| 1 | // This may look like C code, but it's really -*- C++ -*- | 
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| 2 |  | 
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| 3 | ///////////////////////////// | 
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| 4 | //      Bolos2ring.cc       // | 
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| 5 | ///////////////////////////// | 
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| 6 |  | 
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| 7 | /// This is a processor for ArchTOIPipe using the Sophya Library. | 
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| 8 | /// An example of the use of it is in the file gph425_5.cc | 
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| 9 | /// | 
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| 10 | /// The goal of this processor is to give Q and U rings | 
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| 11 | // computed with either 3 timelines coming from the | 
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| 12 | // two channels of 1 PSB and one of the channels of a second PSB, | 
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| 13 | // or with the differences of the two channels of each PSB. | 
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| 14 | // The first of these two cases can be used if one channel is out | 
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| 15 | // or order, the second one is supposed to be better when all channels | 
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| 16 | // work fine, since it fully uses the advantage of PSB's. | 
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| 17 | //  Both methods should give the same results when the 4 channels work ok. | 
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| 18 |  | 
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| 19 | // Authors CR/NP, rcecile@in2p3.fr, ponthieu@isn.in2p3.fr | 
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| 20 | ////////////////////////////////////////////////////////////////////////////////////// | 
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| 21 |  | 
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| 22 | #include <stdlib.h> | 
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| 23 | #include <stdio.h> | 
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| 24 | #include <math.h> | 
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| 25 | #include <vector> | 
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| 26 | //#include <strstream> | 
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| 27 | #include "spherehealpix.h" | 
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| 28 | #include "tmatrix.h" | 
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| 29 | #include "tvector.h" | 
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| 30 | #include "vector3d.h" | 
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| 31 | #include "fitsfile.h" | 
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| 32 | #include "ctimer.h" | 
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| 33 | #include "intflapack.h" | 
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| 34 | #include "smathconst.h" | 
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| 35 | #include "ring33.h" | 
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| 36 | #include "Bolos2ring.h" | 
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| 37 |  | 
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| 38 | #define UNSEEN_HEALPIX (-1.6375e30) | 
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| 39 |  | 
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| 40 | // Constructor | 
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| 41 |  | 
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| 42 | Bolos2ring::Bolos2ring(SphereHEALPix<r_8>* ringQ, | 
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| 43 | SphereHEALPix<r_8>* ringU, | 
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| 44 | SphereHEALPix<r_8>* ringQW, | 
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| 45 | SphereHEALPix<r_8>* ringUW, | 
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| 46 | const vector<r_8>& table_angle, | 
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| 47 | int_4 *bolos_ok, | 
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| 48 | int_4 wsz) | 
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| 49 | : ringq(ringQ), ringu(ringU), ringqw(ringQW), ringuw(ringUW), TableFP_(table_angle), Bolos_OK(bolos_ok) | 
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| 50 | { | 
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| 51 | init(wsz); | 
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| 52 | } | 
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| 53 |  | 
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| 54 | Bolos2ring::Bolos2ring(SphereHEALPix<r_8>* ringQ, | 
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| 55 | SphereHEALPix<r_8>* ringU, | 
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| 56 | SphereHEALPix<r_8>* ringQW, | 
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| 57 | SphereHEALPix<r_8>* ringUW, | 
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| 58 | r_8 ang0, r_8 ang1, r_8 ang2, r_8 ang3, | 
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| 59 | int_4 *bolos_ok, | 
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| 60 | int_4 wsz) | 
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| 61 | : ringq(ringQ), ringu(ringU), ringqw(ringQW), ringuw(ringUW), Bolos_OK(bolos_ok) | 
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| 62 | { | 
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| 63 | TableFP_.push_back(ang0); | 
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| 64 | TableFP_.push_back(ang1); | 
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| 65 | TableFP_.push_back(ang2); | 
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| 66 | TableFP_.push_back(ang3); | 
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| 67 | init(wsz); | 
