| 1 | // This may look like C code, but it's really -*- C++ -*-
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| 2 | 
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| 3 | /////////////////////////////
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| 4 | //      Bolos2ring.cc       //
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| 5 | /////////////////////////////
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| 6 | 
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| 7 | /// This is a processor for ArchTOIPipe using the Sophya Library.
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| 8 | /// An example of the use of it is in the file gph425_5.cc
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| 9 | /// 
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| 10 | /// The goal of this processor is to give Q and U rings
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| 11 | // computed with either 3 timelines coming from the
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| 12 | // two channels of 1 PSB and one of the channels of a second PSB,
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| 13 | // or with the differences of the two channels of each PSB.
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| 14 | // The first of these two cases can be used if one channel is out
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| 15 | // or order, the second one is supposed to be better when all channels
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| 16 | // work fine, since it fully uses the advantage of PSB's.
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| 17 | //  Both methods should give the same results when the 4 channels work ok.
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| 18 | 
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| 19 | // Authors CR/NP, rcecile@in2p3.fr, ponthieu@isn.in2p3.fr
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| 20 | //////////////////////////////////////////////////////////////////////////////////////
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| 21 | 
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| 22 | #include <stdlib.h>
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| 23 | #include <stdio.h>
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| 24 | #include <math.h>
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| 25 | #include <vector>
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| 26 | //#include <strstream>
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| 27 | #include "spherehealpix.h"
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| 28 | #include "tmatrix.h"
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| 29 | #include "tvector.h"
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| 30 | #include "vector3d.h"
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| 31 | #include "fitsfile.h"
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| 32 | #include "ctimer.h"
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| 33 | #include "intflapack.h"
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| 34 | #include "smathconst.h"
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| 35 | #include "ring33.h"
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| 36 | #include "Bolos2ring.h"
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| 37 | 
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| 38 | #define UNSEEN_HEALPIX (-1.6375e30)
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| 39 |  
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| 40 | // Constructor
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| 41 | 
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| 42 | Bolos2ring::Bolos2ring(SphereHEALPix<r_8>* ringQ, 
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| 43 |                        SphereHEALPix<r_8>* ringU,
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| 44 |                        SphereHEALPix<r_8>* ringQW,
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| 45 |                        SphereHEALPix<r_8>* ringUW,
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| 46 |                        const vector<r_8>& table_angle,
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| 47 |                        int_4 *bolos_ok,
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| 48 |                        int_4 wsz) 
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| 49 |   : ringq(ringQ), ringu(ringU), ringqw(ringQW), ringuw(ringUW), TableFP_(table_angle), Bolos_OK(bolos_ok)
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| 50 | {
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| 51 |   init(wsz);
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| 52 | }
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| 53 | 
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| 54 | Bolos2ring::Bolos2ring(SphereHEALPix<r_8>* ringQ,
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| 55 |                        SphereHEALPix<r_8>* ringU,
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| 56 |                        SphereHEALPix<r_8>* ringQW,
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| 57 |                        SphereHEALPix<r_8>* ringUW,
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| 58 |                        r_8 ang0, r_8 ang1, r_8 ang2, r_8 ang3,
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| 59 |                        int_4 *bolos_ok,
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| 60 |                        int_4 wsz) 
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| 61 |   : ringq(ringQ), ringu(ringU), ringqw(ringQW), ringuw(ringUW), Bolos_OK(bolos_ok)
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| 62 | {
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| 63 |   TableFP_.push_back(ang0);
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| 64 |   TableFP_.push_back(ang1);
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| 65 |   TableFP_.push_back(ang2);
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| 66 |   TableFP_.push_back(ang3);
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| 67 |   init(wsz);
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| 68 | }
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| 69 | 
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| 70 | 
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| 71 | void Bolos2ring::init(int_4 wsz)
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| 72 | {
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| 73 |   SetWSize(wsz);
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| 74 |   totsncount_ = 0;
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| 75 |   
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| 76 |   if( ringq->NbPixels()<1) {
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| 77 |     cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringQ "
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| 78 |          << ringq->NbPixels() << endl;
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| 79 |     throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringQ");
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| 80 |   }
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| 81 |   if( ringu->NbPixels()<1) {
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| 82 |     cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringU "
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| 83 |          << ringu->NbPixels()
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| 84 |          << endl;
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| 85 |     throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringU");
