source: Sophya/trunk/SophyaExt/Blitz/blitz/array/stencil.h@ 221

Last change on this file since 221 was 221, checked in by ansari, 26 years ago

Creation module DPC/Blitz (blitz 0.4) Reza 09/04/99

File size: 8.0 KB
Line 
1#ifndef BZ_ARRAYSTENCIL_H
2#define BZ_ARRAYSTENCIL_H
3
4#ifndef BZ_ARRAY_H
5 #error <blitz/array/stencil.h> must be included via <blitz/array.h>
6#endif
7
8#include <blitz/array/stencilops.h>
9
10BZ_NAMESPACE(blitz)
11
12// NEEDS_WORK: currently stencilExtent returns int(1). What if the
13// stencil contains calls to math functions, or divisions, etc.?
14// Should at least return a number of the appropriate type. Probably
15// return a sequence of quasi-random floating point numbers.
16
17/*
18 * These macros make it easier for users to declare stencil objects.
19 * The syntax is:
20 *
21 * BZ_DECLARE_STENCILN(stencilname, Array1, Array2, ..., ArrayN)
22 * // stencil operations go here
23 * BZ_END_STENCIL
24 */
25
26#define BZ_DECLARE_STENCIL2(name,A,B) \
27 struct name { \
28 template<class T1, class T2, class T3, class T4, class T5, class T6, \
29 class T7, class T8, class T9, class T10, class T11> \
30 static inline void apply(T1& A, T2& B, T3, T4, T5, T6, T7, T8, T9, T10, T11) \
31 {
32
33#define BZ_END_STENCIL } };
34#define BZ_STENCIL_END } };
35
36#define BZ_DECLARE_STENCIL3(name,A,B,C) \
37 struct name { \
38 template<class T1, class T2, class T3, class T4, class T5, class T6, \
39 class T7, class T8, class T9, class T10, class T11> \
40 static inline void apply(T1& A, T2& B, T3& C, T4, T5, T6, T7, T8, T9, \
41 T10, T11) \
42 {
43
44#define BZ_DECLARE_STENCIL4(name,A,B,C,D) \
45 struct name { \
46 template<class T1, class T2, class T3, class T4, class T5, class T6, \
47 class T7, class T8, class T9, class T10, class T11> \
48 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5, T6, T7, \
49 T8, T9, T10, T11) \
50 {
51
52#define BZ_DECLARE_STENCIL5(name,A,B,C,D,E) \
53 struct name { \
54 template<class T1, class T2, class T3, class T4, class T5, class T6, \
55 class T7, class T8, class T9, class T10, class T11> \
56 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6, T7, T8, \
57 T9, T10, T11) \
58 {
59
60#define BZ_DECLARE_STENCIL6(name,A,B,C,D,E,F) \
61 struct name { \
62 template<class T1, class T2, class T3, class T4, class T5, class T6, \
63 class T7, class T8, class T9, class T10, class T11> \
64 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, \
65 T7, T8, T9, T10, T11) \
66 {
67
68#define BZ_DECLARE_STENCIL7(name,A,B,C,D,E,F,G) \
69 struct name { \
70 template<class T1, class T2, class T3, class T4, \
71 class T5, class T6, class T7, class T8, class T9, class T10, class T11> \
72 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, T7& G, \
73 T8, T9, T10, T11) \
74 {
75
76#define BZ_DECLARE_STENCIL8(name,A,B,C,D,E,F,G,H) \
77 struct name { \
78 template<class T1, class T2, class T3, class T4, \
79 class T5, class T6, class T7, class T8, class T9, class T10, class T11> \
80 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, T7& G, \
81 T8& H, T9, T10, T11) \
82 {
83
84#define BZ_DECLARE_STENCIL9(name,A,B,C,D,E,F,G,H,I) \
85 struct name { \
86 template<class T1, class T2, class T3, class T4, \
87 class T5, class T6, class T7, class T8, class T9, class T10, \
88 class T11> \
89 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, T7& G, \
90 T8& H, T9& I, T10, T11) \
91 {
92
93#define BZ_DECLARE_STENCIL10(name,A,B,C,D,E,F,G,H,I,J) \
94 struct name { \
95 template<class T1, class T2, class T3, class T4, \
96 class T5, class T6, class T7, class T8, class T9, class T10, class T11> \
97 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, T7& G, \
98 T8& H, T9& I, T10& J, T11) \
99 {
100
101#define BZ_DECLARE_STENCIL11(name,A,B,C,D,E,F,G,H,I,J,K) \
102 struct name { \
103 template<class T1, class T2, class T3, class T4, \
104 class T5, class T6, class T7, class T8, class T9, class T10, \
105 class T11> \
106 static inline void apply(T1& A, T2& B, T3& C, T4& D, T5& E, T6& F, T7& G, \
107 T8& H, T9& I, T10& J, T11& K) \
108 {
109
110
111
112/*
113 * dummyArray is used to provide "dummy" padding parameters to applyStencil(),