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| 68 | } | 
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| 69 |  | 
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| 70 |  | 
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| 71 | void Bolos2ring::init(int_4 wsz) | 
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| 72 | { | 
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| 73 | SetWSize(wsz); | 
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| 74 | totsncount_ = 0; | 
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| 75 |  | 
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| 76 | if( ringq->NbPixels()<1) { | 
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| 77 | cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringQ " | 
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| 78 | << ringq->NbPixels() << endl; | 
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| 79 | throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringQ"); | 
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| 80 | } | 
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| 81 | if( ringu->NbPixels()<1) { | 
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| 82 | cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringU " | 
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| 83 | << ringu->NbPixels() | 
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| 84 | << endl; | 
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| 85 | throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringU"); | 
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| 86 | } | 
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| 87 |  | 
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| 88 | if( ringqw->NbPixels()<1) { | 
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| 89 | cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringQW " | 
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| 90 | << ringqw->NbPixels() << endl; | 
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| 91 | throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringQW"); | 
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| 92 | } | 
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| 93 | if( ringuw->NbPixels()<1) { | 
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| 94 | cout << "Bolos2ring::Bolos2ring  : bad number of pixel in ringUW " | 
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| 95 | << ringuw->NbPixels() << endl; | 
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| 96 | throw ParmError("Bolos2ring::Bolos2ring  : bad number of pixel in ringUW"); | 
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| 97 | } | 
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| 98 |  | 
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| 99 | if( ringq->NbPixels() != ringu->NbPixels()) | 
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| 100 | throw(ParmError("Bolos2ring::Bolos2ring : rings don't have the same size!!")); | 
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| 101 |  | 
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| 102 | Npix_ = ringq->NbPixels(); | 
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| 103 | int nlat = ringq->SizeIndex(); | 
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| 104 | if(nlat != ringqw->SizeIndex()) ringqw->Resize(nlat); | 
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| 105 | if(nlat != ringuw->SizeIndex()) ringuw->Resize(nlat); | 
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| 106 | cout << "RINGS of " <<ringu->NbPixels() << " pixels" << endl; | 
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| 107 |  | 
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| 108 | ringq->SetPixels(0.); | 
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| 109 | ringu->SetPixels(0.); | 
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| 110 | ringqw->SetPixels(0); | 
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| 111 | ringuw->SetPixels(0); | 
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| 112 | } | 
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| 113 |  | 
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| 114 | // Destructor | 
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| 115 | Bolos2ring::~Bolos2ring() | 
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| 116 | { | 
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| 117 | } | 
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| 118 |  | 
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| 119 | void Bolos2ring::PrintStatus(ostream& os) | 
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| 120 | { | 
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| 121 | os << "____________________________________________" << endl | 
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| 122 | << "  Bolos2ring::PrintStatus() - wsize= "<<wsize_<< endl; | 
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| 123 | TOIProcessor::PrintStatus(os); | 
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| 124 | os << "  ProcessedSampleCount=" << ProcessedSampleCount() << endl; | 
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| 125 | os << "____________________________________________" << endl; | 
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| 126 | } | 
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| 127 |  | 
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| 128 | void Bolos2ring::init() | 
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| 129 | { | 
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| 130 | cout << "Bolos2ring::init" << endl; | 
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| 131 |  | 
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| 132 | // on branche les TOIs des 4 bolos (l'un peut etre "vide") | 
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| 133 | int i; | 
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| 134 | for(i=0; i < 4; i++) | 
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| 135 | { | 
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| 136 | char str[80]; | 