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| 86 |   }
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| 87 | 
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| 88 |   if( ringqw->NbPixels()<1) {
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| 89 |     cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringQW "
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| 90 |          << ringqw->NbPixels() << endl;
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| 91 |     throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringQW");
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| 92 |    }
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| 93 |   if( ringuw->NbPixels()<1) {
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| 94 |     cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringUW "
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| 95 |          << ringuw->NbPixels() << endl;
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| 96 |     throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringUW");
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| 97 |    }
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| 98 | 
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| 99 |   if( ringq->NbPixels() != ringu->NbPixels())
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| 100 |     throw(ParmError("Bolos2ring::Bolos2ring : rings don't have the same size!!"));
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| 101 | 
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| 102 |   Npix_ = ringq->NbPixels();
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| 103 |   int nlat = ringq->SizeIndex();
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| 104 |   if(nlat != ringqw->SizeIndex()) ringqw->Resize(nlat);
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| 105 |   if(nlat != ringuw->SizeIndex()) ringuw->Resize(nlat);
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| 106 |   cout << "RINGS of " <<ringu->NbPixels() << " pixels" << endl;
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| 107 |   
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| 108 |   ringq->SetPixels(0.);
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| 109 |   ringu->SetPixels(0.);
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| 110 |   ringqw->SetPixels(0);
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| 111 |   ringuw->SetPixels(0);
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| 112 | }
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| 113 | 
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| 114 | // Destructor
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| 115 | Bolos2ring::~Bolos2ring()
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| 116 | {
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| 117 | }
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| 118 | 
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| 119 | void Bolos2ring::PrintStatus(ostream& os)
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| 120 | {
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| 121 |   os << "____________________________________________" << endl
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| 122 |      << "  Bolos2ring::PrintStatus() - wsize= "<<wsize_<< endl;
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| 123 |   TOIProcessor::PrintStatus(os);
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| 124 |   os << "  ProcessedSampleCount=" << ProcessedSampleCount() << endl;
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| 125 |   os << "____________________________________________" << endl;
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| 126 | }
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| 127 |  
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| 128 | void Bolos2ring::init()
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| 129 | { 
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| 130 |   cout << "Bolos2ring::init" << endl;
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| 131 | 
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| 132 |   // on branche les TOIs des 4 bolos (l'un peut etre "vide")
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| 133 |   int i;
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| 134 |   for(i=0; i < 4; i++)
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| 135 |     {
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| 136 |       char str[80];
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| 137 |       sprintf(str,"Bolo%d",i);
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| 138 |       cout << str << endl;
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| 139 |       declareInput(str);
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| 140 |     }
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| 141 | 
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| 142 |   // on branche le pointage des 2 PSB
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| 143 |   for(i=0; i < 2; i++)
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| 144 |     {
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| 145 |       char str[80];
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| 146 |       sprintf(str,"theta_pointing%d",i);
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| 147 |       cout << str << endl;
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| 148 |       declareInput(str);
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| 149 |       sprintf(str,"phi_pointing%d",i);
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| 150 |       cout << str << endl;
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| 151 |       declareInput(str);
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| 152 |     }
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| 153 |   
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| 154 |   name = "Bolos2ring";
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| 155 | }
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| 156 | 
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| 157 | void Bolos2ring::run()
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| 158 | {
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| 159 |   int snb = getMinIn();
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| 160 |   int sne = getMaxIn();
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| 161 | 
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| 162 |   if (!checkInputTOIIndex(0) && !checkInputTOIIndex(1)) {
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| 163 |     cerr << " Bolos2ring::run() - Input TOIs (in1, in2 and in3, in4) not connected! "
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| 164 |          << endl;
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| 165 |     throw ParmError("Bolos2ring::run() Input TOIs (in1, in2 and in3, in4) not connected!");
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| 166 |   }
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| 167 | 
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| 168 |   cout << " Bolo2ring::run() SNRange=" << snb << " - " << sne << endl;
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| 169 | 
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| 170 |   
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| 171 |   for(int i=0; i<4; i++) 
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| 172 |     if( !checkInputTOIIndex(i) )
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| 173 |     {
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| 174 |       cerr << " Bolos2ring::run() - Input TOIs not connected! ("
