////////////////////////////////////////////////// |
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54 | |
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55 | For the main frame window: |
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56 | |
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57 | MainFrm.h, MainFrm.cpp |
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58 | These files contain the frame class CMainFrame, which is derived from |
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59 | CMDIFrameWnd and controls all MDI frame features. |
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60 | |
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61 | res\Toolbar.bmp |
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62 | This bitmap file is used to create tiled images for the toolbar. |
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63 | The initial toolbar and status bar are constructed in the |
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64 | CMainFrame class. Edit this toolbar bitmap along with the |
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65 | array in MainFrm.cpp to add more toolbar buttons. |
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66 | |
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67 | ///////////////////////////////////////////////////////////////////////////// |
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68 | |
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69 | AppWizard creates one document type and one view: |
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70 | |
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71 | ModbucfgDoc.h, ModbucfgDoc.cpp - the document |
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72 | These files contain your CModbucfgDoc class. Edit these files to |
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73 | add your special document data and to implement file saving and loading |
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74 | (via CModbucfgDoc::Serialize). |
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75 | |
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76 | ModbucfgView.h, ModbucfgView.cpp - the view of the document |
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77 | These files contain your CModbucfgView class. |
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78 | CModbucfgView objects are used to view CModbucfgDoc objects. |
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79 | |
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80 | res\ModbucfgDoc.ico |
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81 | This is an icon file, which is used as the icon for MDI child windows |
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82 | for the CModbucfgDoc class. This icon is included by the main |
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83 | resource file Modbucfg.rc. |
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84 | |
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85 | |
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86 | ///////////////////////////////////////////////////////////////////////////// |
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87 | Other standard files: |
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88 | |
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89 | StdAfx.h, StdAfx.cpp |
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90 | These files are used to build a precompiled header (PCH) file |
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91 | named Modbucfg.pch and a precompiled types file named StdAfx.obj. |
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92 | |
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93 | Resource.h |
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94 | This is the standard header file, which defines new resource IDs. |
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95 | Microsoft Developer Studio reads and updates this file. |
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96 | |
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97 | ///////////////////////////////////////////////////////////////////////////// |
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98 | Other notes: |
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99 | |
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100 | AppWizard uses "TODO:" to indicate parts of the source code you |
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101 | should add to or customize. |
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102 | |
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103 | If your application uses MFC in a shared DLL, and your application is |
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104 | in a language other than the operating system's current language, you |
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105 | will need to copy the corresponding localized resources MFC40XXX.DLL |
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106 | from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, |
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107 | and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. |
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108 | For example, MFC40DEU.DLL contains resources translated to German.) If you |
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109 | don't do this, some of the UI elements of your application will remain in the |
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110 | language of the operating system. |
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111 | |
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112 | ///////////////////////////////////////////////////////////////////////////// |
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