source: Sophya/trunk/SophyaExt/Blitz/blitz/rand-normal.h@ 3641

Last change on this file since 3641 was 221, checked in by ansari, 26 years ago

Creation module DPC/Blitz (blitz 0.4) Reza 09/04/99

File size: 2.6 KB
RevLine 
[221]1/***************************************************************************
2 * blitz/rand-normal.h Random Gaussian (Normal) generator
3 *
4 * $Id: rand-normal.h,v 1.1.1.1 1999-04-09 17:58:59 ansari Exp $
5 *
6 * Copyright (C) 1997,1998 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
7 *
8 * This program is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU General Public License
10 * as published by the Free Software Foundation; either version 2
11 * of the License, or (at your option) any later version.
12 *
13 * This program is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16 * GNU General Public License for more details.
17 *
18 * Suggestions: blitz-suggest@cybervision.com
19 * Bugs: blitz-bugs@cybervision.com
20 *
21 * For more information, please see the Blitz++ Home Page:
22 * http://seurat.uwaterloo.ca/blitz/
23 *
24 ***************************************************************************
25 *
26 * This generator transforms a (0,1] uniform distribution into
27 * a Normal distribution. Let u,v be (0,1] random variables. Then
28 *
29 * x = sqrt(-2 ln v) cos(pi (2u-1))
30 *
31 * is N(0,1) distributed.
32 *
33 * Reference: Athanasios Papoulis, "Probability, random variables,
34 * and stochastic processes," McGraw-Hill : Toronto, 1991.
35 *
36 ***************************************************************************
37 *
38 * $Log: not supported by cvs2svn $
39 * Revision 1.4 1998/03/14 00:04:47 tveldhui
40 * 0.2-alpha-05
41 *
42 * Revision 1.3 1997/07/16 14:51:20 tveldhui
43 * Update: Alpha release 0.2 (Arrays)
44 *
45 * Revision 1.2 1997/01/24 14:42:00 tveldhui
46 * Periodic RCS update
47 *
48 */
49
50#ifndef BZ_RAND_NORMAL_H
51#define BZ_RAND_NORMAL_H
52
53#ifndef BZ_RANDOM_H
54 #include <blitz/random.h>
55#endif
56
57#ifndef BZ_RAND_UNIFORM_H
58 #include <blitz/rand-uniform.h>
59#endif
60
61#include <math.h>
62
63BZ_NAMESPACE(blitz)
64
65template<class P_uniform BZ_TEMPLATE_DEFAULT(Uniform)>
66class Normal {
67
68public:
69 typedef double T_numtype;
70
71 Normal(double mean = 0.0, double variance = 1.0, double = 0.0)
72 : mean_(mean), sigma_(::sqrt(variance))
73 {
74 }
75
76 void randomize()
77 {
78 uniform_.randomize();
79 }
80
81 double random()
82 {
83 double u, v;
84
85 do {
86 u = uniform_.random();
87 v = uniform_.random();
88 } while (v == 0);
89
90 return mean_ + sigma_ * ::sqrt(-2*::log(v)) * ::cos(M_PI * (2*u - 1));
91 }
92
93private:
94 double mean_, sigma_;
95 P_uniform uniform_;
96};
97
98BZ_NAMESPACE_END
99
100#endif // BZ_RAND_NORMAL_H
101
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