[1984] | 1 | // This may look like C code, but it's really -*- C++ -*-
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| 2 |
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| 3 | #if !defined(_Bolos2RING_H_SEEN_)
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| 4 | #define _Bolos2RING_H_SEEN_
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| 5 |
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| 6 | #include <iostream.h>
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| 7 | #include <string>
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| 8 | #include "toiprocessor.h"
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| 9 | #include "spherehealpix.h"
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| 10 | #include "localmap.h"
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| 11 | #include "flagtoidef.h"
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| 12 |
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| 13 | class Bolos2ring : public TOIProcessor
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| 14 | {
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| 15 | public:
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| 16 | Bolos2ring(SphereHEALPix<r_8>* ringQ,
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| 17 | SphereHEALPix<r_8>* ringU,
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| 18 | SphereHEALPix<r_8>* ringQW,
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| 19 | SphereHEALPix<r_8>* ringUW,
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| 20 | const vector<r_8>& table_angle,
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| 21 | int_4 *Bolos_OK,
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| 22 | int_4 wsz=8192);
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| 23 |
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[2240] | 24 | Bolos2ring(SphereHEALPix<r_8>* ringQ,
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| 25 | SphereHEALPix<r_8>* ringU,
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| 26 | SphereHEALPix<r_8>* ringQW,
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| 27 | SphereHEALPix<r_8>* ringUW,
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| 28 | r_8 ang0, r_8 ang1, r_8 ang2, r_8 ang3,
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| 29 | int_4 *Bolos_OK,
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| 30 | int_4 wsz=8192);
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| 31 |
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| 32 | void init(int_4 wsz=8192);
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| 33 |
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[1984] | 34 | virtual ~Bolos2ring();
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| 35 | inline void SetWSize(int_4 wsz) { wsize_ = (wsz<4) ? 4 : wsz; }
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| 36 | inline int_8 ProcessedSampleCount() const { return totsncount_; }
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| 37 | void SetNSide(int_4 nside);
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| 38 | virtual void init(); virtual void run();
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| 39 |
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| 40 | virtual void PrintStatus(ostream& os);
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| 41 |
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| 42 | protected:
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| 43 | bool Bolos2ringdone;
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| 44 |
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| 45 | SphereHEALPix<r_8>* ringq; // carte de Q
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| 46 | SphereHEALPix<r_8>* ringu; // carte de U
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| 47 |
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| 48 |
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| 49 | SphereHEALPix<r_8>* ringqw; // carte du nb de hit
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| 50 | SphereHEALPix<r_8>* ringuw;
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| 51 | vector<r_8> TableFP_;
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| 52 | int_4* Bolos_OK;
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| 53 |
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| 54 | int wsize_;
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| 55 | int_8 totsncount_;
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| 56 | int_8 Npix_;
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| 57 |
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| 58 | };
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| 59 |
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| 60 | #endif
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| 61 |
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| 62 |
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