1 | // Dominique YVON, CEA/DAPNIA/SPP 02/2000
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2 |
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3 | #include <math.h>
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4 | #include <iostream>
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5 | #include <fstream>
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6 | #ifdef __MWERKS__
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7 |
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8 | #include "unixmac.h"
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9 | #endif
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10 |
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11 | #include "sigcalctools.h"
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12 | //#include "integ.h"
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13 |
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14 | int kmg_eulerRad(double ai, double bi, int select, double *ao, double *bo) {
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15 | // All coordinates are in Radian.
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16 | /* kmg_euler.c
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17 | *
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18 | * Converts between different coordinate systems.
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19 | *
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20 | * SELECT From To | SELECT From To
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21 | * 1 RA-Dec (2000) Galactic | 4 Ecliptic RA-Dec
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22 | * 2 Galactic RA-DEC | 5 Ecliptic
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23 | Galactic
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24 | * 3 RA-Dec Ecliptic | 6 Galactic
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25 | Ecliptic
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26 | *
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27 | * Date Programmer Remarks
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28 | * ----------- ---------- -------
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29 | * 08-Aug-1999 K. Ganga First version. Copied and modified EULER from
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30 | * the IDL Astrolib.
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31 | * May 2000, D. Yvon Change coordinates units to Radians
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32 | */
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33 |
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34 | /* Local Declarations */
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35 | double a, b, sb, cb, cbsa;
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36 | long i;
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37 | const double TWOPI = 2.0*M_PI;
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38 | const double FOURPI = 4.0*M_PI;
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39 | const double DEG2RAD = 180.0/M_PI;
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40 |
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41 | /* J2000 coordinate conversions are based on the following constants
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42 | * eps = 23.4392911111 Obliquity of the ecliptic
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43 | * alphaG = 192.85948 Right Ascension of Galactic North Pole
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44 | * deltaG = 27.12825 Declination of Galactic North Pole
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45 | * lomega = 32.93192 Galactic longitude of celestial equator
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46 | * alphaE = 180.02322 Ecliptic longitude of Galactic North Pole
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47 | * deltaE = 29.811438523 Ecliptic latitude of Galactic North Pole
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48 | * Eomega = 6.3839743 Galactic longitude of ecliptic equator
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49 | */
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50 |
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51 | const double psi[6] = {0.57477043300, 4.9368292465 ,
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52 | 0.00000000000, 0.0000000000 ,
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53 | 0.11142137093, 4.71279419371};
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54 | const double stheta[6] = {0.88998808748,-0.88998808748,
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55 | 0.39777715593,-0.39777715593,
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56 | 0.86766622025,-0.86766622025};
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57 | const double ctheta[6] = {0.45598377618, 0.45598377618,
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58 | 0.91748206207, 0.91748206207,
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59 | 0.49714719172, 0.49714719172};
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60 | const double phi[6] = {4.9368292465 , 0.57477043300,
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61 | 0.0000000000 , 0.00000000000,
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62 | 4.71279419371, 0.11142137093};
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63 |
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64 | i = select - 1;
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65 | a = ai - phi[i];
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66 | b = bi;
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67 | sb = sin(b);
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68 | cb = cos(b);
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69 | cbsa = cb*sin(a);
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70 | b = -stheta[i]*cbsa + ctheta[i]*sb;
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71 | b = ( (b > 1.0) ? 1.0 : b );
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72 | b = ( (b < -1.0) ? -1.0 : b );
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73 | *bo = asin(b);
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74 |
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75 | a = atan2( ctheta[i] * cbsa + stheta[i] * sb, cb * cos(a) );
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76 | *ao = fmod(a + psi[i] + FOURPI, TWOPI);
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77 |
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78 | /* Later */
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79 | return 0;
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80 | }
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81 |
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82 |
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83 | template <class T> void addToSkyMap(PixelMap<T>& Map, SigCalcTool& Tool)
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84 | {
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85 | double theta, phi;
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86 | long PixelNumber= Map.NbPixels();
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87 | cout<<"Nbre de pIxel a calculer dans addToSkyMap: "<<PixelNumber<<endl;
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88 | T temp;
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89 | for(long k=0; k<PixelNumber; k++)
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90 | {
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91 | Map.PixThetaPhi(k,theta,phi);
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92 | temp=(T) Tool.compPixel(theta,phi);
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93 | // if (temp<1.e-35) temp=0.; // BUGG XXXXXX
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94 | // pour vivre avec les pb de fichiers fits D.Y.
