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3 | // Dominique YVON, CEA/DAPNIA/SPP 02/2000
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4 |
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5 | #include <math.h>
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6 | #include <iostream>
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7 | #include <fstream>
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8 | #ifdef __MWERKS__
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9 |
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10 | #include "unixmac.h"
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11 | #endif
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12 |
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13 | //#include "integ.h"
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14 |
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15 | #include "abscalctool.h"
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16 |
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17 | #include "lightdipole.h"
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18 | #include "sigcalctools.h"
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19 |
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20 |
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21 | double AbsCalcTool::compPixelQD(double theta,double phi)
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22 | {
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23 | // cout<<"theta: "<<theta<<"\tphi: "<<phi<<endl;
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24 | UnitVector VP(theta,phi);
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25 | UnitVector VYbidon=VP.VperpPhi();
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26 | // Compute unit vector perpendicular to Vpoin at same theta
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27 | return compPixel(VP,VYbidon);
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28 | }
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29 |
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30 | double AbsCalcTool::NormKelvinRayleighJeans()
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31 | {
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32 | double tempeCNoir=10000.;
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33 | // Kelvin
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34 | double CutFreq=1.380662e-23*tempeCNoir/6.626176e-34/5.;
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35 | if(FreqMax>1.380662e-23*tempeCNoir/6.626176e-34/5.)
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36 | { cerr<< "RaleighJeans approximation is not valid for this frequency"<<endl;
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37 | cerr<< "Frequency: "<< FreqMax<<" in SigCalcTool::NormRayleighJeans"<<endl;
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38 | }
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39 |
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40 | LightBlackBody CorpsNoir(tempeCNoir, RAngComp);
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41 | SigCalcTool ToolRJ(&CorpsNoir,pLobe,pFilter);
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42 | double puissNorm = ToolRJ.compPixelQD(M_PI/2.,M_PI); // Un pixel au hasard
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43 | return tempeCNoir/puissNorm; // Kelvin RaleighJeans/(Watt/m2)
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44 |
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45 | }
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46 |
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47 | double AbsCalcTool::NormKelvinCMB()
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48 | {
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49 | double deltatempeCNoir=1.; // Kelvin
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50 | LightNormTCMB DeltaCorpsNoir(deltatempeCNoir, RAngComp);
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51 | SigCalcTool ToolDeltaCMB(&DeltaCorpsNoir,pLobe,pFilter);
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52 | double puissNorm = ToolDeltaCMB.compPixelQD(M_PI/2.,M_PI); // Un pixel au hasard
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53 | return deltatempeCNoir/puissNorm; // KelvinCMB/(Watt/m2)
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54 | }
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55 |
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56 | double AbsCalcTool::diffSolidAng(double ang1,double ang2) const
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57 | { return fabs(2*M_PI*(cos(ang1)-cos(ang2))); // Steradians
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58 | // Cas d'une source tendue.
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59 | }
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60 |
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61 | /* // Pour compilation sur cxx boeuf!
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62 | double AbsCalcTool::max(double a, double b) const{
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63 | if(a>b) return a;
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64 | else return b;
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65 | }
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66 |
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67 | double AbsCalcTool::min(double a, double b) const{
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68 | if(a<b) return a;
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69 | else return b;
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70 | }
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71 | */
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72 | int kmg_eulerRad(double ai, double bi, int select, double *ao, double *bo) {
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73 | // All coordinates are in Radian.
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74 | /* kmg_euler.c
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75 | *
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76 | * Converts between different coordinate systems.
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77 | *
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78 | * SELECT From To | SELECT From To
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79 | * 1 RA-Dec (2000) Galactic | 4 Ecliptic RA-Dec
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80 | * 2 Galactic RA-DEC | 5 Ecliptic
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81 | Galactic
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82 | * 3 RA-Dec Ecliptic | 6 Galactic
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83 | Ecliptic
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84 | *
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85 | * Date Programmer Remarks
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86 | * ----------- ---------- -------
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87 | * 08-Aug-1999 K. Ganga First version. Copied and modified EULER from
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88 | * the IDL Astrolib.
