1 | #ifndef BZ_DOMAIN_H
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2 | #define BZ_DOMAIN_H
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3 |
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4 | #ifndef BZ_TINYVEC_H
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5 | #include <blitz/tinyvec.h>
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6 | #endif
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7 |
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8 | #ifndef BZ_RANGE_H
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9 | #include <blitz/range.h>
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10 | #endif
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11 |
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12 | /*
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13 | * Portions of this class were inspired by the "RectDomain" class
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14 | * provided by the Titanium language (UC Berkeley).
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15 | */
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16 |
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17 | BZ_NAMESPACE(blitz)
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18 |
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19 | template<int N_rank>
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20 | class RectDomain {
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21 |
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22 | public:
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23 | RectDomain(const TinyVector<int,N_rank>& lbound,
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24 | const TinyVector<int,N_rank>& ubound)
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25 | : lbound_(lbound), ubound_(ubound)
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26 | { }
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27 |
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28 | // NEEDS_WORK: better constructors
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29 | // RectDomain(Range, Range, ...)
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30 | // RectDomain with any combination of Range and int
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31 |
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32 | const TinyVector<int,N_rank>& lbound() const
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33 | { return lbound_; }
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34 |
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35 | int lbound(int i) const
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36 | { return lbound_(i); }
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37 |
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38 | const TinyVector<int,N_rank>& ubound() const
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39 | { return ubound_; }
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40 |
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41 | int ubound(int i) const
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42 | { return ubound_(i); }
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43 |
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44 | Range operator[](int rank) const
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45 | { return Range(lbound_(rank), ubound_(rank)); }
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46 |
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47 | void shrink(int amount)
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48 | {
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49 | lbound_ += amount;
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50 | ubound_ -= amount;
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51 | }
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52 |
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53 | void shrink(int dim, int amount)
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54 | {
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55 | lbound_(dim) += amount;
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56 | ubound_(dim) -= amount;
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57 | }
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58 |
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59 | void expand(int amount)
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60 | {
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61 | lbound_ -= amount;
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62 | ubound_ += amount;
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63 | }
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64 |
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65 | void expand(int dim, int amount)
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66 | {
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67 | lbound_(dim) -= amount;
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68 | ubound_(dim) += amount;
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69 | }
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70 |
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71 | private:
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72 | TinyVector<int,N_rank> lbound_, ubound_;
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73 | };
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74 |
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75 | template<int N_rank>
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76 | inline RectDomain<N_rank> strip(const TinyVector<int,N_rank>& startPosition,
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77 | int stripDimension, int ubound)
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78 | {
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79 | BZPRECONDITION((stripDimension >= 0) && (stripDimension < N_rank));
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80 | BZPRECONDITION(ubound >= startPosition(stripDimension));
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81 |
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82 | TinyVector<int,N_rank> endPosition = startPosition;
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83 | endPosition(stripDimension) = ubound;
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84 | return RectDomain<N_rank>(startPosition, endPosition);
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85 | }
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86 |
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87 | BZ_NAMESPACE_END
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88 |
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89 | #endif // BZ_DOMAIN_H
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