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| 137 | sprintf(str,"Bolo%d",i); | 
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| 138 | cout << str << endl; | 
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| 139 | declareInput(str); | 
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| 140 | } | 
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| 141 |  | 
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| 142 | // on branche le pointage des 2 PSB | 
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| 143 | for(i=0; i < 2; i++) | 
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| 144 | { | 
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| 145 | char str[80]; | 
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| 146 | sprintf(str,"theta_pointing%d",i); | 
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| 147 | cout << str << endl; | 
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| 148 | declareInput(str); | 
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| 149 | sprintf(str,"phi_pointing%d",i); | 
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| 150 | cout << str << endl; | 
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| 151 | declareInput(str); | 
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| 152 | } | 
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| 153 |  | 
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| 154 | name = "Bolos2ring"; | 
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| 155 | } | 
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| 156 |  | 
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| 157 | void Bolos2ring::run() | 
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| 158 | { | 
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| 159 | int snb = getMinIn(); | 
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| 160 | int sne = getMaxIn(); | 
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| 161 |  | 
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| 162 | if (!checkInputTOIIndex(0) && !checkInputTOIIndex(1)) { | 
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| 163 | cerr << " Bolos2ring::run() - Input TOIs (in1, in2 and in3, in4) not connected! " | 
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| 164 | << endl; | 
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| 165 | throw ParmError("Bolos2ring::run() Input TOIs (in1, in2 and in3, in4) not connected!"); | 
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| 166 | } | 
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| 167 |  | 
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| 168 | cout << " Bolo2ring::run() SNRange=" << snb << " - " << sne << endl; | 
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| 169 |  | 
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| 170 |  | 
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| 171 | for(int i=0; i<4; i++) | 
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| 172 | if( !checkInputTOIIndex(i) ) | 
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| 173 | { | 
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| 174 | cerr << " Bolos2ring::run() - Input TOIs not connected! (" | 
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| 175 | << i << ')' << endl; | 
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| 176 | throw ParmError("Bolos2ring::run() - Input TOIs not connected!"); | 
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| 177 | } | 
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| 178 |  | 
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| 179 | cout << "Bolos2ring::run() - SNRange="<< snb << '-' << sne << endl; | 
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| 180 |  | 
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| 181 | try { | 
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| 182 |  | 
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| 183 | cout << " *** combine bolometers without computing the difference *** " << endl; | 
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| 184 |  | 
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| 185 | double v0, v1, v2, v3; // values of bolometers outputs | 
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| 186 | double l0, b0, l1, b1; // galactic coordinates | 
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| 187 | uint_8 vfg0, vfg1, vfg2, vfg3; | 
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| 188 | double theta0, phi0, theta1, phi1; | 
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| 189 | int_4 pixel0, pixel1; // pour chaque PSB | 
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| 190 |  | 
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| 191 | //  Matrix* sts = new Matrix[Npix_]; // matrice de calcul des param Stokes | 
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| 192 | //  Vector* stm = new Vector[Npix_]; // St * vecteur de mesures | 
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| 193 |  | 
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| 194 | Matrix stm(Npix_, 3); | 
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| 195 | RingOfMatrix3x3 ring(Npix_); | 
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| 196 | cout << "****************************" << endl; | 
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| 197 | cout << "   Ring declaration done" << endl; | 
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| 198 | cout << "****************************" << endl; | 
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| 199 |  | 
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| 200 |  | 
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| 201 | for(int i =0; i<4; i++) TableFP_[i] *= Pi/180. ; | 
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| 202 |  | 
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| 203 | for(int s=snb; s<= sne; s++) { | 
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| 204 |  | 
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| 205 | getData(0, s, v0, vfg0); | 