114 * so that any number of arrays (up to 11) can be given as arguments.
115 */
116
117template<class T> class dummy;
118
119struct dummyArray {
120 typedef dummy<double> T_iterator;
121
122 const dummyArray& shape() const { return *this; }
123};
124
125_bz_global dummyArray _dummyArray;
126
127/*
128 * This dummy class pretends to be a scalar of type T, or an array iterator
129 * of type T, but really does nothing.
130 */
131template<class T>
132class dummy {
133public:
134 dummy() { }
135
136 dummy(T value)
137 : value_(value)
138 { }
139
140 dummy(const dummyArray&)
141 { }
142
143 operator T() const { return value_; };
144
145 template<class T2>
146 void operator=(T2) { }
147
148 _bz_typename multicomponent_traits<T>::T_element operator[](int i) const
149 { return value_[i]; }
150
151 void loadStride(int) { }
152 void moveTo(int) { }
153 void moveTo(int,int) { }
154 void moveTo(int,int,int) { }
155 void moveTo(int,int,int,int) { }
156 void advance() { }
157 T shift(int,int) { return T(); }
158
159private:
160 T value_;
161};
162
163
164/*
165 * The stencilExtent object is passed to stencil objects to find out
166 * the spatial extent of the stencil. It pretends it's an array,
167 * but really it's just recording the locations of the array reads
168 * via operator().
169 */
170
171template<int N_rank, class P_numtype>
172class stencilExtent {
173public:
174 typedef P_numtype T_numtype;
175
176 stencilExtent()
177 {
178 min_ = 0;
179 max_ = 0;
180 }
181
182 dummy<T_numtype> operator()(int i)
183 {
184 update(0, i);
185 return dummy<T_numtype>(1);
186 }
187
188 dummy<T_numtype> operator()(int i, int j)
189 {
190 update(0, i);
191 update(1, j);
192 return dummy<T_numtype>(1);
193 }
194
195 dummy<T_numtype> operator()(int i, int j, int k)
196 {
197 update(0, i);
198 update(1, j);
199 update(2, k);
200 return dummy<T_numtype>(1);
201 }
202
203 dummy<T_numtype> shift(int offset, int dim)
204 {
205 update(dim, offset);
206 return dummy<T_numtype>(1);
207 }
208
209 dummy<_bz_typename multicomponent_traits<T_numtype>::T_element>
210 operator[](int)
211 {
212 return dummy<_bz_typename multicomponent_traits<T_numtype>::T_element>
213 (1);
214 }
215
216 void update(int rank, int offset)
217 {
218 if (offset < min_[rank])
219 min_[rank] = offset;
220 if (offset > max_[rank])
221 max_[rank] = offset;
222 }
223
224 template<class T_numtype2>
225 void combine(const stencilExtent<N_rank,T_numtype2>& x)
226 {
227 for (int i=0; i < N_rank; ++i)
228 {
229 min_[i] = ::min(min_[i], x.min(i));
230 max_[i] = ::max(max_[i], x.max(i));
231 }
232 }
233
234 template<class T_numtype2>
235 void combine(const dummy<T_numtype2>&)
236 { }
237
238 int min(int i) const
239 { return min_[i]; }
240
241 int max(int i) const
242 { return max_[i]; }
243
244 const TinyVector<int,N_rank>& min() const
245 { return min_; }
246
247 const TinyVector<int,N_rank>& max() const
248 { return max_; }
249
250 template<class T>
251 void operator=(T)
252 { }
253
254 // NEEDS_WORK: other operators
255 template<class T> void operator+=(T) { }
256 template<class T> void operator-=(T) { }
257 template<class T> void operator*=(T) { }
258 template<class T> void operator/=(T) { }
259
260 operator T_numtype()
261 { return T_numtype(1); }
262
263 T_numtype operator*()
264 { return T_numtype(1); }
265
266private:
267 _bz_mutable TinyVector<int,N_rank> min_, max_;
268};
269
270
271/*
272 * stencilExtent_traits gives a stencilExtent<N,T> object for arrays,
273 * and a dummy object for dummy arrays.
274 */
275template<class T>
276struct stencilExtent_traits {
277 typedef dummy<double> T_stencilExtent;
278};
279
280template<class T_numtype, int N_rank>
281struct stencilExtent_traits<Array<T_numtype,N_rank> > {
282 typedef stencilExtent<N_rank,T_numtype> T_stencilExtent;
283};
284
285/*
286 * Specialization of areShapesConformable(), originally
287 * defined in <blitz/shapecheck.h>
288 */
289
290template<class T_shape1>
291inline _bz_bool areShapesConformable(const T_shape1&, const dummyArray&)
292{
293 return _bz_true;
294}
295
296BZ_NAMESPACE_END
297
298#include <blitz/array/stencil.cc>
299
300#endif // BZ_ARRAYSTENCIL_H
301
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