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| 1 | // This may look like C code, but it's really -*- C++ -*-
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| 2 | 
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| 3 | #if !defined(_PSB2RING_H_SEEN_)
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| 4 | #define _PSB2RING_H_SEEN_
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| 5 | 
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| 6 | #include <iostream.h>
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| 7 | #include <string>
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| 8 | #include "toiprocessor.h"
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| 9 | #include "spherehealpix.h"
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| 10 | #include "localmap.h"
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| 11 | #include "flagtoidef.h"
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| 12 | 
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| 13 | class PSB2ring : public TOIProcessor
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| 14 | {
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| 15 | public:
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| 16 |   PSB2ring(SphereHEALPix<r_8>* ringQ, 
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| 17 |            SphereHEALPix<r_8>* ringU,
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| 18 |            SphereHEALPix<r_8>* ringQW,
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| 19 |            SphereHEALPix<r_8>* ringUW,
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| 20 |            const vector<r_8>& table_angle,
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| 21 |            int_4 wsz=819);
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| 22 | 
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| 23 |   virtual ~PSB2ring();
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| 24 |   inline void SetWSize(int_4 wsz) { wsize_ = (wsz<4) ? 4 : wsz; }
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| 25 |   inline int_8 ProcessedSampleCount() const { return totsncount_; }
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| 26 |   void SetNSide(int_4 nside);
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| 27 |   virtual void init();
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| 28 |   virtual void run();
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| 29 |   
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| 30 |   virtual void PrintStatus(ostream& os);
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| 31 | 
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| 32 | protected:
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| 33 |   bool PSB2ringdone;
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| 34 | 
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| 35 |   SphereHEALPix<r_8>* ringq;   // carte de Q
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| 36 |   SphereHEALPix<r_8>* ringu;   // carte de U
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| 37 |   
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| 38 |   string ringqfile;
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| 39 |   string ringufile;
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| 40 | 
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| 41 |   vector<r_8> TableFP_;
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| 42 |   SphereHEALPix<r_8>* ringqw;   // carte du nb de hit
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| 43 |   SphereHEALPix<r_8>* ringuw;
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| 44 |   
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| 45 |   string ringqwfile;
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| 46 |   string ringuwfile;
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| 47 | 
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| 48 |   int wsize_;
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| 49 |   int_8 totsncount_;
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| 50 |   int_8 Npix_;
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| 51 | };
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| 52 | 
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| 53 | #endif
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| 54 | 
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