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| 1 | // This may look like C code, but it is really -*- C++ -*- | 
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| 2 |  | 
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| 3 | // Nombres aleatoires pour Peida. | 
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| 4 |  | 
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| 5 | #ifndef PERANDOM_SEEN | 
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| 6 | #define PERANDOM_SEEN | 
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| 7 |  | 
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| 8 | #include "machdefs.h" | 
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| 9 | #include <stdlib.h> | 
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| 10 | #include "histos.h" | 
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| 11 | #include "nbrandom.h" | 
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| 12 |  | 
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| 13 | class FunRan : public Histo { | 
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| 14 | public: | 
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| 15 | typedef double (*Func)(double); | 
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| 16 | FunRan(Func f, float xMin=0.0, float xMax=1.0, int nBin=100); | 
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| 17 | FunRan(double *tab, int nBin); | 
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| 18 | FunRan(double *tab, int nBin, float xMin, float xMax); | 
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| 19 | void IFunRan(double *tab, int nBin); | 
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| 20 | double Random(void); | 
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| 21 | int BinRandom(void); | 
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| 22 | }; | 
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| 23 |  | 
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| 24 | class FunRan2D EXC_AWARE { | 
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| 25 | public: | 
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| 26 | //  typedef double (*Func)(double, double); | 
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| 27 | //  FunRan2D(Func f, float xMin=0.0, float xMax=1.0, int nBinX=100, | 
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| 28 | //                   float yMin=0.0, float yMax=1.0, int nBinY=100); | 
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| 29 | FunRan2D(double *tab, int nBinX, int nBinY); | 
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| 30 | FunRan2D(double **tab, int nBinX, int nBinY); | 
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| 31 | ~FunRan2D(); | 
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| 32 | void Random(double& x, double& y); | 
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| 33 | void BinRandom(int& x, int& y); | 
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| 34 | private: | 
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| 35 | FunRan* ranX; | 
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| 36 | FunRan** ranY; | 
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| 37 | int nx; | 
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| 38 | }; | 
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| 39 |  | 
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| 40 | #endif | 
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