| [658] | 1 | #include "spherepos.h"
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 | 2 | 
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 | 3 | static char *head_spherepos_cc_ = "$Header: /Users/garnier/temp/CVSSophya/Poubelle/DPC:FitsIOServer/Samba/spherepos.cc,v 1.1.1.1 1999-11-26 16:37:20 ansari Exp $";
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 | 4 | 
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 | 5 | 
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 | 6 | //................. SphereCoordSys class .................
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 | 7 | 
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 | 8 | SphereCoordSys::SphereCoordSys(){
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 | 9 |   id_ = SphereCoordSys_NEUTRAL;
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 | 10 |   description_ = "NEUTRAL SphereCoordSystem";
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 | 11 | }
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 | 12 | 
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 | 13 | SphereCoordSys::SphereCoordSys(int id, const string& description){
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 | 14 |   id_ = id;
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 | 15 |   description_ = description;
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 | 16 | }
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 | 17 | 
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 | 18 | SphereCoordSys::~SphereCoordSys()
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 | 19 | {
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 | 20 | }
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 | 21 | 
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 | 22 | // Temporary implementation of PPersist::
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 | 23 | // To be changed later ($CHECK$  Reza 26/10/99) 
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 | 24 | void SphereCoordSys::ReadSelf(PInPersist& is)
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 | 25 | {
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 | 26 | uint_8 itab[3];
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 | 27 | is.Get(itab, 3);
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 | 28 | id_ = itab[1];
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 | 29 | is.GetStr(description_);
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 | 30 | }
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 | 31 | 
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 | 32 | void SphereCoordSys::WriteSelf(POutPersist& os) const
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 | 33 | {
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 | 34 | //  On ecrit 3 uint_8 
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 | 35 | //  0 : Numero de version,  1 : Id,  2  reserve a l
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 | 36 | uint_8 itab[3];
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 | 37 | itab[0] = 1;
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 | 38 | itab[1] = id_;
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 | 39 | itab[2] = 0;
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 | 40 | os.Put(itab, 3);
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 | 41 | os.PutStr(description_);
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 | 42 | }
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 | 43 | 
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 | 44 | //................. SpherePosition class .................
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 | 45 | 
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 | 46 | SpherePosition::SpherePosition() 
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 | 47 |         : UnitVector()
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 | 48 | {
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 | 49 |   cs_ = new SphereCoordSys;
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 | 50 | }
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 | 51 | 
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 | 52 | SpherePosition::SpherePosition(double theta, double phi, SphereCoordSys* cs)
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 | 53 |         : UnitVector(theta, phi)
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 | 54 | {
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 | 55 | if (cs == NULL) cs_ = new SphereCoordSys;
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 | 56 | else cs_ = cs;
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 | 57 | }
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 | 58 | 
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 | 59 | SpherePosition::SpherePosition(double x, double y, double z, SphereCoordSys* cs)
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 | 60 |         : UnitVector(x, y, z)
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 | 61 | {
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 | 62 | if (cs == NULL) cs_ = new SphereCoordSys;
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 | 63 | else cs_ = cs;
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 | 64 | }
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 | 65 | 
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 | 66 | SpherePosition::~SpherePosition()
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 | 67 | {
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 | 68 | if (cs_) delete cs_;
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 | 69 | }
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 | 70 | 
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 | 71 | UnitVector SpherePosition::Transform(const SphereCoordSys& cs) const
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 | 72 | {
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 | 73 | return(*this);
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 | 74 | }
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 | 75 | 
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 | 76 | double SpherePosition::Separation(const SpherePosition& gamma) const 
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 | 77 | {
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 | 78 | return(this->SepAngle(gamma));
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 | 79 | }
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