| [658] | 1 | // This may look like C code, but it is really -*- C++ -*-
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 | 2 | #ifndef LOCALMAP_SEEN
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 | 3 | #define LOCALMAP_SEEN
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 | 4 | 
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 | 5 | #include "pixelmap.h"
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 | 6 | #include "sphericalmap.h"
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 | 7 | #include "ndatablock.h"
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 | 8 | 
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 | 9 | #include "anydataobj.h"
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 | 10 | #include "ppersist.h"
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 | 11 | 
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 | 12 | //! A local map of a region of the sky, in cartesian coordinates.
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 | 13 | /*! A local map has an origin in (theta0, phi0), mapped to pixel(x0, y0)
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 | 14 |    (x0, y0 might be outside of this local map)
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 | 15 |  default value of (x0, y0) is middle of the map, center of pixel(nx/2, ny/2)
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 | 16 |     A local map is a 2 dimensional array, with i as column index and j
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 | 17 |     as row index. The map is supposed to lie on a plan tangent to the 
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 | 18 |     celestial sphere in a point whose coordinates are (x0,y0) on the local
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 | 19 |    map and (theta0, phi0) on the sphere. The range of the map is defined
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 | 20 |     by two values of angles covered respectively by all the pixels in 
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 | 21 |     x direction and all the pixels in y direction (SetSize()).
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 | 22 | 
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 | 23 |     A "reference plane" is considered : this plane is tangent to the 
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 | 24 |     celestial sphere in a point with angles theta=Pi/2 and phi=0. This 
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 | 25 |     point is the origine of coordinates is of the reference plane. The 
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 | 26 |     x-axis is the tangent parallel to the equatorial line and oriented 
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 | 27 |     toward the increasing phi's ; the y-axis is parallel to the meridian 
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 | 28 |     line and oriented toward the north pole.
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 | 29 |     
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 | 30 |     Internally, a map is first defined within this reference plane and
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 | 31 |     tranported until the point (theta0, phi0) in such a way that both 
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 | 32 |     axes are kept parallel to meridian and parallel lines of the sphere.
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 | 33 |     The user can define its own map with axes rotated with respect to
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 | 34 |     reference axes (this rotation is characterized by angle between 
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 | 35 |     the local parallel line and the wanted x-axis-- see method 
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 | 36 |     SetOrigin(...))
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 | 37 | */
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 | 38 | //
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 | 39 | //    la carte est consideree comme un tableau a deux indices i et j, i etant 
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 | 40 | //    indice de colonne et j indice de ligne. La carte est supposee resider 
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 | 41 | //    dans un plan tangent, dont le point de tangence est repere (x0,y0) dans 
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 | 42 | //    la carte et (theta0, phi0) sur la sphere celeste. L extension de la 
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 | 43 | //    carte est definie par les valeurs de deux angles couverts respectivement
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 | 44 | //    par la totalite des pixels en x de la carte et la totalite des pixels 
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 | 45 | //    en y. (SetSize()).
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 | 46 | //    On considere un "plan de reference" : plan tangent a la sphere celeste 
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 | 47 | //    aux angles theta=Pi/2 et phi=0. Dans ce plan L origine des coordonnees 
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 | 48 | //    est le point de tangence. L axe Ox est la tangente parallele a 
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 | 49 | //    lequateur, dirige vers les phi croissants, l axe Oy est parallele 
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 | 50 | //    au meridien, dirige vers le pole nord.
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 | 51 | //    De maniere interne a la classe une carte est definie dans ce plan de 
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 | 52 | //    reference et transportee  jusqu au point (theta0, phi0) de sorte que les //    axes restent paralleles aux meridiens et paralleles. L utilisateur peut 
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 | 53 | //    definir sa carte selon un repere en rotation par rapport au repere de 
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 | 54 | //    reference (par l angle entre le parallele et l axe Ox souhaite -- 
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 | 55 | //    methode SetOrigin(...))
