| 1 | /*************************************************************************** | 
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| 2 | * blitz/rand-dunif.h    Discrete uniform generator | 
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| 3 | * | 
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| 4 | * $Id: rand-dunif.h,v 1.1.1.1 1999-04-09 17:59:02 ansari Exp $ | 
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| 5 | * | 
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| 6 | * Copyright (C) 1997,1998 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca> | 
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| 7 | * | 
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| 8 | * This program is free software; you can redistribute it and/or | 
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| 9 | * modify it under the terms of the GNU General Public License | 
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| 10 | * as published by the Free Software Foundation; either version 2 | 
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| 11 | * of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | * This program is distributed in the hope that it will be useful, | 
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | * GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | * Suggestions:          blitz-suggest@cybervision.com | 
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| 19 | * Bugs:                 blitz-bugs@cybervision.com | 
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| 20 | * | 
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| 21 | * For more information, please see the Blitz++ Home Page: | 
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| 22 | *    http://seurat.uwaterloo.ca/blitz/ | 
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| 23 | * | 
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| 24 | *************************************************************************** | 
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| 25 | * $Log: not supported by cvs2svn $ | 
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| 26 | * Revision 1.2  1998/03/14 00:04:47  tveldhui | 
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| 27 | * 0.2-alpha-05 | 
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| 28 | * | 
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| 29 | * Revision 1.1  1997/07/16 14:51:20  tveldhui | 
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| 30 | * Update: Alpha release 0.2 (Arrays) | 
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| 31 | * | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #ifndef BZ_RAND_DUNIF_H | 
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| 35 | #define BZ_RAND_DUNIF_H | 
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| 36 |  | 
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| 37 | #ifndef BZ_RANDOM_H | 
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| 38 | #include <blitz/random.h> | 
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| 39 | #endif | 
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| 40 |  | 
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| 41 | #ifndef BZ_RAND_UNIFORM_H | 
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| 42 | #include <blitz/rand-uniform.h> | 
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| 43 | #endif | 
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| 44 |  | 
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| 45 | #include <math.h> | 
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| 46 |  | 
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| 47 | BZ_NAMESPACE(blitz) | 
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| 48 |  | 
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| 49 | template<class P_uniform BZ_TEMPLATE_DEFAULT(Uniform)> | 
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| 50 | class DiscreteUniform { | 
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| 51 |  | 
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| 52 | public: | 
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| 53 | typedef int T_numtype; | 
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| 54 | typedef P_uniform T_uniform; | 
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| 55 |  | 
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| 56 | DiscreteUniform(int low, int high, double=0) | 
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| 57 | : low_(low), range_(high-low+1) | 
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| 58 | { | 
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| 59 | } | 
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| 60 |  | 
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| 61 | void randomize() | 
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| 62 | { | 
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| 63 | uniform_.randomize(); | 
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| 64 | } | 
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| 65 |  | 
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| 66 | int random() | 
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| 67 | { | 
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| 68 | return int(uniform_.random() * range_ + low_); | 
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| 69 | } | 
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| 70 |  | 
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| 71 | private: | 
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| 72 | int low_, range_; | 
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| 73 | T_uniform uniform_; | 
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| 74 | }; | 
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| 75 |  | 
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| 76 | BZ_NAMESPACE_END | 
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| 77 |  | 
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| 78 | #endif // BZ_RAND_DUNIF_H | 
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| 79 |  | 
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