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95 | Map(k)+=temp;
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96 | if((k%500)==0) cout<<"500 points calculs "<<"NbPoint Total= "<<k<<endl;
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97 | }
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98 | return;
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99 | }
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100 |
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101 | template <class T> void compSkyMap(PixelMap<T>& Map, SigCalcTool& Tool)
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102 | {
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103 | double theta, phi;
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104 | long PixelNumber= Map.NbPixels();
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105 | cout<<"Nbre de pIxel a calculer dans compSkyMap: "<<PixelNumber<<endl;
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106 | T temp;
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107 | for(long k=0; k<PixelNumber; k++)
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108 | {
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109 | Map.PixThetaPhi(k,theta,phi);
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110 | temp= (T) Tool.compPixel(theta,phi);
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111 | // if (temp<1.e-35) temp=0.;
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112 | // BUGG XXXXXX
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113 | // pour vivre avec les pb de fichiers fits D.Y.
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114 | //if (out!=0.) cout<< out <<'\t'<< temp<<endl;
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115 | Map(k)= temp;
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116 | if((k%500)==0) cout<<"500 points calculs "<<"NbPoint Total= "<<k<<endl;
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117 | }
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118 | return;
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119 | }
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120 |
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121 | template <class T1, class T2> void addMap(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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122 | {
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123 | double theta, phi;
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124 | long PixelNumber= Map.NbPixels();
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125 | //T1 temp;
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126 | for(long k=0; k<PixelNumber; k++)
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127 | {
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128 | Map.PixThetaPhi(k,theta,phi);
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129 | // temp=(T1) Map2.PixValSph(theta,phi);
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130 | if(Map2.ContainsSph(theta,phi)) Map(k) += (T1) Map2.PixValSph(theta,phi);
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131 | }
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132 | return;
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133 | }
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134 |
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135 | template <class T1, class T2> void substractMap(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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136 | {
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137 | double theta, phi;
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138 | long PixelNumber= Map.NbPixels();
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139 | //T1 temp;
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140 | for(long k=0; k<PixelNumber; k++)
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141 | {
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142 | Map.PixThetaPhi(k,theta,phi);
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143 | // temp=(T1) Map2.PixValSph(theta,phi); cout<<" Map2.PixValSph(theta,phi): "<<temp<<endl;
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144 | if(Map2.ContainsSph(theta,phi)) Map(k) = Map(k)-(T1) Map2.PixValSph(theta,phi);
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145 | }
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146 | return;
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147 | }
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148 |
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149 | template <class T1, class T2> void divMap1WithMap2(PixelMap<T1>& Map, PixelMap<T2>& Map2)
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150 | {
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151 | double theta, phi;
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152 | long PixelNumber= Map.NbPixels();
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153 | //T1 temp;
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154 | for(long k=0; k<PixelNumber; k++)
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155 | {
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156 | Map.PixThetaPhi(k,theta,phi);
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157 | // temp=(T1) Map2.PixValSph(theta,phi); cout<<" Map2.PixValSph(theta,phi): "<<temp<<endl;
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158 | if(Map2.ContainsSph(theta,phi))
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159 | if (Map2.PixValSph(theta,phi)!=0.)
