| [658] | 1 | // This may look like C code, but it is really -*- C++ -*-
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 | 2 | #ifndef PIXELMAP_SEEN
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 | 3 | #define PIXELMAP_SEEN
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 | 4 | 
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 | 5 | #include "ppersist.h" 
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 | 6 | #include "dvlist.h"
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 | 7 | #include "spherepos.h"
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 | 8 | #include <iostream.h>
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 | 9 | 
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 | 10 | //! General map of pixels on part of sphere or whole sphere
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 | 11 | /*! Class hierarchy :
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 | 12 | \verbatim
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 | 13 |    PixelMap
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 | 14 |      SphericalMap
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 | 15 |          SphereThetaPhi
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 | 16 |          SphereGorski
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 | 17 |          SphereIco
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 | 18 |       LocalMap
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 | 19 | \endverbatim
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 | 20 | */
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 | 21 | template<class T>
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 | 22 | class PixelMap  : public AnyDataObj 
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 | 23 | {
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 | 24 | 
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 | 25 | public:
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 | 26 |   
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 | 27 |               PixelMap(SphereCoordSys* cs = NULL) : mInfo_(NULL) 
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 | 28 |                     { if (cs) cs_ = cs; else cs_ = new SphereCoordSys; }
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 | 29 | virtual       ~PixelMap() 
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 | 30 |                     { if (mInfo_) delete mInfo_; if (cs_) delete cs_; }
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 | 31 | 
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 | 32 | // Set/Change/Get the coordinate system
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 | 33 | virtual void  SetCoordSys(SphereCoordSys* cs)
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 | 34 |                     { if (cs) { delete cs_;  cs_ = cs; } }
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 | 35 | inline SphereCoordSys* GetCoordSys() const { return(cs_); }
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 | 36 | 
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 | 37 | /*! Number of pixels */
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 | 38 | virtual int NbPixels() const=0;
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 | 39 |    
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 | 40 | /*! Value of pixel number k */
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 | 41 | virtual T& PixVal(int k)=0;
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 | 42 | virtual T const& PixVal(int k) const=0;
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 | 43 | 
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 | 44 | // Map s coverage
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 | 45 | virtual bool ContainsSph(double theta, double phi) const=0;
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 | 46 | virtual bool Contains(const SpherePosition& spos) const;
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 | 47 | 
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 | 48 | /*! Index of pixel at (theta,phi) */
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 | 49 | virtual int PixIndexSph(double theta, double phi) const=0;
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 | 50 | // Index of pixel at a sky-position 
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 | 51 | virtual int PixIndex(const SpherePosition& spos);
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 | 52 | 
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 | 53 | /*! Value of pixel number at (theta,phi) */
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 | 54 | virtual T& PixValSph(double theta, double phi)
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 | 55 |                            {return PixVal(PixIndexSph(theta,phi));}
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 | 56 | virtual T const& PixValSph(double theta, double phi) const
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 | 57 |                            {return PixVal(PixIndexSph(theta,phi));}
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 | 58 | 
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 | 59 | /*! Spherical coordinates of center of pixel number k */
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 | 60 | virtual void PixThetaPhi(int k, double& theta, double& phi) const=0;
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 | 61 | 
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 | 62 | /*! provides a integer characterizing the pixelization refinement 
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 | 63 |  (depending of the type of the map) 
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 | 64 | */             
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 | 65 | virtual int SizeIndex() const=0;
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 | 66 | virtual char* TypeOfMap() const =0;
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 | 67 | 
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 | 68 | /*! Pixel  (steradians) */
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 | 69 | virtual double PixSolAngle(int k) const =0; 
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 | 70 | 
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 | 71 | /*! Overloading of () to access pixel number k. */
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 | 72 | inline T& operator()(int k) {return(PixVal(k));}
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 | 73 | inline T const& operator()(int k) const {return(PixVal(k));}
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 | 74 | 
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 | 75 | // Overloading of () to access pixel at a sky position .
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 | 76 | inline T& operator()(const SpherePosition& spos) 
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 | 77 |                      { return(PixVal(PixIndex(spos))); }
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 | 78 | inline T const& operator()(const SpherePosition& spos) const 
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 | 79 |                      { return(PixVal(PixIndex(spos))); }
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 | 80 | 
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 | 81 | 
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 | 82 | // Note : no overloading of (double,double) to access pixel (theta,phi).
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 | 83 | // overloading of (double,double) in SphericalMap
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 | 84 | // overloading of (int,int)     in CartesianMap
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 | 85 | 
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 | 86 | /*! Setting pixel values to a constant */
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 | 87 | virtual T SetPixels(T v);
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 | 88 | inline T operator = (T v) { return(SetPixels(v)); }
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 | 89 |                      
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 | 90 | //++
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 | 91 | DVList& Info()
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 | 92 | //
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 | 93 | // Renvoie une reference sur l''objet DVList Associe
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 | 94 | //--
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 | 95 |   {
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 | 96 |     if (mInfo_ == NULL)  mInfo_ = new DVList;
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 | 97 |     return(*mInfo_);
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 | 98 |   }
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 | 99 | 
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 | 100 | const DVList*  ptrInfo() const
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 | 101 |   {
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 | 102 |     return mInfo_;
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 | 103 |   }
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 | 104 | 
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 | 105 | protected :
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 | 106 |     SphereCoordSys *cs_;   // Coordinate system used in the map
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 | 107 |     DVList* mInfo_;        // Infos (variables) attachees 
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 | 108 | };
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 | 109 | 
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 | 110 | 
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 | 111 | template <class T>
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 | 112 | int PixelMap<T>::PixIndex(const SpherePosition& spos)
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 | 113 | {
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 | 114 | UnitVector v = spos.Transform(*cs_);
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 | 115 | return(PixIndexSph(v.Theta(), v.Phi()));
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 | 116 | }
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 | 117 | 
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 | 118 | template <class T>
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 | 119 | bool PixelMap<T>::Contains(const SpherePosition& spos) const
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 | 120 | {
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 | 121 | UnitVector v = spos.Transform(*cs_);
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 | 122 | return(ContainsSph(v.Theta(), v.Phi()));
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 | 123 | }
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 | 124 | template <class T>
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 | 125 | T PixelMap<T>::SetPixels(T v)
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 | 126 | {
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 | 127 | int k;
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 | 128 | for(k=0; k<NbPixels(); k++) PixVal(k) = v;
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 | 129 | return(v);
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 | 130 | }
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 | 131 | 
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 | 132 | #endif
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