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89 | * May 2000, D. Yvon Change coordinates units to Radians
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90 | */
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91 |
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92 | /* Local Declarations */
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93 | double a, b, sb, cb, cbsa;
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94 | long i;
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95 | const double TWOPI = 2.0*M_PI;
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96 | const double FOURPI = 4.0*M_PI;
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97 | const double DEG2RAD = 180.0/M_PI;
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98 |
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99 | /* J2000 coordinate conversions are based on the following constants
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100 | * eps = 23.4392911111 Obliquity of the ecliptic
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101 | * alphaG = 192.85948 Right Ascension of Galactic North Pole
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102 | * deltaG = 27.12825 Declination of Galactic North Pole
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103 | * lomega = 32.93192 Galactic longitude of celestial equator
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104 | * alphaE = 180.02322 Ecliptic longitude of Galactic North Pole
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105 | * deltaE = 29.811438523 Ecliptic latitude of Galactic North Pole
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106 | * Eomega = 6.3839743 Galactic longitude of ecliptic equator
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107 | */
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108 |
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109 | const double psi[6] = {0.57477043300, 4.9368292465 ,
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110 | 0.00000000000, 0.0000000000 ,
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111 | 0.11142137093, 4.71279419371};
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112 | const double stheta[6] = {0.88998808748,-0.88998808748,
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113 | 0.39777715593,-0.39777715593,
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114 | 0.86766622025,-0.86766622025};
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115 | const double ctheta[6] = {0.45598377618, 0.45598377618,
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116 | 0.91748206207, 0.91748206207,
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117 | 0.49714719172, 0.49714719172};
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118 | const double phi[6] = {4.9368292465 , 0.57477043300,
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119 | 0.0000000000 , 0.00000000000,
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120 | 4.71279419371, 0.11142137093};
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121 |
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122 | i = select - 1;
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123 | a = ai - phi[i];
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124 | b = bi;
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125 | sb = sin(b);
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126 | cb = cos(b);
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127 | cbsa = cb*sin(a);
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128 | b = -stheta[i]*cbsa + ctheta[i]*sb;
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129 | b = ( (b > 1.0) ? 1.0 : b );
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130 | b = ( (b < -1.0) ? -1.0 : b );
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131 | *bo = asin(b);
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132 |
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133 | a = atan2( ctheta[i] * cbsa + stheta[i] * sb, cb * cos(a) );
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134 | *ao = fmod(a + psi[i] + FOURPI, TWOPI);
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135 |
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136 | /* Later */
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137 | return 0;
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138 | }
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139 |
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140 | template <class T> void addToSkyMap(PixelMap<T>& Map, AbsCalcTool& Tool)
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141 | {
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142 | double theta, phi;
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143 | long PixelNumber= Map.NbPixels();
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144 | cout<<"Nbre de pIxel a calculer dans addToSkyMap: "<<PixelNumber<<endl;
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145 | T temp;
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146 | for(long k=0; k<PixelNumber; k++)
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147 | {
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148 | Map.PixThetaPhi(k,theta,phi);
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149 | temp=(T) Tool.compPixelQD(theta,phi);
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150 | // if (temp<1.e-35) temp=0.; // BUGG XXXXXX
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151 | // pour vivre avec les pb de fichiers fits D.Y.
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152 | Map(k)+=temp;
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153 | if((k%500)==0) cout<<"500 points calculs "<<"NbPoint Total= "<<k<<endl;
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154 | }
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155 | return;
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156 | }
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157 |
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158 | template <class T> void compSkyMap(PixelMap<T>& Map, AbsCalcTool& Tool)
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159 | {
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160 | double theta, phi;
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161 | long PixelNumber= Map.NbPixels();
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162 | cout<<"Nbre de pIxel a calculer dans compSkyMap: "<<PixelNumber<<endl;
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163 | T temp;
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164 | for(long k=0; k<PixelNumber; k++)
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165 | {
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166 | Map.PixThetaPhi(k,theta,phi);
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167 | temp= (T) Tool.compPixelQD(theta,phi);
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168 | // if (temp<1.e-35) temp=0.;
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169 | // BUGG XXXXXX
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170 | // pour vivre avec les pb de fichiers fits D.Y.
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171 | //if (out!=0.) cout<< out <<'\t'<< temp<<endl;
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172 | Map(k)= temp;
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173 | if((k%500)==0) cout<<"500 points calculs "<<"NbPoint Total= "<<k<<endl;
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174 | }
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175 | return;
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176 | }
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177 |
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178 | template <class T1, class T2> void addMap(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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179 | {
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180 | double theta, phi;
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181 | long PixelNumber= Map.NbPixels();
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182 | //T1 temp;
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183 | for(long k=0; k<PixelNumber; k++)
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184 | {
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185 | Map.PixThetaPhi(k,theta,phi);
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186 | // temp=(T1) Map2.PixValSph(theta,phi);
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187 | if(Map2.ContainsSph(theta,phi)) Map(k) += (T1) Map2.PixValSph(theta,phi);
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188 | }
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189 | return;
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190 | }
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191 |
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192 | template <class T1, class T2> void substractMap(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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193 | {
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194 | double theta, phi;
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195 | long PixelNumber= Map.NbPixels();
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196 | //T1 temp;
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197 | for(long k=0; k<PixelNumber; k++)
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198 | {
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199 | Map.PixThetaPhi(k,theta,phi);
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200 | // temp=(T1) Map2.PixValSph(theta,phi); cout<<" Map2.PixValSph(theta,phi): "<<temp<<endl;
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201 | if(Map2.ContainsSph(theta,phi)) Map(k) = Map(k)-(T1) Map2.PixValSph(theta,phi);
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202 | }
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203 | return;
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204 | }
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205 |
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206 | template <class T1, class T2> void divMap1WithMap2(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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207 | {
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208 | double theta, phi;
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209 | long PixelNumber= Map.NbPixels();
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210 | //T1 temp;
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211 | for(long k=0; k<PixelNumber; k++)
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212 | {
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213 | Map.PixThetaPhi(k,theta,phi);
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214 | // temp=(T1) Map2.PixValSph(theta,phi); cout<<" Map2.PixValSph(theta,phi): "<<temp<<endl;
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215 | if(Map2.ContainsSph(theta,phi))
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216 | if (Map2.PixValSph(theta,phi)!=0.)