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 | 56 | 
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 | 57 | 
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 | 58 | // ***************** Class LocalMap *****************************
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 | 59 | 
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 | 60 | template<class T>
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 | 61 | class LocalMap : public PixelMap<T>
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 | 62 | {
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 | 63 | 
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 | 64 | public:
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 | 65 | 
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 | 66 | LocalMap();
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 | 67 | LocalMap(int nx, int ny);
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 | 68 | LocalMap(const LocalMap<T>& lm, bool share=false);
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 | 69 | virtual ~LocalMap();
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 | 70 | 
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 | 71 | // ---------- Overloading of () to access pixel number k ----
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 | 72 | 
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 | 73 | inline T& operator()(int k) {return(PixVal(k));}
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 | 74 | inline T const& operator()(int k) const {return(PixVal(k));}
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 | 75 | inline T& operator()(int ix, int iy) {return PixVal(iy*nSzX_+ix);};
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 | 76 | inline T const& operator()(int ix, int iy) const {return PixVal(iy*nSzX_+ix);};
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 | 77 |    
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 | 78 | // ---------- Definition of PixelMap abstract methods -------
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 | 79 | 
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 | 80 | /* return/set the number of pixels */
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 | 81 | /*!    Return number of pixels */
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 | 82 | virtual int NbPixels() const;
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 | 83 | inline void setNbPixels(int n) {nPix_= n;}
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 | 84 |   
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 | 85 | /* return the value of pixel number k */
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 | 86 | /*!    Return value of pixel with index k */
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 | 87 | virtual T& PixVal(int k);
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 | 88 | /*!   const version of previous method */
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 | 89 | virtual T const& PixVal(int k) const;
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 | 90 | 
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 | 91 | /* Return true if teta,phi in map  */
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 | 92 | virtual bool ContainsSph(double theta, double phi) const;
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 | 93 | /* return the index of pixel at (theta,phi) */
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 | 94 | /*!    Return index of the pixel with spherical coordinates (theta,phi) */
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 | 95 | virtual int PixIndexSph(double theta,double phi) const;
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 | 96 |    
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 | 97 | /* return the spherical coordinates of center of pixel number k */
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 | 98 | /*!    Return (theta, phi) coordinates of pixel with index k */
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 | 99 | virtual void PixThetaPhi(int k,double& theta,double& phi) const;
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 | 100 | 
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 | 101 | /*! Set all pixels to value v */
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 | 102 | virtual T SetPixels(T v);
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 | 103 | 
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 | 104 | /* return the Pixel Solid angle  (steradians) */
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 | 105 | /*!    Pixel Solid angle  (steradians)
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 | 106 | 
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 | 107 |     All the pixels have not necessarly the same size in (theta, phi)
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 | 108 |     because of the projection scheme which is not yet fixed. 
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 | 109 | */  
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 | 110 | virtual double PixSolAngle(int k) const; 
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 | 111 | 
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 | 112 | // ---------- Specific methods ------------------------------
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 | 113 | 
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 | 114 | /*!    Resize storage area for pixels */
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 | 115 | void ReSize(int nx, int ny);
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 | 116 | 
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 | 117 | inline virtual char* TypeOfMap() const {return "LOCAL";};
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 | 118 |  
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 | 119 | /* Origin (with angle between x axis and phi axis, in degrees)  x0,y0  the default: middle of map*/
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 | 120 | /*!    set the referential of the map (angles in degrees)
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 | 121 | 
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 | 122 |     (default x0=siz_x/2,  y0=siz_y/2) 
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 | 123 | */
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 | 124 | virtual void SetOrigin(double theta=90.,double phi=0.,double angle=0.);
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 | 125 | /*!    set the referential of the map (angles in degrees) */
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 | 126 | virtual void SetOrigin(double theta,double phi,int x0,int y0,double angle=0.);
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 | 127 | 
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 | 128 | /* Pixel size (degres) */ 
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 | 129 | /*!    angle range of tthe map (angles in degrees) */
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 | 130 | virtual void SetSize(double angleX,double angleY);
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 | 131 | 
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 | 132 | /* Check to see if the local mapping is done */
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 | 133 | inline bool LocalMap_isDone() const {return(originFlag_ && extensFlag_);};
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 | 134 | 
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 | 135 | /*! Projection to a spherical map */
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 | 136 | virtual void Project(SphericalMap<T>& sphere) const;
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 | 137 |   
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 | 138 | /* There should be a more complex algorithm somewhere to combine *several* local maps to a full sphere.