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160 | Map(k) = Map(k)/(T1) Map2.PixValSph(theta,phi);
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161 | }
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162 | return;
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163 | }
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164 |
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165 | template <class T> void scaleMap(double scalefactor, PixelMap<T>& Map)
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166 | {
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167 | long PixelNumber= Map.NbPixels();
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168 | //T temp;
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169 | for(long k=0; k<PixelNumber; k++)
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170 | {
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171 | // temp= (T) ( scalefactor*Map2(k) );
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172 | Map(k) = (T) ( scalefactor*Map(k) );
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173 | }
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174 | }
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175 |
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176 |
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177 | template <class T> int MinMaxSigMap(PixelMap<T>& Map, double& Min,
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178 | double& Max, double& Moy, double& sigma)
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179 | {
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180 | long PixelNumber= Map.NbPixels();
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181 | double val=0.;
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182 | double variance=0;
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183 | Moy=0.;
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184 | Min=1.e36;
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185 | Max=-1.e-36;
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186 | sigma=0.;
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187 |
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188 | for(long k=0; k<PixelNumber; k++)
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189 | { val=Map(k); // cout<<k<<'\t'<<val<<'\n';
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190 | if(val>Max) Max=val;
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191 | if(val<Min) Min=val;
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192 | Moy+=val;
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193 | }
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194 |
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195 | Moy/=PixelNumber;
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196 | for(long k=0; k<PixelNumber; k++) variance+=(val-Moy)*(val-Moy);
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197 | variance/=PixelNumber;
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198 | sigma=sqrt(variance);
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199 |
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200 | if(Min==Max)
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201 | { cerr<< "bizarre, une carte vide ou uniforme"<<endl;
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202 | return 1;
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203 | }
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204 | return 0;
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205 | }
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206 |
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207 | // On instancie les plus courants
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208 | template void addToSkyMap(PixelMap<double>& Map, SigCalcTool& Tool);
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209 | template void addToSkyMap(PixelMap<float>& Map, SigCalcTool& Tool);
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210 | template void compSkyMap(PixelMap<double>& Map, SigCalcTool& Tool);
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211 | template void compSkyMap(PixelMap<float>& Map, SigCalcTool& Tool);
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212 |
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213 | // Idem pour les outils de cartes
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214 |
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215 | template void scaleMap(double scalefactor, PixelMap<double>& Map2);
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216 | template void scaleMap(double scalefactor, PixelMap<float>& Map2);
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217 |
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218 | template int MinMaxSigMap(PixelMap<float>& Map, double& Min,
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219 | double& Max, double& Moy, double& sigma);
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220 | template int MinMaxSigMap(PixelMap<double>& Map, double& Min,
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221 | double& Max, double& Moy, double& sigma);
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222 |
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223 |
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224 | template void substractMap(PixelMap<float>& Map, PixelMap<float>& Map2);
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225 | template void addMap(PixelMap<float>& Map, PixelMap<float>& Map2);
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226 | template void divMap1WithMap2(PixelMap<float>& Map, PixelMap<float>& Map2);
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227 |
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228 | template void substractMap(PixelMap<float>& Map, PixelMap<double>& Map2);
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229 | template void addMap(PixelMap<float>& Map, PixelMap<double>& Map2);
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230 | template void divMap1WithMap2(PixelMap<float>& Map, PixelMap<double>& Map2);
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231 |
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232 | template void substractMap(PixelMap<double>& Map, PixelMap<float>& Map2);
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233 | template void addMap(PixelMap<double>& Map, PixelMap<float>& Map2);
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234 | template void divMap1WithMap2(PixelMap<double>& Map, PixelMap<float>& Map2);
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235 |
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236 | template void substractMap(PixelMap<double>& Map, PixelMap<double>& Map2);
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237 | template void addMap(PixelMap<double>& Map, PixelMap<double>& Map2);
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238 | template void divMap1WithMap2(PixelMap<double>& Map, PixelMap<double>& Map2);
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239 |
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