[658] | 1 | /***************************************************************************
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| 2 | * blitz/rand-tt800.h Matsumoto and Kurita's TT800 uniform random
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| 3 | * number generator.
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| 4 | *
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| 5 | * $Id: rand-tt800.h,v 1.1.1.1 1999-11-26 16:37:04 ansari Exp $
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| 6 | *
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| 7 | ***************************************************************************
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| 8 | *
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| 9 | * The class TT800 encapsulates Makoto Matsumoto and Yoshiharu Kurita's
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| 10 | * TT800 twisted generalized feedback shift register (TGFSR) random number
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| 11 | * generator. The generator has period 2^800 - 1.
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| 12 | *
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| 13 | * Contact: M. Matsumoto <matumoto@math.keio.ac.jp>
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| 14 | *
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| 15 | * See: M. Matsumoto and Y. Kurita, Twisted GFSR Generators II,
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| 16 | * ACM Transactions on Modelling and Computer Simulation,
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| 17 | * Vol. 4, No. 3, 1994, pages 254-266.
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| 18 | *
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| 19 | * (c) 1994 Association for Computing Machinery.
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| 20 | *
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| 21 | * Distributed with consent of the authors.
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| 22 | *
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| 23 | ***************************************************************************
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| 24 | *
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| 25 | * $Log: not supported by cvs2svn $
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| 26 | * Revision 1.1.1.1 1999/04/09 17:59:01 ansari
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| 27 | * Creation module DPC/Blitz (blitz 0.4) Reza 09/04/99
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| 28 | *
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| 29 | * Revision 1.2 1997/07/16 14:51:20 tveldhui
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| 30 | * Update: Alpha release 0.2 (Arrays)
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| 31 | *
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| 32 | * Revision 1.1 1997/02/28 13:39:51 tveldhui
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| 33 | * Initial revision
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| 34 | *
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| 35 | */
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| 36 |
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| 37 | #ifndef BZ_RAND_TT800_H
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| 38 | #define BZ_RAND_TT800_H
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| 39 |
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| 40 | #ifndef BZ_RANDOM_H
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| 41 | #include <blitz/random.h>
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| 42 | #endif
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| 43 |
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| 44 | BZ_NAMESPACE(blitz)
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| 45 |
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| 46 | class TT800 {
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| 47 |
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| 48 | public:
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| 49 | typedef double T_numtype;
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| 50 |
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| 51 | TT800(double low = 0.0, double high = 1.0, double = 0.0)
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| 52 | : low_(low), length_(high-low)
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| 53 | {
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| 54 | // Initial 25 seeds
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| 55 | x[0] = 0x95f24dab; x[1] = 0x0b685215; x[2] = 0xe76ccae7;
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| 56 | x[3] = 0xaf3ec239; x[4] = 0x715fad23; x[5] = 0x24a590ad;
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| 57 | x[6] = 0x69e4b5ef; x[7] = 0xbf456141; x[8] = 0x96bc1b7b;
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| 58 | x[9] = 0xa7bdf825; x[10] = 0xc1de75b7; x[11] = 0x8858a9c9;
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| 59 | x[12] = 0x2da87693; x[13] = 0xb657f9dd; x[14] = 0xffdc8a9f;
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| 60 | x[15] = 0x8121da71; x[16] = 0x8b823ecb; x[17] = 0x885d05f5;
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| 61 | x[18] = 0x4e20cd47; x[19] = 0x5a9ad5d9; x[20] = 0x512c0c03;
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| 62 | x[21] = 0xea857ccd; x[22] = 0x4cc1d30f; x[23] = 0x8891a8a1;
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| 63 | x[24] = 0xa6b7aadb;
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| 64 |
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| 65 | // Magic vector 'a', don't change
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| 66 | mag01[0] = 0;
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| 67 | mag01[1] = 0x8ebfd028;
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| 68 |
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| 69 | k = 0;
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| 70 | }
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| 71 |
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| 72 | void randomize()
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| 73 | {
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| 74 | BZ_NOT_IMPLEMENTED(); // NEEDS_WORK
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| 75 | }
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| 76 |
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| 77 | double random()
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| 78 | {
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| 79 | if (k==N)
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| 80 | generate();
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| 81 |
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| 82 | unsigned long y = x[k];
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| 83 | y ^= (y << 7) & 0x2b5b2500; /* s and b, magic vectors */
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| 84 | y ^= (y << 15) & 0xdb8b0000; /* t and c, magic vectors */
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| 85 | y &= 0xffffffff; /* you may delete this line if word size = 32 */
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| 86 |
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| 87 | // the following line was added by Makoto Matsumoto in the 1996 version
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| 88 | // to improve lower bit's corellation.
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| 89 | // Delete this line to use the code published in 1994.
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| 90 |
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| 91 | y ^= (y >> 16); /* added to the 1994 version */
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| 92 | k++;
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| 93 |
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| 94 | // NEEDS_WORK: this only generates a random number with
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| 95 | // 15 bits of precision. Need 48 bits for double.
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| 96 | return low_ + length_ * ( (double) y / (unsigned long) 0xffffffff);
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| 97 | }
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| 98 |
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| 99 | protected:
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| 100 | void generate()
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| 101 | {
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| 102 | /* generate N words at one time */
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| 103 | int kk;
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| 104 | for (kk=0;kk<N-M;kk++) {
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| 105 | x[kk] = x[kk+M] ^ (x[kk] >> 1) ^ mag01[x[kk] % 2];
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| 106 | }
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| 107 | for (; kk<N;kk++) {
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| 108 | x[kk] = x[kk+(M-N)] ^ (x[kk] >> 1) ^ mag01[x[kk] % 2];
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| 109 | }
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| 110 | k=0;
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| 111 | }
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| 112 |
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| 113 | private:
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| 114 | enum { N = 25, M = 7 };
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| 115 |
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| 116 | double low_, length_;
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| 117 | int k;
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| 118 | unsigned long x[N];
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| 119 | unsigned long mag01[2];
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| 120 | };
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| 121 |
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| 122 | BZ_NAMESPACE_END
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| 123 |
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| 124 | #endif // BZ_RAND_TT800_H
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| 125 |
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