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 | 139 |       -> static method, or separate class */
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 | 140 |   
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 | 141 | /* provides a integer characterizing the pixelization refinement  (here : number of pixels) */
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 | 142 | inline virtual int SizeIndex() const {return(nPix_);}
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 | 143 | inline int Size_x() const {return nSzX_;}
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 | 144 | inline int XSize() const {return nSzX_;}
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 | 145 | inline void setSize_x(int n) {nSzX_= n;}
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 | 146 | inline int Size_y() const {return nSzY_;}
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 | 147 | inline int YSize() const {return nSzY_;}
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 | 148 | inline void setSize_y(int n) {nSzY_= n;}
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 | 149 | 
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 | 150 | inline void Origin(double& theta,double& phi,int& x0,int& y0,double& angle) const {theta= theta0_; phi= phi0_; x0= x0_; y0= y0_;angle= angle_;}
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 | 151 | 
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 | 152 | inline void Aperture(double& anglex,double& angley) const {anglex= angleX_; angley= angleY_;}
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 | 153 | 
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 | 154 | /* retourne le pointeur vers/remplit  le vecteur des contenus des pixels */ 
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 | 155 | inline const NDataBlock<T>* getDataBlock() const {return (&pixels_);}
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 | 156 | inline void setDataBlock(T* data, int n) {pixels_.FillFrom(n,data);}
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 | 157 | 
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 | 158 | /*  Acces to the DataBlock  */
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 | 159 | inline       NDataBlock<T>& DataBlock()       {return pixels_;}
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 | 160 | inline const NDataBlock<T>& DataBlock() const {return pixels_;}
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 | 161 | 
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 | 162 | /* impression */ 
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 | 163 | void print(ostream& os) const;
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 | 164 | 
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 | 165 | // ---------- Méthodes internes -----------------------------
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 | 166 |           
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 | 167 | private :
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 | 168 | 
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 | 169 | void InitNul();
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 | 170 | /*!    Return 2 indices corresponding to the pixel number k */
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 | 171 | void Getij(int k,int& i,int& j) const;
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 | 172 | /*!    Transform a pair of coordinates (theta, phi) given in 
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 | 173 |     reference coordinates into map coordinates
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 | 174 | */
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 | 175 | void ReferenceToUser(double& theta,double& phi) const; 
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 | 176 | /*!    Transform a pair of coordinates (theta, phi) given in 
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 | 177 |    map coordinates into reference coordinates
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 | 178 | */
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 | 179 | void UserToReference(double& theta,double& phi) const;
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 | 180 | /*!   Given coordinates in pixel units in the REFERENCE PLANE, return
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 | 181 |     (theta, phi) in "absolute" referential theta=pi/2 ,phi=0.   
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 | 182 | */
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 | 183 | void PixProjToAngle(double x,double y,double& theta,double& phi) const; 
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 | 184 | /*!    Given coordinates  (theta, phi) in "absolute" referential 
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 | 185 |     theta=pi/2 ,phi=0  return pixel indices  (i,j) in the REFERENCE PLANE.
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 | 186 | */
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 | 187 | void AngleProjToPix(double theta,double phi,double& x,double& y) const; 
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 | 188 | 
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 | 189 | // ---------- Variables internes ----------------------------
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 | 190 | 
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 | 191 | int nSzX_;
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 | 192 | int nSzY_;
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 | 193 | int nPix_;
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 | 194 | bool originFlag_;
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 | 195 | bool extensFlag_;
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 | 196 | int x0_;
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 | 197 | int y0_;
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 | 198 | double theta0_;
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 | 199 | double phi0_;
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 | 200 | double angle_;
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 | 201 | double cos_angle_;
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 | 202 | double sin_angle_;
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 | 203 | double angleX_;
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 | 204 | double angleY_;
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 | 205 | double tgAngleX_;
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 | 206 | double tgAngleY_;
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 | 207 | NDataBlock<T> pixels_;
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 | 208 | };
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 | 209 | 
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 | 210 | // ------------- Classe pour la gestion de persistance --
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 | 211 | //!    Delegated objects for persitance management
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 | 212 | template <class T>
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 | 213 | class FIO_LocalMap : public PPersist  
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 | 214 | {
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 | 215 | 
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 | 216 | public:
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 | 217 | 
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 | 218 | FIO_LocalMap();
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 | 219 | FIO_LocalMap(string const & filename); 
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 | 220 | FIO_LocalMap(const LocalMap<T>& obj);
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 | 221 | FIO_LocalMap(LocalMap<T>* obj);
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 | 222 | virtual ~FIO_LocalMap();
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 | 223 | virtual AnyDataObj* DataObj();
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 | 224 | inline operator LocalMap<T>() { return(*dobj); }
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 | 225 | //inline LocalMap<T> getObj() { return(*dobj); }
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 | 226 | 
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 | 227 | protected :
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 | 228 | 
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 | 229 | virtual void ReadSelf(PInPersist&);           
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 | 230 | virtual void WriteSelf(POutPersist&) const;  
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 | 231 | LocalMap<T>* dobj;
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 | 232 | bool ownobj;
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 | 233 | };
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 | 234 | 
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 | 235 | #endif
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