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| 206 | getData(1, s, v1, vfg1); | 
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| 207 | getData(2, s, v2, vfg2); | 
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| 208 | getData(3, s, v3, vfg3); | 
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| 209 | l0 = getData(4, s); | 
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| 210 | b0 = getData(5, s); | 
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| 211 | l1 = getData(6, s); | 
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| 212 | b1 = getData(7, s); | 
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| 213 |  | 
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| 214 | theta0 = (90. - b0)/180. * Pi; | 
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| 215 | phi0 = l0/180. * Pi; | 
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| 216 | theta1 = (90. - b1)/180. * Pi; | 
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| 217 | phi1 = l1/180. *Pi; | 
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| 218 |  | 
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| 219 | pixel0 = ringq->PixIndexSph(theta0, phi0); // Index of the hit pixel | 
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| 220 | pixel1 = ringu->PixIndexSph(theta1, phi1); | 
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| 221 |  | 
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| 222 | if ((Bolos_OK[0] == 0) || (vfg0 > 0)) v0 = 0.; | 
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| 223 | if ((Bolos_OK[1] == 0) || (vfg1 > 0)) v1 = 0.; | 
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| 224 | if ((Bolos_OK[2] == 0) || (vfg2 > 0)) v2 = 0.; | 
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| 225 | if ((Bolos_OK[3] == 0) || (vfg3 > 0)) v3 = 0.; | 
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| 226 |  | 
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| 227 | // Filling pixel0 | 
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| 228 | ring.GetElement(pixel0)(0, 0) += 0.25 * 2; | 
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| 229 | ring.GetElement(pixel0)(0, 1) += 0.25 *( cos(2*TableFP_[0]) + cos(2*TableFP_[1])); | 
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| 230 | ring.GetElement(pixel0)(0, 2) += 0.25 *( sin(2*TableFP_[0]) + sin(2*TableFP_[1])); | 
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| 231 |  | 
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| 232 | ring.GetElement(pixel0)(1, 0) += 0.25 *( cos(2*TableFP_[0]) + cos(2*TableFP_[1])); | 
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| 233 | ring.GetElement(pixel0)(1, 1) += 0.125 *( 2 + cos(4*TableFP_[0]) + cos(4*TableFP_[1])); | 
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| 234 | ring.GetElement(pixel0)(1, 2) += 0.125*( sin(4*TableFP_[0]) + sin(4*TableFP_[1])); | 
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| 235 |  | 
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| 236 | ring.GetElement(pixel0)(2, 0) += 0.25 *( sin(2*TableFP_[0]) + sin(2*TableFP_[1])); | 
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| 237 | ring.GetElement(pixel0)(2, 1) += 0.125*( sin(4*TableFP_[0]) + sin(4*TableFP_[1])); | 
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| 238 | ring.GetElement(pixel0)(2, 2) += 0.125*( 2 - cos(4*TableFP_[0]) - cos(4*TableFP_[1])); | 
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| 239 |  | 
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| 240 | stm(pixel0, 0) += 0.5*(v0 + v1); | 
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| 241 | stm(pixel0, 1) += 0.5*( cos(2*TableFP_[0])*v0 + cos(2*TableFP_[1])*v1); | 
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| 242 | stm(pixel0, 2) += 0.5*( sin(2*TableFP_[0])*v0 + sin(2*TableFP_[1])*v1); | 
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| 243 |  | 
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| 244 | if((Bolos_OK[0] == 0) || (Bolos_OK[1] == 0) || (vfg0 >0) || (vfg1 >0)) | 
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| 245 | { | 
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| 246 | ringqw->PixVal(pixel0) += 1 ; // nombre de hits dans le pixel | 
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| 247 | ringuw->PixVal(pixel0) += 1 ; | 
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| 248 | } | 
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| 249 | else | 
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| 250 | { | 
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| 251 | ringqw->PixVal(pixel0) += 2 ; | 
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| 252 | ringuw->PixVal(pixel0) += 2 ; | 
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| 253 | } | 
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| 254 |  | 
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| 255 | ring.GetElement(pixel1)(0, 0) += 0.25 * 2; | 
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| 256 | ring.GetElement(pixel1)(0, 1) += 0.25 *( cos(2*TableFP_[2]) + cos(2*TableFP_[3])); | 
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| 257 | ring.GetElement(pixel1)(0, 2) += 0.25 *( sin(2*TableFP_[2]) + sin(2*TableFP_[3])); | 
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| 258 |  | 
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| 259 | ring.GetElement(pixel1)(1, 0) += 0.25 *( cos(2*TableFP_[2]) + cos(2*TableFP_[3])); | 
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| 260 | ring.GetElement(pixel1)(1, 1) += 0.125*( 2 + cos(4*TableFP_[2]) + cos(4*TableFP_[3])); | 
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| 261 | ring.GetElement(pixel1)(1, 2) += 0.125*( sin(4*TableFP_[2]) + sin(4*TableFP_[3])); | 
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| 262 |  | 
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| 263 | ring.GetElement(pixel1)(2, 0) += 0.25 *( sin(2*TableFP_[2]) + sin(2*TableFP_[3])); | 
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| 264 | ring.GetElement(pixel1)(2, 1) += 0.125*( sin(4*TableFP_[2]) + sin(4*TableFP_[3])); | 
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| 265 | ring.GetElement(pixel1)(2, 2) += 0.125*( 2 - cos(4*TableFP_[2]) - cos(4*TableFP_[3])); | 
