| 1 | /*
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| 2 |  * $Id: vecnorm.cc,v 1.1.1.1 1999-04-09 17:58:59 ansari Exp $
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| 3 |  *
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| 4 |  * Copyright (C) 1997 Todd Veldhuizen <tveldhui@seurat.uwaterloo.ca>
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| 5 |  * All rights reserved.  Please see <blitz/blitz.h> for terms and
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| 6 |  * conditions of use.
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| 7 |  *
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| 8 |  * $Log: not supported by cvs2svn $
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| 9 |  * Revision 1.5  1998/03/14 00:04:47  tveldhui
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| 10 |  * 0.2-alpha-05
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| 11 |  *
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| 12 |  * Revision 1.4  1997/07/16 14:51:20  tveldhui
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| 13 |  * Update: Alpha release 0.2 (Arrays)
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| 14 |  *
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| 15 |  * Revision 1.3  1997/01/24 14:42:00  tveldhui
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| 16 |  * Periodic RCS update
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| 17 |  *
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| 18 |  */
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| 19 | 
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| 20 | #ifndef BZ_VECNORM_CC
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| 21 | #define BZ_VECNORM_CC
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| 22 | 
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| 23 | #ifndef BZ_VECGLOBS_H
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| 24 |  #error <blitz/vecnorm.cc> must be included via <blitz/vecglobs.h>
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| 25 | #endif
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| 26 | 
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| 27 | BZ_NAMESPACE(blitz)
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| 28 | 
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| 29 | template<class P_expr>
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| 30 | inline
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| 31 | BZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))
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| 32 | _bz_vec_norm(P_expr vector)
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| 33 | {
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| 34 |     // An extreme use of traits here.  It's necessary to
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| 35 |     // handle odd cases such as the norm of a Vector<char>.
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| 36 |     // To avoid overflow, BZ_SUMTYPE(char) is int.
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| 37 |     // To take the sqrt of the sum, BZ_FLOATTYPE(char) is float.
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| 38 |     // So float is returned for Vector<char>.
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| 39 |     typedef _bz_typename P_expr::T_numtype T_numtype;
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| 40 |     typedef BZ_SUMTYPE(T_numtype)          T_sumtype;
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| 41 |     typedef BZ_FLOATTYPE(T_sumtype)        T_floattype;
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| 42 | 
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| 43 |     T_sumtype sum = 0;
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| 44 |     int length = vector._bz_suggestLength();
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| 45 | 
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| 46 |     if (vector._bz_hasFastAccess())
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| 47 |     {
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| 48 |         for (int i=0; i < length; ++i)
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| 49 |         {
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| 50 |             T_numtype value = vector._bz_fastAccess(i);
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| 51 |             sum += value * T_sumtype(value);
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| 52 |         }
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| 53 |     }
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| 54 |     else {
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| 55 |         for (int i=0; i < length; ++i)
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| 56 |         {
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| 57 |             T_numtype value = vector(i);
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| 58 |             sum += value * T_sumtype(value);
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| 59 |         }
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| 60 |     }
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| 61 | 
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| 62 |     return _bz_sqrt<T_floattype>::apply(sum);
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| 63 | }
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| 64 | 
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| 65 | template<class P_numtype>
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| 66 | inline
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| 67 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype)) norm(const Vector<P_numtype>& x)
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| 68 | {
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| 69 |     return _bz_vec_norm(x._bz_asVecExpr());
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| 70 | }
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| 71 | 
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| 72 | // norm(expr)
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| 73 | template<class P_expr>
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| 74 | inline
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| 75 | BZ_FLOATTYPE(BZ_SUMTYPE(_bz_typename P_expr::T_numtype))
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| 76 | norm(_bz_VecExpr<P_expr> expr)
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| 77 | {
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| 78 |     return _bz_vec_norm(expr);
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| 79 | }
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| 80 | 
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| 81 | // norm(vecpick)
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| 82 | template<class P_numtype>
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| 83 | inline
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| 84 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype))
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| 85 | norm(const VectorPick<P_numtype>& x)
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| 86 | {
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| 87 |     return _bz_vec_norm(x._bz_asVecExpr());
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| 88 | }
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| 89 | 
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| 90 | // norm(TinyVector)
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| 91 | template<class P_numtype, int N_dimensions>
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| 92 | inline
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| 93 | BZ_FLOATTYPE(BZ_SUMTYPE(P_numtype))
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| 94 | norm(const TinyVector<P_numtype, N_dimensions>& x)
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| 95 | {
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| 96 |     return _bz_vec_norm(x._bz_asVecExpr());
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| 97 | }
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| 98 | 
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| 99 | BZ_NAMESPACE_END
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| 100 | 
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| 101 | #endif // BZ_VECNORM_CC
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| 102 | 
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