enum FlagToiDef { // Out of Range Valuet of Range Value FlgToiOut = (unsigned long long)1 << 0, // Spike-like sample (ex: glitch) FlgToiSpike = (unsigned long long)1 << 2, // Discontinuity-like sample (ex: step) FlgToiDisc = (unsigned long long)1 << 3, // Large-Sigma-like sample FlgToiSigma = (unsigned long long)1 << 4, // Cleaned sample (ex: clean after spike,step...) FlgToiClean = (unsigned long long)1 << 5, // Sample Value has been interpolated/Replaced ... FlgToiInterp = (unsigned long long)1 << 6, // et on peut continuer ainsi jusqu'a 1<<63 cad le bit 64 ieme // Pour imprimer la valeur: cout<<(unsigned long long)FlgToi...<