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| 175 |            << i << ')' << endl;
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| 176 |       throw ParmError("Bolos2ring::run() - Input TOIs not connected!");
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| 177 |     }
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| 178 |   
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| 179 |   cout << "Bolos2ring::run() - SNRange="<< snb << '-' << sne << endl;
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| 180 |   
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| 181 |   try {
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| 182 |     
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| 183 |     cout << " *** combine bolometers without computing the difference *** " << endl;    
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| 184 | 
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| 185 |     double v0, v1, v2, v3; // values of bolometers outputs
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| 186 |     double l0, b0, l1, b1; // galactic coordinates
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| 187 |     uint_8 vfg0, vfg1, vfg2, vfg3;
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| 188 |     double theta0, phi0, theta1, phi1;
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| 189 |     int_4 pixel0, pixel1; // pour chaque PSB
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| 190 |        
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| 191 |     //  Matrix* sts = new Matrix[Npix_]; // matrice de calcul des param Stokes
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| 192 |     //  Vector* stm = new Vector[Npix_]; // St * vecteur de mesures
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| 193 |     
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| 194 |     Matrix stm(Npix_, 3);
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| 195 |     RingOfMatrix3x3 ring(Npix_);
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| 196 |     cout << "****************************" << endl;
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| 197 |     cout << "   Ring declaration done" << endl;
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| 198 |     cout << "****************************" << endl;
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| 199 |     
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| 200 | 
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| 201 |     for(int i =0; i<4; i++) TableFP_[i] *= Pi/180. ;
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| 202 | 
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| 203 |     for(int s=snb; s<= sne; s++) {
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| 204 |       
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| 205 |       getData(0, s, v0, vfg0);
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| 206 |       getData(1, s, v1, vfg1);
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| 207 |       getData(2, s, v2, vfg2);
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| 208 |       getData(3, s, v3, vfg3);
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| 209 |       l0 = getData(4, s);
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| 210 |       b0 = getData(5, s);
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| 211 |       l1 = getData(6, s);
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| 212 |       b1 = getData(7, s);
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| 213 |       
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| 214 |       theta0 = (90. - b0)/180. * Pi;
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| 215 |       phi0 = l0/180. * Pi;
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| 216 |       theta1 = (90. - b1)/180. * Pi;
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| 217 |       phi1 = l1/180. *Pi;
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| 218 |       
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| 219 |       pixel0 = ringq->PixIndexSph(theta0, phi0); // Index of the hit pixel
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| 220 |       pixel1 = ringu->PixIndexSph(theta1, phi1);
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| 221 |       
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| 222 |       if ((Bolos_OK[0] == 0) || (vfg0 > 0)) v0 = 0.;
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| 223 |       if ((Bolos_OK[1] == 0) || (vfg1 > 0)) v1 = 0.;
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| 224 |       if ((Bolos_OK[2] == 0) || (vfg2 > 0)) v2 = 0.;
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| 225 |       if ((Bolos_OK[3] == 0) || (vfg3 > 0)) v3 = 0.;
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| 226 |        
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| 227 |       // Filling pixel0
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| 228 |       ring.GetElement(pixel0)(0, 0) += 0.25 * 2;  
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| 229 |       ring.GetElement(pixel0)(0, 1) += 0.25 *( cos(2*TableFP_[0]) + cos(2*TableFP_[1])); 
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| 230 |       ring.GetElement(pixel0)(0, 2) += 0.25 *( sin(2*TableFP_[0]) + sin(2*TableFP_[1])); 
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| 231 |       
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| 232 |       ring.GetElement(pixel0)(1, 0) += 0.25 *( cos(2*TableFP_[0]) + cos(2*TableFP_[1]));
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| 233 |       ring.GetElement(pixel0)(1, 1) += 0.125 *( 2 + cos(4*TableFP_[0]) + cos(4*TableFP_[1]));
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| 234 |       ring.GetElement(pixel0)(1, 2) += 0.125*( sin(4*TableFP_[0]) + sin(4*TableFP_[1]));
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| 235 |       
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| 236 |       ring.GetElement(pixel0)(2, 0) += 0.25 *( sin(2*TableFP_[0]) + sin(2*TableFP_[1]));
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| 237 |       ring.GetElement(pixel0)(2, 1) += 0.125*( sin(4*TableFP_[0]) + sin(4*TableFP_[1]));
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| 238 |       ring.GetElement(pixel0)(2, 2) += 0.125*( 2 - cos(4*TableFP_[0]) - cos(4*TableFP_[1]));
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| 239 |      
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| 240 |       stm(pixel0, 0) += 0.5*(v0 + v1);
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| 241 |       stm(pixel0, 1) += 0.5*( cos(2*TableFP_[0])*v0 + cos(2*TableFP_[1])*v1);
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| 242 |       stm(pixel0, 2) += 0.5*( sin(2*TableFP_[0])*v0 + sin(2*TableFP_[1])*v1);
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| 243 |            
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| 244 |       if((Bolos_OK[0] == 0) || (Bolos_OK[1] == 0) || (vfg0 >0) || (vfg1 >0))
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| 245 |       {
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| 246 |         ringqw->PixVal(pixel0) += 1 ; // nombre de hits dans le pixel
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| 247 |         ringuw->PixVal(pixel0) += 1 ; 
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| 248 |       }
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| 249 |       else 
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| 250 |       {
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| 251 |         ringqw->PixVal(pixel0) += 2 ; 
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| 252 |         ringuw->PixVal(pixel0) += 2 ; 
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| 253 |       }