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| 266 |  | 
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| 267 | stm(pixel1, 0) += 0.5*( v2 + v3); | 
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| 268 | stm(pixel1, 1) += 0.5*( cos(2*TableFP_[2])*v2 + cos(2*TableFP_[3])*v3); | 
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| 269 | stm(pixel1, 2) += 0.5*( sin(2*TableFP_[2])*v2 + sin(2*TableFP_[3])*v3); | 
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| 270 |  | 
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| 271 | if((Bolos_OK[2] == 0) || (Bolos_OK[3] == 0)|| (vfg2 >0) || (vfg3 >0)) | 
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| 272 | { | 
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| 273 | ringqw->PixVal(pixel1) += 1 ; // nombre de hits dans le pixel | 
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| 274 | ringuw->PixVal(pixel1) += 1 ; | 
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| 275 | } | 
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| 276 | else | 
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| 277 | { | 
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| 278 | ringqw->PixVal(pixel1) += 2 ; | 
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| 279 | ringuw->PixVal(pixel1) += 2 ; | 
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| 280 | } | 
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| 281 |  | 
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| 282 |  | 
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| 283 | if (!(s%10000)) cout << " sample " << s << " ****** filling matrices  ****** " << endl; | 
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| 284 |  | 
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| 285 | }// fin de la boucle sur les samplenums qui normalement a rempli | 
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| 286 | // la matrice et le vecteur projete. Y'a plus qu'a inverser... | 
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| 287 |  | 
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| 288 | // Ca devrait suffire de definir un ringw seulement dans ce cas la, | 
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| 289 | // mais je garde le ringqw pour pas bugguer l'entree. | 
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| 290 |  | 
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| 291 | cout << endl << "Start to fill rings :" << endl; | 
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| 292 |  | 
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| 293 | for(int pix=0 ; pix < Npix_ ; pix++) {// pour chaque pixel | 
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| 294 |  | 
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| 295 | if( ringqw->PixVal(pix) < 4.0 ) | 
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| 296 | //pixel pas vu, 4 a cause des 2 PSB ici, a changer | 
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| 297 | ringq->PixVal(pix) = ringu->PixVal(pix) = UNSEEN_HEALPIX; | 
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| 298 |  | 
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| 299 | else{ | 
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| 300 |  | 
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| 301 | Matrix3x3 sts; | 
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| 302 | Matrix stsm1(3, 3); | 
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| 303 | Vector s(3); | 
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| 304 | Vector stokes_param(3); | 
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| 305 |  | 
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| 306 | s(0) = stm(pix, 0); | 
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| 307 | s(1) = stm(pix, 1); | 
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| 308 | s(2) = stm(pix, 2); | 
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| 309 | sts = ring.GetElement(pix); // get the sts matrix of pix | 
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| 310 | sts = sts.Inverse(); | 
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| 311 |  | 
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| 312 | // voir si on peut arreter de bricoler pour que Matrix3x3 soit aussi une Matrix | 
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| 313 | for(int r=0; r<=2; r++) | 
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| 314 | for(int c=0; c<=2; c++) | 
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| 315 | stsm1(r, c) = sts(r, c); | 
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| 316 |  | 
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| 317 | stokes_param = stsm1 * s; | 
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| 318 | ringq->PixVal(pix) = stokes_param(0); | 
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| 319 | ringu->PixVal(pix) = stokes_param(2); | 
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| 320 |  | 
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| 321 | } | 
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| 322 |  | 
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| 323 | } | 
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| 324 |  | 
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| 325 | } | 
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| 326 |  | 
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| 327 |  | 
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| 328 |  | 
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| 329 | catch( PThrowable& exc ) | 
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| 330 | { | 
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| 331 | cerr << " Exception: " << exc.Msg() << endl; | 
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| 332 | } | 
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| 333 |  | 
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| 334 | return; | 
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| 335 | } | 
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