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217 | Map(k) = Map(k)/(T1) Map2.PixValSph(theta,phi);
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218 | }
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219 | return;
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220 | }
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221 |
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222 | template <class T> void scaleMap(double scalefactor, PixelMap<T>& Map)
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223 | {
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224 | long PixelNumber= Map.NbPixels();
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225 | //T temp;
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226 | for(long k=0; k<PixelNumber; k++)
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227 | {
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228 | // temp= (T) ( scalefactor*Map2(k) );
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229 | Map(k) = (T) ( scalefactor*Map(k) );
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230 | }
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231 | }
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232 |
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233 |
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234 | template <class T> int MinMaxSigMap(PixelMap<T>& Map, double& Min,
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235 | double& Max, double& Moy, double& sigma)
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236 | {
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237 | long PixelNumber= Map.NbPixels();
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238 | double val=0.;
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239 | double variance=0;
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240 | Moy=0.;
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241 | Min=1.e36;
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242 | Max=-1.e-36;
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243 | sigma=0.;
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244 |
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245 | for(long k=0; k<PixelNumber; k++)
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246 | { val=Map(k); // cout<<k<<'\t'<<val<<'\n';
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247 | if(val>Max) Max=val;
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248 | if(val<Min) Min=val;
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249 | Moy+=val;
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250 | }
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251 |
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252 | Moy/=PixelNumber;
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253 | for(long k=0; k<PixelNumber; k++) variance+=(val-Moy)*(val-Moy);
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254 | variance/=PixelNumber;
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255 | sigma=sqrt(variance);
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256 |
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257 | if(Min==Max)
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258 | { cerr<< "bizarre, une carte vide ou uniforme"<<endl;
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259 | return 1;
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260 | }
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261 | return 0;
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262 | }
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263 |
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264 | // On instancie les plus courants
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265 | template void addToSkyMap(PixelMap<double>& Map, AbsCalcTool& Tool);
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266 | template void addToSkyMap(PixelMap<float>& Map, AbsCalcTool& Tool);
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267 | template void compSkyMap(PixelMap<double>& Map, AbsCalcTool& Tool);
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268 | template void compSkyMap(PixelMap<float>& Map, AbsCalcTool& Tool);
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269 |
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270 | // Idem pour les outils de cartes
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271 |
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272 | template void scaleMap(double scalefactor, PixelMap<double>& Map2);
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273 | template void scaleMap(double scalefactor, PixelMap<float>& Map2);
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274 |
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275 | template int MinMaxSigMap(PixelMap<float>& Map, double& Min,
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276 | double& Max, double& Moy, double& sigma);
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277 | template int MinMaxSigMap(PixelMap<double>& Map, double& Min,
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278 | double& Max, double& Moy, double& sigma);
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279 |
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280 |
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281 | template void substractMap(PixelMap<float>& Map, PixelMap<float>& Map2);
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282 | template void addMap(PixelMap<float>& Map, PixelMap<float>& Map2);
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283 | template void divMap1WithMap2(PixelMap<float>& Map, PixelMap<float>& Map2);
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284 |
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285 | template void substractMap(PixelMap<float>& Map, PixelMap<double>& Map2);
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286 | template void addMap(PixelMap<float>& Map, PixelMap<double>& Map2);
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287 | template void divMap1WithMap2(PixelMap<float>& Map, PixelMap<double>& Map2);
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288 |
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289 | template void substractMap(PixelMap<double>& Map, PixelMap<float>& Map2);
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290 | template void addMap(PixelMap<double>& Map, PixelMap<float>& Map2);
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291 | template void divMap1WithMap2(PixelMap<double>& Map, PixelMap<float>& Map2);
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292 |
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293 | template void substractMap(PixelMap<double>& Map, PixelMap<double>& Map2);
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294 | template void addMap(PixelMap<double>& Map, PixelMap<double>& Map2);
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295 | template void divMap1WithMap2(PixelMap<double>& Map, PixelMap<double>& Map2);
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296 |
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