| [221] | 1 | /*
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| 2 | * $Id: vecnorm.cc,v 1.1.1.1 1999-04-09 17:58:59 ansari Exp $
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| 3 | *
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| 4 | * Copyright (C) 1997 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
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| 5 | * All rights reserved. Please see <blitz/blitz.h> for terms and
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| 6 | * conditions of use.
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| 7 | *
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| 8 | * $Log: not supported by cvs2svn $
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| 9 | * Revision 1.5 1998/03/14 00:04:47 tveldhui
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| 10 | * 0.2-alpha-05
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| 11 | *
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| 12 | * Revision 1.4 1997/07/16 14:51:20 tveldhui
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| 13 | * Update: Alpha release 0.2 (Arrays)
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| 14 | *
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| 15 | * Revision 1.3 1997/01/24 14:42:00 tveldhui
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| 16 | * Periodic RCS update
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| 17 | *
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| 18 | */
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| 19 |
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| 20 | #ifndef BZ_VECNORM_CC
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| 21 | #define BZ_VECNORM_CC
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| 22 |
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| 23 | #ifndef BZ_VECGLOBS_H
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| 24 | #error <blitz/vecnorm.cc> must be included via <blitz/vecglobs.h>
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| 25 | #endif
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| 26 |
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| 27 | BZ_NAMESPACE(blitz)
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| 28 |
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| 29 | template<class P_expr>
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| 30 | inline
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| 31 | BZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))
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| 32 | _bz_vec_norm(P_expr vector)
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| 33 | {
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| 34 | // An extreme use of traits here. It's necessary to
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| 35 | // handle odd cases such as the norm of a Vector<char>.
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| 36 | // To avoid overflow, BZ_SUMTYPE(char) is int.
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| 37 | // To take the sqrt of the sum, BZ_FLOATTYPE(char) is float.
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| 38 | // So float is returned for Vector<char>.
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| 39 | typedef _bz_typename P_expr::T_numtype T_numtype;
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| 40 | typedef BZ_SUMTYPE(T_numtype) T_sumtype;
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| 41 | typedef BZ_FLOATTYPE(T_sumtype) T_floattype;
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| 42 |
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| 43 | T_sumtype sum = 0;
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| 44 | int length = vector._bz_suggestLength();
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| 45 |
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| 46 | if (vector._bz_hasFastAccess())
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| 47 | {
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| 48 | for (int i=0; i < length; ++i)
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| 49 | {
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| 50 | T_numtype value = vector._bz_fastAccess(i);
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| 51 | sum += value * T_sumtype(value);
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| 52 | }
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| 53 | }
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| 54 | else {
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| 55 | for (int i=0; i < length; ++i)
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| 56 | {
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| 57 | T_numtype value = vector(i);
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| 58 | sum += value * T_sumtype(value);
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| 59 | }
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| 60 | }
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| 61 |
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| 62 | return _bz_sqrt<T_floattype>::apply(sum);
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| 63 | }
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| 64 |
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| 65 | template<class P_numtype>
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| 66 | inline
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| 67 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype)) norm(const Vector<P_numtype>& x)
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| 68 | {
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| 69 | return _bz_vec_norm(x._bz_asVecExpr());
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| 70 | }
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| 71 |
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| 72 | // norm(expr)
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| 73 | template<class P_expr>
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| 74 | inline
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| 75 | BZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))
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| 76 | norm(_bz_VecExpr<P_expr> expr)
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| 77 | {
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| 78 | return _bz_vec_norm(expr);
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| 79 | }
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| 80 |
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| 81 | // norm(vecpick)
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| 82 | template<class P_numtype>
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| 83 | inline
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| 84 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype))
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| 85 | norm(const VectorPick<P_numtype>& x)
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| 86 | {
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| 87 | return _bz_vec_norm(x._bz_asVecExpr());
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| 88 | }
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| 89 |
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| 90 | // norm(TinyVector)
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| 91 | template<class P_numtype, int N_dimensions>
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| 92 | inline
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| 93 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype))
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| 94 | norm(const TinyVector<P_numtype, N_dimensions>& x)
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| 95 | {
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| 96 | return _bz_vec_norm(x._bz_asVecExpr());
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| 97 | }
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| 98 |
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| 99 | BZ_NAMESPACE_END
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| 100 |
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| 101 | #endif // BZ_VECNORM_CC
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| 102 |
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