/*************************************************************************** * blitz/randref.h Random number generators, expression templates * wrapper * * $Id: randref.h,v 1.1.1.1 1999-11-26 16:37:04 ansari Exp $ * * Copyright (C) 1997,1998 Todd Veldhuizen * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation; either version 2 * of the License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * Suggestions: blitz-suggest@cybervision.com * Bugs: blitz-bugs@cybervision.com * * For more information, please see the Blitz++ Home Page: * http://seurat.uwaterloo.ca/blitz/ * *************************************************************************** * $Log: not supported by cvs2svn $ * Revision 1.1.1.1 1999/04/09 17:58:59 ansari * Creation module DPC/Blitz (blitz 0.4) Reza 09/04/99 * * Revision 1.3 1998/03/14 00:04:47 tveldhui * 0.2-alpha-05 * * Revision 1.2 1997/01/24 14:42:00 tveldhui * Periodic RCS update * */ #ifndef BZ_RANDREF_H #define BZ_RANDREF_H #ifndef BZ_RANDOM_H #error must be included via #endif // BZ_RANDOM_H BZ_NAMESPACE(blitz) template class _bz_VecExprRandom { public: typedef _bz_typename Random::T_numtype T_numtype; _bz_VecExprRandom(Random& random) : random_(random) { } #ifdef BZ_MANUAL_VECEXPR_COPY_CONSTRUCTOR _bz_VecExprRandom(_bz_VecExprRandom& x) : random_(x.random_) { } #endif T_numtype operator[](unsigned) const { return random_.random(); } T_numtype operator()(unsigned) const { return random_.random(); } unsigned length(unsigned recommendedLength) const { return recommendedLength; } unsigned _bz_suggestLength() const { return 0; } _bz_bool _bz_hasFastAccess() const { return 1; } T_numtype _bz_fastAccess(unsigned) const { return random_.random(); } private: _bz_VecExprRandom() { } Random& random_; }; BZ_NAMESPACE_END #endif // BZ_RANDREF_H