[1733] | 1 | // This may look like C code, but it is really -*- C++ -*-
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| 2 | #ifndef TOI2MAP_H
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| 3 | #define TOI2MAP_H
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| 4 |
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| 5 | #include "toiprocessor.h"
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| 6 | #include "flagtoidef.h"
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| 7 | #include "slinparbuff.h"
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| 8 |
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| 9 | //-- Pour rechercher les glitches
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| 10 | // toi BoloIn ---> |FlagGlitch | ---> toi BoloOut
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| 11 | class FlagGlitch : public TOIProcessor {
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| 12 | public:
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| 13 | FlagGlitch(uint_4 lg,uint_4 lm,r_8 nsg);
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| 14 | virtual ~FlagGlitch();
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| 15 |
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| 16 | virtual void init(void);
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| 17 | virtual void run(void);
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| 18 |
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| 19 | //! Ne pas traiter les sample deja flaggues par la valeur flag
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| 20 | inline void DoNotLookAt(uint_8 flag=0) {flgNotLookAt = flag;}
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| 21 | //! Flagguer les glitches avec la valeur flag
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| 22 | inline void SetFlag(uint_8 flag=FlgToiSpike) {flgGlitch = flag;}
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| 23 | //! Frequency to update SLinParBuff buffer
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| 24 | void SetBuffUpd(uint_4 bupd=1000) {BuffUpdate = bupd;}
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| 25 | //! Print
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| 26 | void Print(ostream & os);
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| 27 | inline void Print(void) {Print(cout);}
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| 28 | //! Debugging print lp=ab
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| 29 | // a>0 ntuple entre snb,sne
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| 30 | // b>0 print general
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| 31 | // >1 print debug entre snb,sne
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| 32 | inline void SetDebug(int_4 lp,int_4 snb,int_4 sne)
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| 33 | {mLP=(lp>=0)?lp:0; mLPsnb=snb; mLPsne=sne;}
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| 34 |
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| 35 | protected:
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| 36 | int_4 mLP,mLPsnb,mLPsne;
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| 37 | uint_8 flgNotLookAt,flgGlitch;
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| 38 | r_8 NSCut;
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| 39 | uint_4 BuffUpdate;
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| 40 | uint_4 LGlitch,LSide;
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| 41 | SLinParBuff* Slpb[2];
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| 42 | };
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| 43 |
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[1735] | 44 | //-- Pour flagguer les samples autour de samples deja flaggues
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| 45 | // toi BoloIn ---> |FlagAround | ---> toi BoloOut
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| 46 | class FlagAround : public TOIProcessor {
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| 47 | public:
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| 48 | FlagAround(uint_4 lm,uint_8 flgs=FlgToiAll);
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| 49 | virtual ~FlagAround();
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| 50 |
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| 51 | virtual void init(void);
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| 52 | virtual void run(void);
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| 53 |
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| 54 | //! Flagguer les samples avec la valeur flag
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| 55 | inline void SetFlag(uint_8 flag=FlgToiAround) {flgAround = flag;}
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| 56 | //! Flagguer autour des samples ayant la valeur flag
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| 57 | inline void SetFlagAroundFlag(uint_8 flag=FlgToiAll) {flgSample = flag;}
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| 58 | //! Print
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| 59 | void Print(ostream & os);
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| 60 | inline void Print(void) {Print(cout);}
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| 61 |
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| 62 | protected:
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| 63 | uint_8 flgSample,flgAround;
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| 64 | uint_4 LSide;
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| 65 | };
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| 66 |
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[1733] | 67 | #endif
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