| 
            Last change
 on this file since 20 was             14, checked in by marrucho, 12 years ago           | 
        
        
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xsuc light lecture uniquement 
 
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            File size:
            1.5 KB
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| 1 | // Modbucfg.h : main header file for the MODBUCFG application
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| 2 | //
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| 3 | 
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| 4 | #if !defined(AFX_MODBUCFG_H__A3BAD4AA_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_)
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| 5 | #define AFX_MODBUCFG_H__A3BAD4AA_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_
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| 6 | 
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| 7 | #if _MSC_VER >= 1000
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| 8 | #pragma once
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| 9 | #endif // _MSC_VER >= 1000
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| 10 | 
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| 11 | #ifndef __AFXWIN_H__
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| 12 |         #error include 'stdafx.h' before including this file for PCH
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| 13 | #endif
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| 14 | 
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| 15 | #include "resource.h"       // main symbols
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| 16 | 
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| 17 | /////////////////////////////////////////////////////////////////////////////
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| 18 | // CModbucfgApp:
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| 19 | // See Modbucfg.cpp for the implementation of this class
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| 20 | //
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| 21 | 
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| 22 | class CModbucfgApp : public CWinApp
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| 23 | {
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| 24 | public:
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| 25 |         virtual BOOL PreTranslateMessage(MSG* pMsg);
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| 26 |         void Test();
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| 27 |         CModbucfgApp();
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| 28 | 
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| 29 | // Overrides
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| 30 |         // ClassWizard generated virtual function overrides
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| 31 |         //{{AFX_VIRTUAL(CModbucfgApp)
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| 32 |         public:
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| 33 |         virtual BOOL InitInstance();
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| 34 |         //}}AFX_VIRTUAL
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| 35 | 
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| 36 | // Implementation
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| 37 |         //COleTemplateServer m_server;
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| 38 |                 // Server object for document creation
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| 39 | 
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| 40 |         //{{AFX_MSG(CModbucfgApp)
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| 41 |         afx_msg void OnAppAbout();
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| 42 |                 // NOTE - the ClassWizard will add and remove member functions here.
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| 43 |                 //    DO NOT EDIT what you see in these blocks of generated code !
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| 44 |         //}}AFX_MSG
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| 45 |         DECLARE_MESSAGE_MAP()
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| 46 | };
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| 47 | 
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| 48 | BOOL RegTypeLib(LPCSTR szTypeLibName);
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| 49 | 
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| 50 | /////////////////////////////////////////////////////////////////////////////
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| 51 | 
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| 52 | //{{AFX_INSERT_LOCATION}}
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| 53 | // Microsoft Developer Studio will insert additional declarations immediately before the previous line.
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| 54 | 
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| 55 | #endif // !defined(AFX_MODBUCFG_H__A3BAD4AA_F5AE_11D1_8FE9_6CD504C1BC01__INCLUDED_)
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