[221] | 1 | /***************************************************************************
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| 2 | * blitz/rand-normal.h Random Gaussian (Normal) generator
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| 3 | *
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| 4 | * $Id: rand-normal.h,v 1.1.1.1 1999-04-09 17:58:59 ansari Exp $
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| 5 | *
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| 6 | * Copyright (C) 1997,1998 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
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| 7 | *
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| 8 | * This program is free software; you can redistribute it and/or
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| 9 | * modify it under the terms of the GNU General Public License
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| 10 | * as published by the Free Software Foundation; either version 2
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| 11 | * of the License, or (at your option) any later version.
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| 12 | *
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| 13 | * This program is distributed in the hope that it will be useful,
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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| 16 | * GNU General Public License for more details.
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| 17 | *
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| 18 | * Suggestions: blitz-suggest@cybervision.com
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| 19 | * Bugs: blitz-bugs@cybervision.com
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| 20 | *
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| 21 | * For more information, please see the Blitz++ Home Page:
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| 22 | * http://seurat.uwaterloo.ca/blitz/
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| 23 | *
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| 24 | ***************************************************************************
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| 25 | *
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| 26 | * This generator transforms a (0,1] uniform distribution into
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| 27 | * a Normal distribution. Let u,v be (0,1] random variables. Then
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| 28 | *
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| 29 | * x = sqrt(-2 ln v) cos(pi (2u-1))
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| 30 | *
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| 31 | * is N(0,1) distributed.
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| 32 | *
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| 33 | * Reference: Athanasios Papoulis, "Probability, random variables,
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| 34 | * and stochastic processes," McGraw-Hill : Toronto, 1991.
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| 35 | *
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| 36 | ***************************************************************************
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| 37 | *
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| 38 | * $Log: not supported by cvs2svn $
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| 39 | * Revision 1.4 1998/03/14 00:04:47 tveldhui
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| 40 | * 0.2-alpha-05
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| 41 | *
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| 42 | * Revision 1.3 1997/07/16 14:51:20 tveldhui
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| 43 | * Update: Alpha release 0.2 (Arrays)
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| 44 | *
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| 45 | * Revision 1.2 1997/01/24 14:42:00 tveldhui
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| 46 | * Periodic RCS update
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| 47 | *
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| 48 | */
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| 49 |
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| 50 | #ifndef BZ_RAND_NORMAL_H
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| 51 | #define BZ_RAND_NORMAL_H
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| 52 |
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| 53 | #ifndef BZ_RANDOM_H
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| 54 | #include <blitz/random.h>
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| 55 | #endif
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| 56 |
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| 57 | #ifndef BZ_RAND_UNIFORM_H
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| 58 | #include <blitz/rand-uniform.h>
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| 59 | #endif
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| 60 |
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| 61 | #include <math.h>
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| 62 |
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| 63 | BZ_NAMESPACE(blitz)
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| 64 |
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| 65 | template<class P_uniform BZ_TEMPLATE_DEFAULT(Uniform)>
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| 66 | class Normal {
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| 67 |
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| 68 | public:
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| 69 | typedef double T_numtype;
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| 70 |
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| 71 | Normal(double mean = 0.0, double variance = 1.0, double = 0.0)
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| 72 | : mean_(mean), sigma_(::sqrt(variance))
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| 73 | {
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| 74 | }
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| 75 |
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| 76 | void randomize()
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| 77 | {
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| 78 | uniform_.randomize();
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| 79 | }
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| 80 |
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| 81 | double random()
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| 82 | {
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| 83 | double u, v;
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| 84 |
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| 85 | do {
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| 86 | u = uniform_.random();
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| 87 | v = uniform_.random();
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| 88 | } while (v == 0);
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| 89 |
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| 90 | return mean_ + sigma_ * ::sqrt(-2*::log(v)) * ::cos(M_PI * (2*u - 1));
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| 91 | }
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| 92 |
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| 93 | private:
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| 94 | double mean_, sigma_;
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| 95 | P_uniform uniform_;
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| 96 | };
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| 97 |
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| 98 | BZ_NAMESPACE_END
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| 99 |
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| 100 | #endif // BZ_RAND_NORMAL_H
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| 101 |
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