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| 254 |       
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| 255 |       ring.GetElement(pixel1)(0, 0) += 0.25 * 2; 
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| 256 |       ring.GetElement(pixel1)(0, 1) += 0.25 *( cos(2*TableFP_[2]) + cos(2*TableFP_[3])); 
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| 257 |       ring.GetElement(pixel1)(0, 2) += 0.25 *( sin(2*TableFP_[2]) + sin(2*TableFP_[3])); 
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| 258 |       
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| 259 |       ring.GetElement(pixel1)(1, 0) += 0.25 *( cos(2*TableFP_[2]) + cos(2*TableFP_[3]));
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| 260 |       ring.GetElement(pixel1)(1, 1) += 0.125*( 2 + cos(4*TableFP_[2]) + cos(4*TableFP_[3]));
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| 261 |       ring.GetElement(pixel1)(1, 2) += 0.125*( sin(4*TableFP_[2]) + sin(4*TableFP_[3])); 
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| 262 |       
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| 263 |       ring.GetElement(pixel1)(2, 0) += 0.25 *( sin(2*TableFP_[2]) + sin(2*TableFP_[3]));
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| 264 |       ring.GetElement(pixel1)(2, 1) += 0.125*( sin(4*TableFP_[2]) + sin(4*TableFP_[3]));
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| 265 |       ring.GetElement(pixel1)(2, 2) += 0.125*( 2 - cos(4*TableFP_[2]) - cos(4*TableFP_[3]));
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| 266 |       
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| 267 |       stm(pixel1, 0) += 0.5*( v2 + v3);
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| 268 |       stm(pixel1, 1) += 0.5*( cos(2*TableFP_[2])*v2 + cos(2*TableFP_[3])*v3);
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| 269 |       stm(pixel1, 2) += 0.5*( sin(2*TableFP_[2])*v2 + sin(2*TableFP_[3])*v3);
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| 270 |       
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| 271 |       if((Bolos_OK[2] == 0) || (Bolos_OK[3] == 0)|| (vfg2 >0) || (vfg3 >0)) 
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| 272 |       {         
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| 273 |         ringqw->PixVal(pixel1) += 1 ; // nombre de hits dans le pixel
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| 274 |         ringuw->PixVal(pixel1) += 1 ;
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| 275 |       }
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| 276 |       else 
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| 277 |       {
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| 278 |         ringqw->PixVal(pixel1) += 2 ; 
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| 279 |         ringuw->PixVal(pixel1) += 2 ; 
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| 280 |       }
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| 281 |       
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| 282 |       
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| 283 |       if (!(s%10000)) cout << " sample " << s << " ****** filling matrices  ****** " << endl;
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| 284 |       
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| 285 |     }// fin de la boucle sur les samplenums qui normalement a rempli
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| 286 |     // la matrice et le vecteur projete. Y'a plus qu'a inverser...
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| 287 |     
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| 288 |     // Ca devrait suffire de definir un ringw seulement dans ce cas la,
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| 289 |     // mais je garde le ringqw pour pas bugguer l'entree.
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| 290 |     
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| 291 |     cout << endl << "Start to fill rings :" << endl;
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| 292 |            
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| 293 |     for(int pix=0 ; pix < Npix_ ; pix++) {// pour chaque pixel
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| 294 | 
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| 295 |       if( ringqw->PixVal(pix) < 4.0 ) 
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| 296 |         //pixel pas vu, 4 a cause des 2 PSB ici, a changer
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| 297 |         ringq->PixVal(pix) = ringu->PixVal(pix) = UNSEEN_HEALPIX; 
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| 298 |       
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| 299 |       else{ 
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| 300 |       
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| 301 |         Matrix3x3 sts;
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| 302 |         Matrix stsm1(3, 3);
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| 303 |         Vector s(3);
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| 304 |         Vector stokes_param(3);
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| 305 |         
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| 306 |         s(0) = stm(pix, 0);
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| 307 |         s(1) = stm(pix, 1);
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| 308 |         s(2) = stm(pix, 2);
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| 309 |         sts = ring.GetElement(pix); // get the sts matrix of pix
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| 310 |         sts = sts.Inverse();
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| 311 | 
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| 312 |         // voir si on peut arreter de bricoler pour que Matrix3x3 soit aussi une Matrix
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| 313 |         for(int r=0; r<=2; r++)
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| 314 |           for(int c=0; c<=2; c++)
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| 315 |             stsm1(r, c) = sts(r, c);
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| 316 | 
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| 317 |         stokes_param = stsm1 * s;       
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| 318 |         ringq->PixVal(pix) = stokes_param(0);
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| 319 |         ringu->PixVal(pix) = stokes_param(2);
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| 320 |         
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| 321 |       }
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| 322 |       
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| 323 |     }
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| 324 |     
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| 325 |   }
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| 326 |   
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| 327 |   
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| 328 | 
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| 329 |   catch( PThrowable& exc )
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| 330 |   {
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| 331 |     cerr << " Exception: " << exc.Msg() << endl;
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| 332 |   }
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| 333 |   
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| 334 |   return;
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| 335 | } 
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